Dungeon Crawl Stone Soup version 0.31-a0-816-gd61d57ddb1 (webtiles) character file. Game seed: 6902027423039140027 32 Essalna the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Sept 22, 2023. Got out of the dungeon alive. The game lasted 00:01:33 (920 turns). Essalna the Conjurer (Demonspawn Conjurer) Turns: 920, Time: 00:01:33 Health: 24/24 AC: 4 Str: 7 XL: 3 Next: 8% Magic: 7/7 EV: 12 Int: 21 God: Gold: 60 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . d - +1 cloak {rPois} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: thin skeletal structure 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +1 cloak of poison resistance (worn) Scrolls e - a scroll of fear {unknown} Potions b - 3 potions of magic f - a potion of mutation {unknown} g - a potion of enlightenment {unknown} h - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Message History A frilled lizard and a bat come into view. The magic dart hits the frilled lizard. You kill the frilled lizard! The magic dart hits the bat. You kill the bat! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. There is an entrance to Seodinoph's Antique Weapon Emporium here. A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The magic dart hits the dart slug. The dart slug is almost dead. The magic dart hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a frilled lizard corpse. You see here a +0 scale mail. There is a stone staircase leading down here. There is an open door here. You see here a +0 dagger. You see here a stone. There is a staircase leading out of the dungeon here. You have escaped! #.####.# ♣ ♣♣ #.# #.# ♣♣ ..♣♣... #.####.# ♣.♣♣....♣. #......# ♣...♣....♣ ###....# ♣.♣.....♣. #....# ♣♣♣ ♣..♣...♣. #....#♣♣.♣♣♣ ♣...♣..♣ ####.#♣.♣...♣ ♣♣.♣...♣.. #.#♣@♣♣♣..♣♣.♣♣...... ##.#♣♣..♣♣♣.♣.♣..♣...♣ #..# ♣.♣.♣♣♣.(♣.♣.♣..♣ #..#♣.♣♣...♣.♣).♣...♣. #..#♣. ♣♣♣♣.♣♣..♣♣.♣♣. #..#♣. ♣..♣.♣.....♣. #..#♣. ♣..♣♣..♣...♣.. ##..#♣. ..♣...♣♣.♣....♣ #...#♣♣♣♣♣♣♣♣♣ ♣♣♣♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 169 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 169 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 687 | D:1 | Found Seodinoph's Antique Weapon Emporium. 720 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 720 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/7 920 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 47 Cast: Magic Dart || 37 Armour: Robe || 45 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 919 | 780 | 139 | 0 | 637 | 1 | 919.0 | Dungeon | 919 | 780 | 139 | 0 | 637 | 1 | 919.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 919 daAuts