ASSERT(_valid()) in 'ray.cc' at line 107 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-818-ge7c7cf74f0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 10500035686186860223, deterministic pregen: 1 Version history: Game started: 0.31-a0-801-gc67433417a 0.31-a0-806-g0bc164a743 0.31-a0-816-gd61d57ddb1 0.31-a0-818-ge7c7cf74f0 Command line: /usr/games/crawl-git-e7c7cf74f0 -name EuServersOMG -rc /dgldir/rcfiles/crawl-git/EuServersOMG.rc -macro /dgldir/rcfiles/crawl-git/EuServersOMG.macro -morgue /dgldir/morgue/EuServersOMG/ -webtiles-socket /crawl-master/webserver/sockets/EuServersOMG:2023-09-23.21:36:57.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 22 stack frames. /usr/games/crawl-git-e7c7cf74f0(_Z17write_stack_traceP8_IO_FILE+0x28) [0x5581be9ebca8]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-e7c7cf74f0(_Z13do_crash_dumpv+0x49d) [0x5581be9f682d]: do_crash_dump() /usr/games/crawl-git-e7c7cf74f0(_Z20crash_signal_handleri+0x7e) [0x5581be9ebfae]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x33060) [0x7f8387ec1060]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcf) [0x7f838823df9f]: /usr/games/crawl-git-e7c7cf74f0(+0x3cafc6) [0x5581be9f5fc6]: /usr/games/crawl-git-e7c7cf74f0(+0x3cb132) [0x5581be9f6132]: /usr/games/crawl-git-e7c7cf74f0(+0x822531) [0x5581bee4d531]: /usr/games/crawl-git-e7c7cf74f0(_ZN4bolt6bounceEv+0x25) [0x5581be99baf5]: bolt::bounce() /usr/games/crawl-git-e7c7cf74f0(_ZN4bolt7do_fireEv+0x2ac) [0x5581be9ab7ac]: bolt::do_fire() /usr/games/crawl-git-e7c7cf74f0(_ZN4bolt4fireEv+0x1228) [0x5581be9adb08]: bolt::fire() /usr/games/crawl-git-e7c7cf74f0(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0xd0f) [0x5581bed0962f]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-e7c7cf74f0(_Z16handle_mon_spellP7monster+0x196d) [0x5581bed12d2d]: handle_mon_spell(monster*) /usr/games/crawl-git-e7c7cf74f0(+0x2102b5) [0x5581be83b2b5]: /usr/games/crawl-git-e7c7cf74f0(_Z19handle_monster_moveP7monster+0x1453) [0x5581becf2bd3]: handle_monster_move(monster*) /usr/games/crawl-git-e7c7cf74f0(_Z15handle_monstersb+0x8fc) [0x5581becf472c]: handle_monsters(bool) /usr/games/crawl-git-e7c7cf74f0(_Z12world_reactsv+0x126) [0x5581bf02c236]: world_reacts() /usr/games/crawl-git-e7c7cf74f0(+0xa032b7) [0x5581bf02e2b7]: /usr/games/crawl-git-e7c7cf74f0(+0xa03875) [0x5581bf02e875]: /usr/games/crawl-git-e7c7cf74f0(main+0x380) [0x5581be93f330]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7f8387eae2e1]: /usr/games/crawl-git-e7c7cf74f0(_start+0x2a) [0x5581be93fcea]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 6.3.0 20170516 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-e7c7cf74f0/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-e7c7cf74f0/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-e7c7cf74f0/data/web/" -D_GNU_SOURCE -D_DEFAULT_SOURCE -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 11, depth = 4 Level id: Vaults:4 Level build method = , level layout type = vaults, absdepth0 = 22 Level vaults: nicolae_vaults_tetromino_L_1 hangedman_vaults_stream nicolae_vaults_offset_grid_hallway_2 dpeg_vaults_monster_row nicolae_vaults_murderbox v_misc_30 nicolae_vaults_closet_pinwheel_5 nicolae_vaults_house_3 layout_vaults_chaotic_city serial_shops shop Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #0, type 5 at (77, 42): Malign gateway (-46, player) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< An ironbound thunderhulk is nearby! The ironbound thunderhulk hits your eight-headed hydra with a +0 dire flail!! Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! There is an open door here. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. You close the door. You start resting. Something unseen opens the door. