Etesian the Dungeon (0, 50, D) the cursed +1 arbalest of Vengeance {speed, rElec} Attacks with this weapon are significantly faster. It insulates you from electricity. It has a curse placed upon it. (1, 32, D) a lamp of fire (1, 34, D) an uncursed staff of energy (1, 52, D) the cursed +1 spear "Weasotua" {elec, +Inv +Fly MR- SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. It lets you fly. It has a curse placed upon it. (2, 16, D) a +0 greatsling of flaming (2, 32, D) The Grimoire of Greatest Risks and Utility Spells Type Level a - Ring of Flames Charms/Fire 7 b - Delayed Fireball Conjuration/Fire 7 c - Orb of Destruction Conjuration 7 d - Spellforged Servitor Conjuration/Summoning 7 (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the +2 shortbow "Tioptiuq" {freeze, Str+4 Int+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+2). a crystal ball of energy (3, 16, D) the ring "Hyobagav" {Ice rElec} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. (3, 50, D) the +10 plate armour of Ise Roxt {*Contam rC+ Str+2} It affects your strength (+2). It protects you from cold. It causes magical contamination when unequipped. (3, 52, D) an uncursed staff of power (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (4, 15, D) the +8 halberd "Yqazununy" {chop, rElec Str+2 Int+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your intelligence (+2). It insulates you from electricity. an uncursed amulet of harm (4, 50, D) an uncursed ring of protection from magic (5, 14, D) an uncursed staff of power (5, 34, D) Sif Muna's Volume of Fiery Feathers Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Fireball Conjuration/Fire 5 c - Silence Hexes/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 (5, 50, D) an uncursed staff of power (5, 51, D) a fan of gales (6, 1, D) 4 scrolls of blinking 3 potions of berserk rage 6 potions of haste (6, 14, D) the ring "Jenosui" {Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you more stealthy. the +5 glaive of Veotz {freeze, rPois Str-2 Int-4 Dex+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (-4). It affects your dexterity (+7). It protects you from poison. (6, 32, D) an uncursed ring of ice (6, 50, D) a +2 hunting sling of freezing (6, 51, D) a scroll of enchant armour (7, 14, D) the +1 plate armour of Nobility {rF+ rCorr Dex+2} It affects your dexterity (+2). It protects you from fire. It protects you from acid and corrosion. (7, 32, D) an uncursed ring of protection from cold (8, 14, D) a +2 shortbow of flaming (8, 15, D) a +1 mace of protection (8, 32, D) a +0 hand crossbow of evasion (8, 34, D) the +0 plate armour of Polytheism {Regen+} It increases your rate of regeneration. (8, 50, D) a crystal ball of energy (9, 2, D) a +0 scale mail a +0 shield a +0 war axe (9, 6, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence (9, 14, D) an uncursed ring of protection from magic (9, 15, D) a +2 long sword of holy wrath (9, 32, D) a +3 ring of evasion (9, 33, D) the +4 hand axe of the Hierophant {drain, Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). (9, 50, D) the +5 war axe of the Feather {chop, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 7, D) a wand of acid (5/15) a wand of lightning (5/15) a wand of iceblast (5/15) a wand of disintegration (7/24) (10, 14, D) an uncursed ring of positive energy (10, 15, D) a +0 falchion of holy wrath (10, 32, D) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (10, 52, D) the +4 short sword of Veuzet Ibra {freeze, *Contam +Inv rElec Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It lets you turn invisible. It causes magical contamination when unequipped. