Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 0 Etesian the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on May 20, 2016. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (91 turns). Etesian the Skirmisher (Formicid Abyssal Knight) Turns: 91, Time: 00:00:22 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 121 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +1 spear rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet unavailable) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 121 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of identify e - a scroll of remove curse Comestibles c - a bread ration f - a beef jerky Skills: + Level 3.2 Fighting + Level 2.0 Polearms + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History You sense a monster nearby. e - a scroll labeled ULOATU LAOTAUN There are no items here. A white imp comes into view. Found 16 poisoned needles. A small abomination comes into view. A large abomination comes into view. The small abomination moves out of view. You pass through the gate. Welcome to the Dungeon! You feel somewhat more hungry. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled KOCEIPH HAUT, it crumbles to dust. It is a scroll of identify. Identify which item? (\ to view known items) (? for menu, Esc to quit) e - a scroll of remove curse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) { . ## ... .# .....###.# ≈≈.....@.# ≈≈≈......# ≈≈≈≈....... ≈≈≈≈......## ≈≈≈≈≈...... ≈≈≈≈≈....### ≈≈≈≈≈≈.... ≈≈≈≈≈≈..## There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | Etesian the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 84 | Abyss:2 | Noticed a small abomination 84 | Abyss:2 | Noticed a large abomination 89 | D:1 | Escaped the Abyss 91 | D:1 | Quit the game Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1