Dungeon Crawl Stone Soup version 0.32-a0-1324-g5e68aa8d9f (webtiles) character file. Game seed: 7900477959091576358 7558 Essalna the Geomancer (level 11, 0/71 HPs) Began as a Gargoyle Earth Elementalist on June 3, 2024. Was a Follower of Sif Muna. Slain by a yak (10 damage) ... on level 8 of the Dungeon. The game lasted 00:13:58 (6776 turns). Essalna the Geomancer (Gargoyle Earth Elementalist) Turns: 6776, Time: 00:13:58 Health: 0/71 AC: 10 Str: 15 XL: 11 Next: 17% Magic: 16/22 EV: 11 Int: 26 God: Sif Muna [*.....] Gold: 278 SH: 5 Dex: 19 Spells: 12/25 levels left rFire . . . x - staff of cold rCold + . . j - +0 buckler rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of magic regeneration Stlth ++ i - +6 ring of dexterity HPRegen 0.31/turn b - ring of Zuadeamp {Str+3 Int+6 Dex+3} MPRegen 0.58/turn %: no passive effects @: no status effects A: sickness immunity, AC +8, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Channel Magic You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 377 gold pieces. You spent 99 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) j - a +0 buckler (worn) Magical Staves x - a staff of cold (weapon) Jewellery b - the ring of Zuadeamp (right hand) {Str+3 Int+6 Dex+3} (You found it on level 5 of the Dungeon) [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). f - an amulet of magic regeneration (around neck) i - a +6 ring of dexterity (left hand) y - a ring of protection from cold Wands s - a wand of acid (5) A - a wand of polymorph (7) B - a wand of flame (2) C - a wand of warping (11) Scrolls g - a scroll of vulnerability k - a scroll of brand weapon p - 4 scrolls of identify r - 6 scrolls of teleportation w - a scroll of butterflies Potions c - 5 potions of degeneration d - 2 potions of attraction {unknown} e - 2 potions of heal wounds h - 3 potions of might {unknown} l - a potion of lignification {unknown} m - 3 potions of mutation {unknown} n - 2 potions of cancellation {unknown} o - 3 potions of curing {unknown} q - a potion of invisibility {unknown} t - 3 potions of haste {unknown} u - a potion of berserk rage {unknown} v - a potion of brilliance {unknown} z - a potion of experience {unknown} Skills: + Level 9.1 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 4.0 Shields + Level 7.9 Spellcasting - Level 3.0 Conjurations + Level 7.4 Ice Magic + Level 10.6 Earth Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 100% 2d20 1% 1 b - Permafrost Eruption Ice/Erth 36% 2x4d8 26% 6 c - Stone Arrow Conj/Erth 90% 3d12 1% 3 d - Passwall Erth 60% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 88% N/A 2% 2 Brom's Barrelling Bould Conj/Erth 45% 2d6 4% 4 Apportation Tloc 20% N/A 8% 1 Necrotise Necr 40% 1d6 8% 1 Summon Small Mammal Summ 40% N/A 8% 1 Petrify Alch/Erth 38% N/A 9% 4 Call Imp Summ 20% N/A 11% 2 Call Canine Familiar Summ 10% N/A 22% 3 Fugue of the Fallen Necr 10% N/A 22% 3 Inner Flame Hex/Fire 10% N/A 22% 3 Vampiric Draining Necr 10% 2d6 22% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 Anguish Hex/Necr 5% N/A 58% 4 Martyr's Knell Necr/Summ 10% N/A 58% 4 Passage of Golubria Tloc 10% N/A 58% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 58% 4 Vhi's Electric Charge Tloc/Air 20% N/A 58% 4 Irradiate Conj/Alch 9% 3d14 73% 5 Curse of Agony Necr 10% N/A 90% 5 Gell's Gavotte Tloc 5% 2d(13-19) 100% 6 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair (0/5) D:8 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 ? D:6 * D:8 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +8) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The blast of sand hits the yak. The yak is lightly wounded. The yak barely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (lightly wounded, 91% to hit) The blast of sand hits the yak!! The yak is severely wounded. The yak gores you. * * * LOW HITPOINT WARNING * * * The yak closely misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 91% to hit) The blast of sand hits the yak!! You kill the yak! Sif Muna accepts your kill. The yak gores you! * * * LOW HITPOINT WARNING * * * Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (85% to hit) The stone arrow hits the yak! The yak is moderately wounded. The yak barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (moderately wounded, 85% to hit) The stone arrow hits the yak!! The yak is almost dead. The yak gores you! 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