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (11, 14, D) the cursed +0 ring mail of Ru's Whim {rElec rF+ Regen+ Str+6} It affects your strength (+6). It protects you from fire. It insulates you from electricity. It increases your rate of regeneration. It has a curse placed upon it. (11, 16, D) a book of Dreams (12, 14, D) a +3 leather armour of fire resistance (12, 15, D) a book of Dreams (12, 16, D) a book of Frost (12, 32, D) the ring of Idealism {rCorr Int+2} [ring of resist corrosion] It affects your intelligence (+2). (13, 32, D) a +1 chain mail of poison resistance (13, 34, D) Bimenlim's Incunabulum of Creation and Enchantment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Leda's Liquefaction Hexes/Earth 4 c - Aura of Abjuration Summoning 5 d - Discord Hexes 8 (14, 50, D) 2 potions of haste (18, 50, D) a +2 leather armour of magic resistance (19, 0, D) a +1 shortbow of flaming (19, 1, D) a disc of storms (19, 16, D) a +0 buckler of reflection (19, 17, D) the Catalogue of Vitriolic Fire Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Flame Conjuration/Fire 2 d - Cure Poison Poison 2 e - Ignite Poison Fire/Transmutation/Poison 3 f - Olgreb's Toxic Radiance Poison 4 g - Delayed Fireball Conjuration/Fire 7 (19, 32, D) a +3 broad axe of venom (19, 33, D) the +2 ring mail of Hangman {Str+4 Int+4 Dex-5} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (-5). (19, 35, D) the +2 short sword "Adghu" {pierce, +Inv rPois rC- MP+9} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. (19, 50, D) the cursed +1 chain mail "Trusted Companion" {Str+2} It affects your strength (+2). It has a curse placed upon it. (20, 16, D) a +1 demon whip of electrocution (20, 33, D) an uncursed staff of conjuration (20, 48, D) a fan of gales (20, 49, D) the Collected Works on the Spatial Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Shroud of Golubria Charms/Translocation 2 c - Blink Translocation 2 d - Gell's Gravitas Hexes/Translocation 3 e - Passage of Golubria Translocation 4 f - Summon Hydra Summoning 7 an uncursed staff of cold a +0 leather armour a +0 longbow an uncursed amulet of harm a +0 shortbow a +0 shortbow 54 arrows an uncursed amulet of rage the Tome of Shape Shifting and Companions Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Summon Mana Viper Hexes/Summoning 5 d - Hydra Form Transmutation 6 a crystal ball of energy (20, 52, D) 11 large rocks a +1 mace of crushing a +0 shortbow 30 arrows a +0 centaur barding (20, 53, D) the +7 battleaxe of Circularity {venom, rC++ Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It greatly protects you from cold. a +0 arbalest 23 bolts (21, 1, D) a +2 scale mail of magic resistance (21, 16, D) a book of Summonings (21, 32, D) a +5 ring of evasion (21, 33, D) a book of Debilitation (21, 48, D) 11 arrows a book of Party Tricks (21, 54, D) a cursed staff of poison a +0 shortbow 16 arrows (22, 0, D) an uncursed staff of air (22, 1, D) a crystal ball of energy (22, 16, D) an uncursed ring of sustain attributes (22, 17, D) the +5 hunting sling of Absolution {speed, +Inv rElec rF- rC++} Attacks with this weapon are significantly faster. It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It lets you turn invisible. (22, 33, D) a +1 shield of poison resistance (22, 34, D) a +2 helmet of intelligence (22, 43, D) a +0 great sword of flaming (22, 53, D) a +0 leather armour (unseen) (23, 1, D) an uncursed staff of summoning (23, 7, D) a +0 robe (23, 8, D) the +9 rapier of Qeeneyni {drain, +Blink rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you blink. (unseen) (23, 17, D) a +2 triple crossbow of velocity (23, 18, D) a fan of gales (23, 23, D) a +1 great sword of flaming a +0 scimitar of flaming (23, 24, D) a +0 great sword of flaming (23, 25, D) a +3 scimitar of flaming (23, 26, D) a +1 scimitar of flaming the +0 robe "Jar Jacexte" {rF+ Dex+2} It affects your dexterity (+2). It protects you from fire. (23, 32, D) a sack of spiders (23, 33, D) a book of Summonings (23, 41, D) an uncursed amulet of harm (23, 47, D) a +0 longbow a +0 arbalest (23, 53, D) 4 large rocks 37 arrows a +0 longbow (23, 54, D) a +2 flail of protection 12 silver javelins a +0 leather armour (24, 0, D) a +3 dire flail (24, 8, D) a +0 vampiric glaive (24, 10, D) a +0 dagger a +0 robe a potion of blood a +0 dagger a +0 robe (24, 11, D) a +0 robe (24, 16, D) a +3 scale mail of magic resistance (24, 17, D) a cursed staff of air (24, 18, D) a crystal ball of energy (24, 25, D) a +2 great sword of flaming (24, 33, D) an uncursed staff of power (24, 34, D) an uncursed amulet of guardian spirit (24, 41, D) a +4 vampiric war axe (24, 49, D) a +0 leather armour 42 arrows a +0 shortbow 43 bolts a +1 hand crossbow of flaming (24, 