Etesian Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, -23, D:1) a +0 hand axe (9, -5, D:1) a +0 short sword a stone (9, -3, D:1) a stone (9, -2, D:1) a stone (9, -1, D:1) a stone (9, 0, D:1) a stone (11, -21, D:1) a +0 whip (14, -10, D:1) a +0 club (15, -33, D:1) 3 stones (16, -34, D:1) 16 stones (18, -31, D:1) a stone (18, -18, D:1) 26 stones (23, 10, D:1) a +0 scale mail (35, -27, D:1) an uncursed amulet of harm (37, -33, D:1) a +0 dagger (37, 7, D:1) a +0 club (38, -27, D:1) a +0 club a +0 dagger (38, -26, D:1) a +0 dagger a +0 club 5 stones (45, -37, D:1) 23 stones (48, -11, D:1) a +0 dagger (49, -32, D:1) a cursed -1 club (52, -9, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +7 spear "Setroff" {venom, rC+ Str-3 Int+2 SInv} (5470 gold) It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+2). It protects you from cold. It lets you see invisible. the ring of Trepidation {rElec Int+4 SInv} (3740 gold) [ring of see invisible] It affects your intelligence (+4). It insulates you from electricity. It lets you see invisible. the ring of Interdependent Arising {rN+ EV+3} (3220 gold) [ring of evasion] It affects your evasion (+3). It protects you from negative energy. the cursed +3 whip of Circularity {vamp, *Corrode rF+++ MR+++ Dex-3} (6080 gold) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-3). It renders you almost immune to fire. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (3, -40, D:2) a cursed +0 leather armour (3, -15, D:2) a stone (6, -38, D:2) a +0 club (6, -37, D:2) a +0 mace (16, -11, D:2) 20 bolts (41, -52, D:2) a +0 club (44, -20, D:2) a +0 club (44, 8, D:2) a stone (45, 8, D:2) a stone (46, 8, D:2) a stone (47, 8, D:2) a stone (49, -8, D:2) 21 poisoned needles