Etesian Level 1 of the Dungeon (0, 0, D:1) 9 poisoned needles (4, -13, D:1) a +0 whip (8, -22, D:1) a +0 club (8, 6, D:1) a +0 short sword (18, -18, D:1) a +0 spear (19, -12, D:1) a +0 club (19, 5, D:1) a +0 short sword (20, 5, D:1) a +0 short sword (23, -16, D:1) a +0 club (23, 18, D:1) 19 arrows (31, -3, D:1) 8 tomahawks (38, -5, D:1) a +0 hunting sling (40, -13, D:1) 2 stones (43, 8, D:1) 12 arrows (45, -10, D:1) a +0 short sword (46, 14, D:1) a +0 club Level 2 of the Dungeon (5, -5, D:2) a +0 short sword a stone (5, 3, D:2) 19 stones (9, -3, D:2) a stone (12, -2, D:2) a stone (12, -1, D:2) a stone (13, 1, D:2) a +0 ring mail (18, -1, D:2) a +0 whip (23, -2, D:2) a +0 mace (31, 14, D:2) 20 arrows (32, -8, D:2) a +0 whip (38, -9, D:2) a cursed +0 dagger (38, 10, D:2) a +0 robe (38, 15, D:2) 12 bolts (42, 14, D:2) a book of Frost (47, 2, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (6, 18, D:3) a +0 scythe a cursed +0 robe (10, 18, D:3) 11 stones (32, 2, D:3) 16 stones (35, 7, D:3) 24 stones (46, 2, D:3) a +0 hunting sling 20 stones (48, 2, D:3) a stone (50, 1, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (3, -8, D:4) 8 stones (7, 13, D:4) a +0 rapier a cursed -2 leather armour (25, -3, D:4) a +0 short sword a +0 leather armour (30, 11, D:4) 2 curare-tipped needles (43, -5, D:4) a +0 flail (43, -4, D:4) a +0 leather armour a +0 war axe (45, -4, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, 4, D:5) a +0 short sword (9, 20, D:5) 15 arrows (15, 6, D:5) a +0 shortbow 27 arrows (15, 16, D:5) a +0 trident (18, 8, D:5) 2 arrows (25, -1, D:5) a +0 chain mail a +0 dagger (26, -2, D:5) a +0 robe a +0 dagger (26, -1, D:5) a +0 chain mail a cursed -2 club (30, 11, D:5) 16 stones (31, 1, D:5) a cursed -3 hunting sling (31, 6, D:5) a +0 leather armour a +0 club a +0 giant spiked club (32, 13, D:5) a +0 giant club (39, 6, D:5) 20 arrows (44, 4, D:5) a +0 scale mail (48, 10, D:5) a +0 hunting sling (55, 21, D:5) 3 stones Level 6 of the Dungeon [Shop] Apyr Bed's Magic Scroll Emporium 2 scrolls of teleportation (84 gold) a scroll of amnesia (49 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) a scroll of acquirement (728 gold) a scroll of noise (14 gold) a scroll of amnesia (49 gold) a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of identify (28 gold) [Shop] Gakouro's Gadget Boutique a wand of enslavement (14/24) (176 gold) a crystal ball of energy (220 gold) a wand of hasting (7/9) (726 gold) a fan of gales (440 gold) a wand of polymorph (5/24) (77 gold) a disc of storms (220 gold) a disc of storms (220 gold) a wand of lightning (12/15) (176 gold) a wand of digging (8/24) (264 gold) a +4 rod of inaccuracy (14/14) (1214 gold) a phantom mirror (330 gold) [Shop] Epeusuch's Antique Weapon Boutique a +3 halberd of protection (588 gold) a +0 rapier (108 gold) the +4 war axe "Pisun" {flame, Str+2} (1012 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). a cursed -3 trident (2 gold) a +3 antimagic halberd (783 gold) a +0 hunting sling (40 gold) a +0 war axe (94 gold) a +2 scimitar of holy wrath (518 gold) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} (1876 gold) It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. a +2 whip of draining (445 gold) [Shop] Jiol's Gadget Boutique a crystal ball of energy (220 gold) a box of beasts (220 gold) a wand of digging (11/24) (330 gold) a wand of paralysis (9/24) (121 gold) a wand of lightning (4/15) (88 gold) a disc of storms (220 gold) a wand of paralysis (14/24) (176 gold) a wand of disintegration (14/24) (198 gold) a wand of disintegration (12/24) (176 gold) a lamp of fire (440 gold) a wand of lightning (5/15) (99 gold) a wand of flame (32/48) (187 gold) a crystal ball of energy (220 gold) a wand of lightning (10/15) (154 gold) a phantom mirror (330 gold) (0, 0, D:6) a +0 shortbow 12 arrows (1, -1, D:6) an arrow (28, -40, D:6) a +0 robe (32, -28, D:6) a +2 ring mail of cold resistance Level 7 of the Dungeon [Shop] Inyef's Jewellery Boutique an uncursed amulet of dismissal (360 gold) an uncursed ring of magical power (240 gold) an uncursed amulet of dismissal (360 gold) an uncursed amulet of regeneration (360 gold) a cursed -2 ring of protection (24 gold) an uncursed ring of see invisible (180 gold) an uncursed ring of flight (210 gold) the macabre finger necklace {rN+} (224 gold) [amulet