53, D) a book of Battle a +0 arbalest a +0 longbow 25 arrows a +2 leather armour of fire resistance (24, 54, D) a +0 longbow 49 arrows a +0 leather armour a bolt (25, 1, D) a +4 bardiche of holy wrath (25, 6, D) a +5 blowgun (25, 8, D) a +0 chain mail (25, 10, D) a +0 great mace a +0 dagger a +0 robe a +0 dire flail a potion of blood (25, 11, D) an uncursed ring of protection from magic a +6 ring of evasion (25, 16, D) the cursed +2 long sword of Eternal Vigilance {slice, +Inv} It inflicts extra damage upon your enemies. It lets you turn invisible. It has a curse placed upon it. (25, 17, D) the Catalogue of Contamination and Execration Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Cure Poison Poison 2 e - Spider Form Transmutation/Poison 3 f - Venom Bolt Conjuration/Poison 5 g - Darkness Hexes 6 (25, 24, D) a +3 scimitar of flaming (25, 25, D) a +2 great sword of flaming (25, 32, D) a +2 robe of fire resistance (25, 33, D) a +6 ring of protection (25, 34, D) an uncursed staff of air (25, 48, D) a +0 spear a sack of spiders a +2 triple sword of holy wrath (25, 49, D) an uncursed ring of protection from cold a cursed staff of cold 3 large rocks a book of Party Tricks (25, 50, D) 23 arrows a +0 shortbow the cursed +0 scale mail of the Shoals {Int+4} It affects your intelligence (+4). It has a curse placed upon it. a +0 leather armour (25, 51, D) a +4 war axe of freezing a +0 spear of freezing 18 javelins a +0 leather armour (25, 52, D) 2 large rocks (25, 54, D) a large rock 2 arrows (25, 55, D) a silver javelin 3 arrows 2 large rocks (25, 56, D) 8 arrows a silver javelin 5 large rocks (25, 59, D) 3 arrows (unseen) (26, 0, D) an uncursed staff of fire (26, 1, D) Moevypom's Volume of the Sinister Mountains Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Cigotuvi's Embrace Necromancy 5 c - Iron Shot Conjuration/Earth 6 (26, 12, D) a +0 war axe a +0 chain mail (26, 16, D) a +4 chain mail of magic resistance (26, 17, D) a +0 hunting sling of evasion (26, 32, D) the ring of the Ten Ships {rElec rC- MP+9 Int+4 Dex+2} [ring of magical power] It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). (26, 33, D) an uncursed ring of protection from magic (26, 34, D) a +0 leather armour of cold resistance (26, 50, D) 12 javelins of returning an uncursed staff of death a +0 shortbow 16 arrows the Handbook of Translocation and Snow Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Teleport Other Translocation 3 c - Ice Form Ice/Transmutation 4 d - Summon Forest Summoning/Translocation 5 e - Simulacrum Ice/Necromancy 6 (26, 52, D) a +0 spear 26 bolts (26, 53, D) 3 large rocks (26, 54, D) 4 large rocks (26, 58, D) a silver javelin (still there?) 2 arrows (still there?) a large rock (still there?) (26, 61, D) 2 bolts (27, 0, D) a manual of Shields (27, 1, D) a book of Debilitation (27, 6, D) an uncursed staff of death (27, 9, D) a potion of blood a +0 great sword (27, 16, D) a lamp of fire (27, 17, D) a +4 quarterstaff of protection (27, 32, D) a +0 robe of magic resistance (27, 33, D) a sack of spiders (27, 34, D) an uncursed amulet of guardian spirit (27, 49, D) an uncursed staff of poison the cursed +1 flail of Valiance {vamp, Int+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+3). It has a curse placed upon it. (27, 50, D) a disc of storms (27, 51, D) a +2 great sword of electrocution 4 large rocks (27, 54, D) 3 large rocks a +0 arbalest (27, 58, D) 2 bolts (27, 60, D) 3 large rocks (still there?) an arrow (still there?) (27, 61, D) an arrow (28, 0, D) an uncursed staff of air (28, 7, D) a +0 robe (28, 16, D) a book of Air (28, 17, D) a +1 demon whip of draining (28, 32, D) a +0 halberd of venom (28, 33, D) the +9 morningstar of the Living Dead {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (28, 49, D) the Disquisition on Venomous Weightlessness Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Swiftness Charms/Air 2 d - Venom Bolt Conjuration/Poison 5 e - Silence Hexes/Air 5 f - Deflect Missiles Charms/Air 6 a +0 longbow 52 arrows a +0 arbalest 18 bolts a Fen Folio (28, 53, D) 11 large rocks a +0 arbalest 24 bolts (28, 54, D) a +0 longbow (29, 0, D) a fan of gales (29, 1, D) a +0 dagger (29, 7, D) a +0 robe (29, 16, D) a cursed amulet of inaccuracy (29, 17, D) the ring of Eternal Night {Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It makes you less stealthy. (29, 33, D) an uncursed staff of energy (29, 49, D) 3 large rocks (29, 50, D) a +0 shortbow a cursed -2 shortbow an uncursed staff of summoning 27 arrows a +1 robe of the Archmagi (29, 51, D) a +0 longbow 65 arrows a +0 longbow a +0 arbalest a +0 arbalest a +2 flail of crushing 40 bolts (30, 49, D) a crystal ball of energy (30, 50, D) 6 large rocks (30, 51, D) a +0 arbalest the +4 war axe of the Dove {venom, *Contam rF- rN+++ Stlth+} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It makes you more stealthy. a +0 falchion of holy wrath a +0 longbow a large rock a +0 longbow 52 arrows a +0 leather armour (30, 61, D) 2 arrows (31, 48, D) a +2 plate armour of magic resistance (31, 50, D) a +0 longbow 44 arrows a +3 plate armour of fire resistance (31, 54, D) an uncursed staff of poison an arrow (32, 48, D) a +2 chain mail of poison resistance (32, 49, D) a lamp of fire (32, 51, D) 35 bolts a +0 arbalest a +5 halberd of chopping (33, 34, D) a +5 quarterstaff of protection a +0 robe (33, 50, D) a +3 ring mail of cold resistance (33, 52, D) a +2 vampiric falchion (33, 53, D) 20 bolts (33, 54, D) an uncursed staff of death a +0 arbalest (34, 28, D) an uncursed staff of energy (34, 34, D) a +0 glaive (34, 48, D) an uncursed ring of flight (34, 49, D) a +0 leather armour (35, 0, D) a +4 ring mail of fire resistance (35, 14, D) an uncursed amulet of the gourmand (35, 15, D) a lamp of fire (35, 29, D) a lamp of fire (35, 38, D) a +0 great sword a +1 greatsling of freezing a +0 plate armour (36, 14, D) a +0 hand axe of electrocution (36, 15, D) the amulet of Xyts {Gourm rPois rC- Dex+8} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+8). It makes you vulnerable to cold. It protects you from poison. (36, 20, D) a +0 robe (unseen) (36, 29, D) the Handbook of Orientation and the Oath Spells Type Level a - Apportation Translocation 1 b - Recall Summoning/Translocation 3 c - Teleport Other Translocation 3 d - Yara's Violent Unravelling Hexes/Transmutation 5 (36, 33, D) the +7 long sword "Ecitocuo" {slice, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. a +0 robe (37, 1, D) a scroll of brand weapon (37, 14, D) a phial of floods (37, 15, D) a +0 spear (37, 20, D) a +2 mace of crushing (unseen) (37, 28, D) a +3 falchion of holy wrath (37, 36, D) a +0 robe (37, 37, D) a potion of blood a +3 spear of piercing (37, 39, D) an uncursed staff of death a +0 robe (38, 0, D) an uncursed staff of summoning (38, 1, D) a disc of storms (38, 6, D) a +0 dire flail a +1 chain mail of poison resistance (38, 7, D) a +0 war axe (38, 8, D) a cursed +3 great sword (unseen) (38, 14, D) an uncursed staff of summoning (38, 15, D) the +9 plate armour "Arghitaig" {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (38, 23, D) a +1 battleaxe of chopping (unseen) (38, 33, D) a +0 dagger (38, 35, D) a +0 dagger a +0 dagger a +0 robe (38, 48, D) a +0 quarterstaff (38, 49, D) a +3 hand crossbow of flaming (38, 50, D) a cursed staff of cold (39, 1, D) a +2 shortbow of flaming (39, 4, D) the amulet "Pofy" {Gourm MP+9 Str+4 Int+3 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (+9). It lets you see invisible. an uncursed ring of ice (39, 6, D) a cursed +0 dagger a +0 robe a cursed +1 flail a +0 robe a +0 robe (39, 15, D) a fan of gales (39, 21, D) a +0 glaive (unseen) (39, 23, D) a +0 mace (unseen) (39, 28, D) a +0 flail (39, 29, D) the +1 scale mail of Resourcefulness {+Inv rPois Dex-5 SInv} It affects your dexterity (-5). It protects you from poison. It lets you see invisible. It lets you turn invisible. (39, 36, D) a cursed +3 flail (39, 48, D) a +1 shortbow of freezing (39, 49, D) a +2 arbalest of freezing (39, 50, D) a manual of Dodging (40, 0, D) a cursed -3 ring of protection (40, 1, D) a +0 dagger (40, 6, D) a +2 scimitar of distortion a +0 robe (40, 8, D) a +0 war axe a +0 plate armour (40, 14, D) a +2 falchion of slicing (40, 15, D) a book of Dreams (40, 29, D) a disc of storms (40, 34, D) a +1 arbalest of flaming (40, 35, D) a +0 robe (40, 48, D) a +2 halberd of