Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 4955100792812005032 10 Essalna the Magician (level 2, -4/22 HPs) Began as a Djinni Fire Elementalist on Sept 27, 2024. Slain by Terence ... wielding a +0 trident (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (281 turns). Essalna the Magician (Djinni Fire Elementalist) Turns: 281, Time: 00:00:44 Health: -4/22 AC: 2 Str: 7 XL: 2 Next: 30% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . e - +1 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.23/turn (no ring) %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons e - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold (left hand) Scrolls c - a scroll of immolation Potions b - a potion of magic {unknown} Skills: + Level 1.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Terence is nearby! You conjure some foxfire! The foxfire hits Terence. Terence is heavily wounded. The foxfire hits Terence but does no damage. Terence is heavily wounded. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is heavily wounded. The foxfire hits Terence. Terence is severely wounded. Terence hits you from afar with a +0 trident. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is severely wounded. The foxfire hits Terence but does no damage. Terence is severely wounded. Terence hits you from afar with a +0 trident. You die... Terence says, "Finally, peace and quiet." ..............# <.............. .........[....# ............. ............ #..@..).. ..###.v.v.###... .......@§....... ###############§######.# #.............#.## #..# #.............#..##...# #.............##......# #...⌠~~~~~⌠...##.##...# #...~~###~~...#..# ### #...~## ##~...#.## #...~# #~...'.# You could see Terence (ally target). Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) A quokka (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 goblins 10 creatures vanquished. Vanquished Creatures (others) 53 foxfires 53 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Essalna the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Essalna set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 214 | D:1 | Reached skill level 1 in Fighting 243 | D:1 | You are sucked into a shaft and drop 1 floor! 274 | D:2 | Noticed Terence 281 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_plus, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_rooms, basic_altar, kennysheep_path_1, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 1 Dagger || 1 Cast: Foxfire || 32 Armour: Robe || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 279 | 262 | 17 | 0 | 191 | 2 | 139.5 | Dungeon | 279 | 262 | 17 | 0 | 191 | 2 | 139.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 242 daAuts D:2: 37 daAuts