of nothing] It protects you from negative energy. an uncursed ring of protection from fire (300 gold) an uncursed ring of flight (210 gold) a +3 ring of evasion (252 gold) the amulet of Doeg {Gourm Int+7 Stlth-} (603 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+7). It makes you less stealthy. (0, 0, D:7) a +0 club (5, -15, D:7) a +1 battleaxe a +0 robe (6, -15, D:7) a +0 hand axe a +0 robe (7, -15, D:7) a +0 giant spiked club a cursed +1 morningstar a cursed +0 robe (8, -15, D:7) a cursed +1 halberd of freezing a +0 robe (17, -26, D:7) 15 arrows (18, 27, D:7) a +0 flail (19, 27, D:7) a +1 whip of electrocution a +0 spear (20, 27, D:7) a +0 spear (24, 11, D:7) a cursed +0 dagger (25, 2, D:7) a +0 mace (33, 3, D:7) a +0 hunting sling (36, 8, D:7) 4 needles of sleeping Level 8 of the Dungeon (0, 0, D:8) a +0 robe (9, -20, D:8) an uncursed staff of wizardry (10, -28, D:8) a +0 falchion (11, -39, D:8) 17 stones (11, 3, D:8) a +0 mace 3 tomahawks a +0 leather armour (11, 4, D:8) a +0 trident a +0 plate armour (12, 2, D:8) a +0 dagger a +0 leather armour (12, 3, D:8) a cursed -3 dagger a +0 leather armour (13, 2, D:8) a tomahawk (18, -1, D:8) a tomahawk (18, 0, D:8) a +0 giant club (21, -47, D:8) 16 stones (26, -29, D:8) a +2 scimitar of holy wrath a +0 plate armour (28, -35, D:8) a +0 flail (30, -2, D:8) a +0 falchion (32, -26, D:8) a +0 dagger (36, -7, D:8) a +0 hand axe a +0 hand axe (36, -6, D:8) a +0 dagger a +0 robe (36, -5, D:8) a cursed -1 dagger a cursed +0 robe (37, -5, D:8) a +0 falchion (62, -25, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a +0 robe (2, -12, D:9) a +0 ring mail (3, 21, D:9) a +0 shortbow 18 arrows (9, -1, D:9) a +0 shortbow 18 arrows (11, -7, D:9) a +0 robe (20, -21, D:9) a troll hide (21, -21, D:9) a +0 giant spiked club (22, 4, D:9) a +0 hand axe a +0 animal skin (41, 13, D:9) a +0 shortbow 23 arrows (44, 1, D:9) a wand of random effects (20/48) (49, -27, D:9) a +3 great sword a +0 robe a cursed +1 short sword of freezing a +0 robe a cursed +1 spear a +0 robe (54, -27, D:9) an arrow (54, -26, D:9) an arrow (54, -25, D:9) an arrow (54, -22, D:9) an arrow (54, -20, D:9) a +0 shortbow 19 arrows (58, 15, D:9) a book of Alchemy Level 10 of the Dungeon (0, 0, D:10) 15 stones (1, -6, D:10) a +0 leather armour (2, -6, D:10) a +0 leather armour (19, 1, D:10) a potion of cancellation (19, 22, D:10) 15 arrows (25, -6, D:10) a scroll of identify (25, -4, D:10) a +0 ring mail (25, 9, D:10) 24 arrows a +0 shortbow (27, 12, D:10) 17 stones (28, -15, D:10) a +0 flail a +0 ring mail (28, -14, D:10) a +0 short sword a +0 leather armour (28, -2, D:10) a royal jelly (29, -15, D:10) a +0 whip a +0 ring mail (29, 17, D:10) an uncursed amulet of harm (30, -16, D:10) a +0 leather armour (38, 7, D:10) the +7 rapier "Yjuch" {freeze, rElec Str-2 Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your dexterity (+2). It insulates you from electricity. (41, 9, D:10) a +0 dagger a +0 robe (42, 8, D:10) a +0 trident (42, 9, D:10) a +0 dagger of distortion a +0 robe (42, 12, D:10) a +0 dagger (43, -12, D:10) a +0 war axe (46, 13, D:10) a +0 rapier (49, -22, D:10) a +0 scale mail (53, 1, D:10) a +0 chain mail (56, -16, D:10) a +0 giant spiked club (56, 9, D:10) 14 stones Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (2, 18, D:11) a +0 pair of gloves (7, 36, D:11) 4 large rocks (10, 10, D:11) 3 needles of sleeping (12, 38, D:11) a +0 scale mail (20, 5, D:11) a +0 flail (25, -10, D:11) a +0 shield (33, -3, D:11) a large rock (36, -10, D:11) 2 large rocks (37, -16, D:11) 2 scrolls of immolation (38, 43, D:11) the +2 arbalest of the End of Times {venom, rF+} It poisons the ammo it fires. It protects you from fire. (39, 21, D:11) a +0 robe a +0 dagger (40, 21, D:11) a +0 whip (41, 23, D:11) a +0 hand axe (42, 23, D:11) a +0 battleaxe a +0 plate armour (43, 43, D:11) a +0 hand axe (44, 34, D:11) 4 large rocks (47, 23, D:11) a +0 giant club (51, 3, D:11) a +0 giant spiked club (54, 3, D:11) a +0 giant club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (54, 5, D:11) a +0 giant spiked club (56, 41, D:11) a +0 quarterstaff of crushing (57, 19, D:11) a potion of degeneration (60, 28, D:11) the +2 long sword of Purpose {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (7, -21, Lair:1) 2 potions of degeneration (35, -24, Lair:1) 12 stones