chopping (40, 50, D) a +4 quarterstaff of protection (40, 52, D) the +3 falchion of Trog {slice, rElec Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It insulates you from electricity. a +0 animal skin (40, 54, D) a +2 morningstar of venom a +0 robe (41, 0, D) a +1 quarterstaff of crushing (41, 1, D) a book of Conjurations (41, 14, D) a +1 morningstar of draining (41, 15, D) a book of the Sky (41, 18, D) a +0 halberd a +0 robe (41, 29, D) the Tome of Twisted Augmentations Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Warp Weapon Charms/Translocation 5 c - Haste Charms 6 (41, 36, D) a +0 robe (41, 38, D) an uncursed staff of wizardry (41, 48, D) an uncursed staff of wizardry (41, 49, D) the ring of the Establishment {rC+ Int+2 SInv} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It lets you see invisible. a +2 ring of strength an uncursed ring of protection from cold (41, 50, D) an uncursed staff of death (42, 0, D) a +5 scimitar of flaming (42, 1, D) a +2 spear of venom (42, 14, D) a book of Fire (42, 28, D) a book of Minor Magic (42, 48, D) the +5 pearl dragon armour "Ban Ucah" {rN+ Str+7 Dex+3} It affects your strength (+7). It affects your dexterity (+3). It protects you from negative energy. (42, 49, D) a +0 buckler a +3 demon whip of venom (42, 58, D) a cursed +0 animal skin (43, 14, D) a +3 chain mail of magic resistance (43, 15, D) a +1 plate armour of poison resistance (43, 29, D) an uncursed staff of air (43, 48, D) a disc of storms (43, 49, D) the Collected Works on Summoning and Intoxication Spells Type Level a - Summon Ice Beast Ice/Summoning 4 b - Olgreb's Toxic Radiance Poison 4 c - Summon Lightning Spire Summoning/Air 4 d - Summon Mana Viper Hexes/Summoning 5 (43, 50, D) a +3 rod of inaccuracy (11/11) (43, 52, D) a +0 robe a +1 lajatang of electrocution 15 arrows a +0 rapier an uncursed staff of wizardry a cursed -1 robe a +0 club (43, 57, D) a cursed +0 war axe a +0 robe a +3 lajatang of protection (44, 49, D) a book of Enchantments (44, 51, D) an Akashic Record (44, 53, D) a +3 ring of dexterity an uncursed ring of stealth (44, 56, D) a +0 animal skin (45, 48, D) a +2 dagger of electrocution (45, 50, D) a sack of spiders (45, 51, D) a spriggan skeleton (45, 53, D) a +0 longbow a cursed -1 hand axe a +0 animal skin (45, 55, D) a +0 animal skin a +0 hand axe (45, 58, D) a +6 ring of dexterity a +1 demon whip of freezing a +0 robe a +0 buckler (45, 59, D) a +0 antimagic hand axe a +0 animal skin (45, 60, D) an arrow (46, 48, D) the +4 plate armour "Ydoplyn" {rElec rC+ rN+++ Dex-3} It affects your dexterity (-3). It protects you from cold. It insulates you from electricity. It renders you almost immune to negative energy. (46, 49, D) the Disquisition on Dislocation and the Escort Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Summon Ice Beast Ice/Summoning 4 d - Passage of Golubria Translocation 4 e - Dragon's Call Summoning 9 (46, 50, D) an uncursed staff of poison the +8 great sword of Oseogunu {freeze, *Corrode rN+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from negative energy. It may corrode you when you take damage. a +0 quarterstaff a +0 quarterstaff the +8 triple sword of Cruel Justice {slice, rPois MR+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (46, 53, D) a +0 antimagic war axe a +0 flail a +0 animal skin (46, 55, D) a +2 flail of draining a +0 robe a +0 buckler (46, 56, D) a +0 rapier of venom a +0 robe a +0 buckler a +0 animal skin (46, 59, D) a +5 rapier of draining a +0 robe a +0 buckler (47, 17, D) a +0 long sword (47, 48, D) a lamp of fire (47, 49, D) a +0 animal skin (47, 50, D) a +2 robe of fire resistance (47, 51, D) a +0 war axe a +0 animal skin the +2 hunting sling of the Unstoppable Seas {speed, Int+3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It lets you see invisible. a +0 robe (47, 55, D) a +0 quarterstaff a +0 robe an uncursed amulet of regeneration (47, 58, D) an uncursed amulet of harm (48, 17, D) the ring of Lady Luck {rCorr Str+3 Slay-5} [ring of resist corrosion] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). (48, 48, D) a +5 battleaxe of electrocution (48, 49, D) the Reference Book on Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Throw Frost Conjuration/Ice 2 d - Throw Icicle Conjuration/Ice 4 e - Bolt of Draining Conjuration/Necromancy 5 (48, 50, D) a yak skeleton (48, 56, D) a +0 rapier a +0 robe a +0 antimagic rapier a cursed +0 animal skin (49, 0, D) a +2 hunting sling of freezing (49, 1, D) the +6 chain mail "Logg" {*Contam rN+ Str+2} It affects your strength (+2). It protects you from negative energy. It causes magical contamination when unequipped. (49, 24, D) a +1 vampiric bardiche (49, 36, D) a +0 robe (49, 37, D) a cursed -2 ring of protection (49, 48, D) an uncursed staff of summoning (49, 49, D) a cursed +0 robe a +0 triple crossbow of flaming (49, 50, D) a +1 glaive of flaming (unseen) (49, 57, D) a cursed +0 quarterstaff a +0 robe a +5 quick blade a +0 robe a +0 buckler a +0 animal skin (50, 1, D) a +0 dagger (50, 12, D) an uncursed staff of poison (50, 13, D) the +0 ring mail of Blue Skies {*Drain Int+5} It affects your intelligence (+5). It causes draining when unequipped. (50, 24, D) a book of Fire (50, 25, D) an uncursed staff of earth (50, 36, D) a +0 hand axe (50, 37, D) a +1 hand axe of venom (50, 51, D) a +0 antimagic war axe (50, 52, D) a +3 vampiric demon whip the cursed +2 demon whip of Uruska {venom, Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It has a curse placed upon it. (51, 0, D) an uncursed staff of cold (51, 1, D) an uncursed staff of wizardry (51, 7, D) a +2 halberd of venom a +0 robe (51, 12, D) the +7 greatsling "Cuolubya" {venom, Dex+4} It poisons the ammo it fires. It affects your dexterity (+4). (51, 13, D) a +5 short sword of protection (51, 16, D) a +1 short sword of flaming a +0 leather armour (51, 18, D) a +0 rapier a +0 rapier a +0 leather armour (51, 19, D) a +0 longbow 28 arrows a +0 leather armour (51, 24, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. (51, 25, D) a sack of spiders (51, 36, D) a +0 chain mail (51, 37, D) an uncursed staff of fire (51, 40, D) a +0 flail a +0 plate armour (51, 42, D) a cursed -3 bardiche a +0 arbalest 17 bolts the +0 ring mail "Vuroil" {rC+++ MP+9 Int-5 Slay-4} It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to cold. It affects your magic capacity (+9). (51, 43, D) a cursed +0 great mace a +0 plate armour (51, 44, D) a +2 dagger of electrocution a +0 robe of the Archmagi (51, 48, D) an Akashic Record (51, 49, D) a +8 giant club (51, 50, D) a +1 scale mail of fire resistance a cursed +0 robe a +4 ring mail of cold resistance (52, 1, D) a +1 ring mail of cold resistance (52, 6, D) a +0 dagger a cursed +0 robe (52, 7, D) a +0 dagger a +0 robe (52, 8, D) the +3 war axe "Kogixid" {chop, SInv} It inflicts extra damage upon your enemies. It lets you see invisible. a +0 plate armour an uncursed amulet of harm (52, 9, D) a +0 long sword (52, 12, D) a book of Burglary (52, 13, D) a +0 shortbow a +0 short sword a +0 long sword (52, 17, D) a +1 glaive of venom 23 arrows (52, 18, D) a +0 short sword a +0 longbow 56 arrows a cursed +0 leather armour a +2 dire flail of protection (52, 19, D) 6 arrows (52, 20, D) 2 arrows (52, 24, D) a +4 bardiche of protection (52, 25, D) a book of Misfortune (52, 37, D) a +0 glaive of protection (52, 40, D) a +0 giant club (52, 42, D) a +1 demon blade of freezing a +0 leather armour (52, 43, D) a +2 long sword of slicing a +0 plate armour a +0 large shield (52, 47, D) a book of Death (52, 50, D) a cursed staff of fire (53, 0, D) Sif Muna's Disquisition on Venom and Clay Spells Type Level a - Sting Conjuration/Poison 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Olgreb's Toxic Radiance Poison 4 e - Statue Form Transmutation/Earth 6 (53, 1, D) a book of Death (53, 7, D) an uncursed staff of air a +0 robe (53, 8, D) the +8 spear of Kyemih {pierce, +Blink MR- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your resistance to hostile enchantments. It lets you blink. a +0 chain mail a potion of blood (53, 12, D) an uncursed staff of cold (53, 13, D) a +1 greatsling of flaming (53, 16, D) a +2 quarterstaff of speed a +0 ring mail a +0 battleaxe of flaming (53, 17, D) a +0 antimagic glaive (53, 18, D) 2 arrows (53, 24, D) the +7 plate armour of the Moon {*Drain rPois SInv Stlth+} It