Dungeon Crawl Stone Soup version 0.31-a0-816-gd61d57ddb1 (webtiles) character file. Game seed: 16115019154466888457 46 Essalna the Conjurer (level 3, 21/24 HPs) Began as a Demonspawn Conjurer on Sept 22, 2023. Got out of the dungeon alive. The game lasted 00:01:10 (886 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 886, Time: 00:01:11 Health: 21/24 AC: 3 Str: 7 XL: 3 Next: 46% Magic: 4/7 EV: 12 Int: 21 God: Gold: 40 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . d - +0 whip rCold . . . (no shield) rNeg . . . a - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: foul stench 2 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 whip (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (worn) Scrolls f - 2 scrolls of poison {unknown} g - a scroll of revelation {unknown} h - a scroll of immolation {unknown} j - a scroll of blinking {unknown} Potions e - a potion of might {unknown} i - a potion of resistance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Sandblast Erth 6% 2d5 14% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Passwall Tmut/Erth 2% N/A 21% 2 Brom's Barrelling Bould Conj/Erth 12% 2d4 45% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes emit foul miasma when damaged in melee. Message History Terence is heavily wounded. Terence hits you with a +0 short sword! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence hits you with a +0 short sword. You emit a cloud of foul miasma! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 short sword and wearing a +0 scale mail (foul pestilence, heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence is engulfed in dark miasma. Terence is poisoned. You kill Terence! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your foul stench grows more powerful. Found 3 gold pieces. Things that are here: a +0 short sword; a +0 scale mail; the human corpse of Terence Found a stone staircase leading up. You now have 40 gold pieces (gained 3). You open the door. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a staircase leading out of the dungeon here. You have escaped! ....#....[...###..###............ ....#.........>.......#.######### ........####........###.# ##.##........####..## #.# #.####.......###.## #.# #..###.#####.....#####.# ##......###..........#.# #......##.........#...######### ###.............@...##.....#..... ..........#.........###..#....... #########.#.........# ##.#....... # #.#....8....# #.#....... # #.#...♣.....####.#....... # #.#.........##...#....... # ###.#............###....... # ##...............## ##...... ######..........##....# ##..... There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 bats An endoplasm (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 4 kobolds A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 342 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 342 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 847 | D:2 | Noticed Terence 857 | D:2 | Killed Terence 858 | D:2 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 858 | D:2 | Reached XP level 3. HP: 14/24 MP: 1/7 886 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, minivault_5, nrook_loot_triangle D:2: layout_loops_corners, kennysheep_generic_room_16, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 42 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 885 | 860 | 25 | 0 | 748 | 2 | 442.5 | Dungeon | 885 | 860 | 25 | 0 | 748 | 2 | 442.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 103 daAuts