protects you from poison. It lets you see invisible. It causes draining when unequipped. It makes you more stealthy. (53, 25, D) a lamp of fire (53, 36, D) a book of Envenomations (53, 37, D) the +9 mace "Lofypty" {freeze, +Rage rF- rC+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It lets you go berserk. (53, 48, D) a book of Battle (53, 49, D) the +0 pair of gloves "Rexuvuwa" {+Fly MR- rCorr Dex+3} It affects your dexterity (+3). It affects your resistance to hostile enchantments. It lets you fly. It protects you from acid and corrosion. (53, 51, D) a +0 quarterstaff a +0 animal skin (53, 53, D) a +0 quarterstaff a cursed +0 robe (54, 0, D) a +0 dagger (54, 9, D) a +0 dire flail (54, 18, D) a +0 longbow 32 arrows a +0 leather armour (54, 24, D) Qircherio's Guide on the Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Inner Flame Hexes/Fire 3 f - Ring of Flames Charms/Fire 7 (54, 25, D) a +2 dagger of draining (54, 36, D) a crystal ball of energy (54, 42, D) a +0 dagger a +2 robe of fire resistance (54, 48, D) a sack of spiders (54, 49, D) a +3 hand crossbow of flaming (54, 50, D) a book of Unlife (54, 53, D) a +0 animal skin (55, 12, D) a +0 dagger (55, 13, D) a +3 leather armour of fire resistance (55, 24, D) a +2 arbalest of flaming (58, 47, D) a +1 scale mail of magic resistance (58, 48, D) the ring of Panentheism {Str+4 SInv} [ring of see invisible] It affects your strength (+4). It lets you see invisible. (58, 49, D) an uncursed amulet of rage (59, 36, D) a +1 hand crossbow of freezing (59, 37, D) a +2 rapier of venom (59, 47, D) a book of the Tempests (59, 48, D) a book of Changes (59, 49, D) a book of Enchantments (60, 36, D) a cursed amulet of inaccuracy (60, 37, D) a book of Changes (60, 40, D) a +0 scythe of pain (60, 47, D) the amulet "Vabi" {RegenMP rF- Str+4} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+4). It makes you vulnerable to fire. (60, 48, D) a +2 plate armour of cold resistance (60, 49, D) a book of Power (61, 0, D) a book of Spatial Translocations (61, 3, D) a +0 dagger (61, 8, D) a +0 trident (61, 9, D) a +0 trident 5 exploding tomahawks (61, 10, D) a +0 vampiric long sword (61, 16, D) a +1 halberd of protection (61, 26, D) a +2 flail of holy wrath (61, 37, D) the +1 ring mail of Submission {Str+3 Int+4 Slay+2} It affects your strength (+3). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (61, 39, D) a +0 scythe of distortion (61, 40, D) an uncursed staff of poison (61, 47, D) 2 scrolls of brand weapon (61, 48, D) a +2 shortbow of flaming (61, 49, D) an uncursed ring of protection from fire (62, 0, D) Bysuq's Incunabulum of Curses Spells Type Level a - Tukima's Dance Hexes 3 b - Gell's Gravitas Hexes/Translocation 3 c - Cause Fear Hexes 4 d - Summon Mana Viper Hexes/Summoning 5 e - Yara's Violent Unravelling Hexes/Transmutation 5 (62, 1, D) an uncursed ring of fire (62, 2, D) 2 arrows (62, 3, D) 2 arrows (62, 4, D) a +0 rapier of protection a +0 leather armour an arrow (62, 5, D) an arrow (62, 9, D) a +0 trident 2 tomahawks (62, 10, D) a +0 trident (62, 11, D) a throwing net (62, 12, D) a tomahawk (62, 13, D) a tomahawk (62, 17, D) a +1 plate armour of cold resistance (62, 27, D) an uncursed staff of death (62, 36, D) a +1 ring mail of cold resistance (62, 37, D) The Lost Secrets of Casting Spells Type Level a - Delayed Fireball Conjuration/Fire 7 b - Orb of Destruction Conjuration 7 c - Spellforged Servitor Conjuration/Summoning 7 d - Summon Hydra Summoning 7 (62, 47, D) a +2 greatsling of flaming (62, 48, D) an uncursed staff of cold (63, 0, D) a +0 dagger (63, 3, D) a +0 mace of crushing a +2 robe of positive energy (63, 8, D) the +1 robe of Dyspraxia {+Blink rPois} It protects you from poison. It lets you blink. (63, 16, D) a book of the Earth (63, 17, D) an uncursed amulet of harm (63, 26, D) a fan of gales (63, 27, D) a +6 quick blade (63, 31, D) a +0 dagger a cursed +0 robe (63, 37, D) a +0 longbow of evasion (63, 38, D) a +0 trident (63, 47, D) an uncursed staff of earth (63, 48, D) a scroll of brand weapon (63, 49, D) an uncursed amulet of faith (63, 50, D) an uncursed staff of power (64, 2, D) a +0 short sword a +0 longbow 20 arrows a +0 leather armour (64, 16, D) a book of Minor Magic (64, 17, D) a +3 plate armour of fire resistance (64, 26, D) the +6 hand axe "Jilow" {holy, *Confuse rElec Str+8} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+8). It insulates you from electricity. It may confuse you when you take damage. (64, 27, D) the +1 robe of Morality {rPois rCorr Dex-2 SInv} It affects your dexterity (-2). It protects you from poison. It lets you see invisible. It protects you from acid and corrosion. (64, 31, D) a cursed -2 dagger a +0 robe (64, 47, D) an uncursed ring of flight (64, 48, D) a +4 vampiric demon whip (64, 49, D) a +1 leather armour of fire resistance (64, 50, D) a +4 hunting sling of evasion (65, 30, D) a +0 spear (65, 47, D) a +0 demon whip (65, 48, D) a book of Necromancy (65, 49, D) the Compendium of Excruciating Enhancements Spells Type Level a - Song of Slaying Charms 2 b - Searing Ray Conjuration 2 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Cold Conjuration/Ice 6 (65, 50, D) a +4 dagger of venom (66, 48, D) a cursed -3 ring of evasion (66, 50, D) a fan of gales (67, 0, D) a +3 shortbow of evasion (67, 47, D) a +1 morningstar of protection (67, 48, D) a +4 great sword (67, 50, D) a book of Air (67, 56, D) the cursed +1 scimitar of Trog's Generosity {venom, +Rage rElec} It poisons the flesh of those it strikes. It insulates you from electricity. It lets you go berserk. It has a curse placed upon it. (68, 0, D) the +8 short sword of Reason {venom, Fragile +Rage rPois MR+++ Dex-4} It poisons the flesh of those it strikes. It affects your dexterity (-4). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It will be destroyed if unequipped. (68, 47, D) a +2 morningstar of holy wrath (68, 48, D) a +2 falchion of electrocution (68, 49, D) a +0 hunting sling of freezing (68, 50, D) a +1 demon whip of freezing (68, 58, D) a +1 scythe of venom (68, 60, D) the +11 glaive of Rubbish {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. a +0 plate armour a human corpse (69, 0, D) a +3 chain mail of cold resistance (69, 36, D) a disc of storms (69, 47, D) a +1 dagger of speed (69, 48, D) the +8 chain mail "Woshrinn" {rC+} It protects you from cold. (69, 49, D) a +0 morningstar of pain (70, 8, D) a +3 war axe of chopping (70, 9, D) an uncursed amulet of faith (70, 36, D) a +2 war axe of chopping (70, 37, D) a disc of storms (70, 47, D) a crystal ball of energy (70, 48, D) a Fen Folio (70, 49, D) an uncursed staff of poison (71, 16, D) a crystal ball of energy (71, 17, D) a book of Summonings (71, 21, D) a +0 war axe (71, 26, D) a book of Callings (71, 27, D) the +12 long sword "Riosivo" {slice, SInv Stlth+} It inflicts extra damage upon your enemies. It lets you see invisible. It makes you more stealthy. (71, 36, D) an uncursed ring of resist corrosion (71, 37, D) a +2 quarterstaff of protection (71, 47, D) a crystal ball of energy (71, 48, D) a +2 battleaxe of freezing (71, 49, D) a +0 long sword of holy wrath (72, 8, D) a fan of gales (72, 9, D) an uncursed staff of cold (72, 16, D) an uncursed staff of earth (72, 17, D) a +0 hand axe (72, 19, D) a +5 executioner's axe (72, 22, D) the +7 morningstar of Embarrassment {crush, Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). (72, 27, D) a book of Unlife (72, 36, D) an uncursed ring of stealth (72, 37, D) a Necronomicon (72, 48, D) a +1 scale mail of poison resistance (72, 49, D) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. (73, 1, D) a +3 ring of dexterity (73, 16, D) a +0 hand axe (73, 20, D) a +0 mace (73, 21, D) a +0 hand axe (73, 27, D) an uncursed staff of poison (73, 36, D) an uncursed staff of death (73, 37, D) a +3 flail of protection (73, 47, D) an uncursed staff of power (73, 48, D) an uncursed staff of wizardry (73, 49, D) an uncursed staff of cold (74, 2, D) a +0 dagger a +0 shortbow 16 arrows a cursed +0 leather armour a +1 scimitar of electrocution a +0 chain mail (74, 4, D) an arrow (74, 47, D) an uncursed staff of wizardry (74, 48, D) a cursed -2 ring of dexterity (74, 49, D) a +3 battleaxe of draining (75, 1, D) a +0 leather armour of poison resistance (75, 47, D) an uncursed ring of protection from magic (75, 48, D) a +0 great sword of electrocution