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. The ironbound thunderhulk closely misses you. You scratch the ironbound thunderhulk but do no damage. The ironbound thunderhulk is severely wounded. The ironbound thunderhulk completely misses you. You scratch the ironbound thunderhulk. The ironbound thunderhulk is severely wounded. Your lightning spire disappears in a puff of smoke! You closely miss the ironbound thunderhulk. The ironbound thunderhulk is severely wounded. The ironbound thunderhulk hits you with a +0 dire flail! Your four-headed hydra bites the ironbound thunderhulk. Your four-headed hydra bites the ironbound thunderhulk! Your four-headed hydra bites the ironbound thunderhulk. Your four-headed hydra bites the ironbound thunderhulk! You scratch the ironbound thunderhulk. The ironbound thunderhulk is almost dead. The ironbound thunderhulk hits you with a +0 dire flail!! Your four-headed hydra bites the ironbound thunderhulk! The ironbound thunderhulk dies! Your Fighting skill increases to level 13! Unknown command. You start resting. Your four-headed hydra disappears in a puff of smoke! A yaktaur captain is nearby! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A seven-headed hydra appears. The yaktaur captain misses you. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The yaktaur captain hits you! You scratch the yaktaur captain but do no damage. The yaktaur captain closely misses you. Unknown command. You barely miss the yaktaur captain. The yaktaur captain hits you! Your eight-headed hydra bites the yaktaur captain! Your eight-headed hydra bites the yaktaur captain. x2 Your eight-headed hydra bites the yaktaur captain! Your eight-headed hydra bites the yaktaur captain. Your eight-headed hydra bites the yaktaur captain! Your eight-headed hydra bites the yaktaur captain. Your eight-headed hydra bites the yaktaur captain! You catch the helpless yaktaur captain completely off-guard! You scratch the yaktaur captain. The yaktaur captain is almost dead. The yaktaur captain completely misses you. Your eight-headed hydra bites the yaktaur captain but does no damage. Your eight-headed hydra bites the yaktaur captain. x4 The yaktaur captain dies! Your seven-headed hydra disappears in a puff of smoke! Your eight-headed hydra disappears in a puff of smoke! HP restored. Magic restored. You now have 6238 gold pieces (gained 32). There is an open door, spattered with blood here. Things that are here: a +0 arbalest; a +0 dire flail; a +0 animal skin You now have 6246 gold pieces (gained 8). You see here a +0 morningstar. You now have 6252 gold pieces (gained 6). A crystal guardian comes into view. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The crystal guardian hits your eight-headed hydra!! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The crystal guardian hits your eight-headed hydra!! Your eight-headed hydra bites the crystal guardian. Your eight-headed hydra bites the crystal guardian but does no damage. Your eight-headed hydra bites the crystal guardian! Your eight-headed hydra bites the crystal guardian but does no damage. x2 Your eight-headed hydra bites the crystal guardian! Your eight-headed hydra bites the crystal guardian but does no damage. x2 Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your eight-headed hydra disappears in a puff of smoke! Unknown command. You swap places. The crystal guardian fires a crystalline bolt at you. The crystal bolt freezes your eight-headed hydra!! The crystal bolt misses you. x2 Unknown command. Your eight-headed hydra bites the crystal guardian but does no damage. x2 Your eight-headed hydra bites the crystal guardian. Your eight-headed hydra bites the crystal guardian but does no damage. Your eight-headed hydra bites the crystal guardian. x3 Your eight-headed hydra bites the crystal guardian but does no damage. The crystal guardian hits your eight-headed hydra! Unknown command. Your eight-headed hydra bites the crystal guardian. Your eight-headed hydra bites the crystal guardian but does no damage. x2 Your eight-headed hydra bites the crystal guardian. Your eight-headed hydra bites the crystal guardian but does no damage. x2 Your eight-headed hydra bites the crystal guardian. x2 The crystal guardian hits your eight-headed hydra!! Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! The crystal guardian hits your eight-headed hydra! Your eight-headed hydra bites the crystal guardian! Your eight-headed hydra bites the crystal guardian but does no damage. x2 Your eight-headed hydra bites the crystal guardian! The crystal guardian is destroyed! Unknown command. Your eight-headed hydra disappears in a puff of smoke! You now have 6266 gold pieces (gained 14). You see here a +0 morningstar. There is an open door, spattered with blood here. Things that are here: a +0 arbalest; a +0 dire flail; a +0 animal skin There is an open door here. You open the door. There is an open door here. You now have 6272 gold pieces (gained 6). You now have 6275 gold pieces (gained 3). You now have 6280 gold pieces (gained 5). You now have 6286 gold pieces (gained 6). There is an open door here. There is an open door here. There is an open door, spattered with blood here. You open the door. There is an open door here. You open the door. A peacekeeper and a war gargoyle come into view. The war gargoyle is wielding a +2 morningstar of distortion. The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The peacekeeper roars! The war gargoyle completely misses you. You swap places. The war gargoyle launches metal splinters at you. The spray of metal splinters hits your cactus giant!!! The spray of metal splinters misses you. Unknown command. The war gargoyle is struck by your cactus giant's spines. The war gargoyle hits your cactus giant with a +2 morningstar of distortion!! Your cactus giant is devoured by a tear in reality. There is an open door here. Casting: Summon Cactus Giant (safe; 0% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you!!! Ouch! That really hurt! The spray of metal splinters hits your eight-headed hydra!! Unknown command. The war gargoyle hits your eight-headed hydra with a +2 morningstar of distortion!! The peacekeeper bites your eight-headed hydra!! The peacekeeper claws your eight-headed hydra! Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! There is an open door, spattered with blood here. As you close the door, it creaks loudly! There are monsters nearby! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A six-headed hydra appears. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you!!! Ouch! That really hurt! You die... The spray of metal splinters hits your six-headed hydra!!! You rejoin the land of the living... Found an arbalest. Found a stone staircase leading down. You are a level 19 Felid Summoner. You are 85% of the way to level 20. You'll get an extra life in 0.15 levels' worth of XP. Play time: 05:35:03 (72470 turns). Zot will find you in 17132 turns if you stay in this branch and explore no new floors. There is a stone staircase leading down here. You climb downwards. Found a stone staircase leading down and a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. Found a scroll of brand weapon and a leather armour. There is a stone staircase leading down here. You see here a scroll of brand weapon. You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a shout! Found Gychaop's Magic Scroll Shop. There is an open door here. There is an entrance to Gychaop's Magic Scroll Shop here. Okay, then. q - 3 scrolls of blinking (gained 1) f - 2 scrolls of teleportation (gained 1) Thank you for shopping at Gychaop's Magic Scroll Shop! You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or s - a +6 ring of intelligence > or W - the ring "Paloykuz" {rElec rCorr MP+9} You remove your +6 ring of intelligence. You feel stupid. B - a +5 ring of evasion (left paw) As you open the gate, it creaks loudly! There is an open gate here. A sphinx comes into view. A sphinx is nearby! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An 11-headed hydra appears. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The sphinx mumbles some strange words. Something smites you! The sphinx casts a spell. Your 11-headed hydra appears confused. Your 11-headed hydra bites the sphinx! Your 11-headed hydra bites the sphinx. Your 11-headed hydra bites the sphinx! Your 11-headed hydra bites the sphinx but does no damage. Your 11-headed hydra bites the sphinx! Your 11-headed hydra barely misses the sphinx. Your 11-headed hydra bites the sphinx! x4 The sphinx dies! Unknown command. Your eight-headed hydra disappears in a puff of smoke! Your 11-headed hydra closely misses you. Your 11-headed hydra completely misses you. x4 Your 11-headed hydra bites you. Your 11-headed hydra closely misses you. Your 11-headed hydra misses you. Your 11-headed hydra closely misses you. Your 11-headed hydra bites you! Your 11-headed hydra completely misses you. Your 11-headed hydra bites itself. Your 11-headed hydra bites itself!! Your 11-headed hydra bites itself! x4 Your 11-headed hydra dies! Your 11-headed hydra's corpse disappears in a puff of smoke! HP restored. Magic restored. There is an open gate here. You now have 6155 gold pieces (gained 26). There is an open gate here. You open the large door. There is a large open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. d - a ring of flight There is a large open door here. Items here: )) [[. Things that are here: a +0 plate armour; a +0 short sword You see here a +0 falchion. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. You open the door. There is an open door here. b - 13 scrolls of identify (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. You now have 6170 gold pieces (gained 15). You now have 6188 gold pieces (gained 18). Things that are here: a +0 shortbow; 4 stones You now have 6201 gold pieces (gained 13). Things that are here: a +0 animal skin; a +0 dire flail of holy wrath Found a quarterstaff. A dire elephant comes into view. Found a ring of protection from fire. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. You hear a shout! x2 An ironbound preserver comes into view. It is wielding a +2 morningstar of venom. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A six-headed hydra appears. The ironbound preserver hits you with a +2 morningstar of venom!! The dire elephant tramples your six-headed hydra!! Your six-headed hydra holds its ground! The dire elephant trunk-slaps your six-headed hydra. Your eight-headed hydra bites the dire elephant but does no damage. x3 Your eight-headed hydra bites the dire elephant. x2 Your eight-headed hydra bites the dire elephant! Your eight-headed hydra bites the dire elephant but does no damage. Your eight-headed hydra bites the dire elephant! The dire elephant tramples your eight-headed hydra!! Your eight-headed hydra holds its ground! The dire elephant trunk-slaps your eight-headed hydra! The ironbound preserver attacks as it pursues you! The ironbound preserver completely misses you. Unknown command. The ironbound preserver hits your six-headed hydra with a +2 morningstar of venom!! Your eight-headed hydra bites the ironbound preserver! Your eight-headed hydra bites the ironbound preserver but does no damage. Your eight-headed hydra bites the ironbound preserver. x2 Your eight-headed hydra closely misses the ironbound preserver. Your eight-headed hydra bites the ironbound preserver. x2 Your eight-headed hydra bites the ironbound preserver but does no damage. Your six-headed hydra bites the ironbound preserver! x2 Your six-headed hydra barely misses the ironbound preserver. Your six-headed hydra bites the ironbound preserver! Your six-headed hydra bites the ironbound preserver. x2 The ironbound preserver hits your six-headed hydra with a +2 morningstar of venom. Something tramples your eight-headed hydra!!! Your eight-headed hydra holds its ground! Your eight-headed hydra dies! Your eight-headed hydra's corpse disappears in a puff of smoke! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your six-headed hydra bites the ironbound preserver! x3 Your six-headed hydra bites the ironbound preserver. Your six-headed hydra bites the ironbound preserver! The ironbound preserver dies! You swap places. Your six-headed hydra bites the dire elephant! Your six-headed hydra bites the dire elephant. Your six-headed hydra bites the dire elephant but does no damage. Your six-headed hydra bites the dire elephant!! Your six-headed hydra bites the dire elephant! Your six-headed hydra bites the dire elephant. A necromancer comes into view. It is wielding a +0 dagger. The dire elephant tramples your six-headed hydra. Your six-headed hydra stumbles backwards! Your six-headed hydra bites the dire elephant! Your six-headed hydra bites the dire elephant but does no damage. Your six-headed hydra bites the dire elephant! Your six-headed hydra bites the dire elephant. Your six-headed hydra bites the dire elephant! The dire elephant dies! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - necromancer Aim: a necromancer, wielding a +0 dagger and wearing a +0 robe (ally target) Insubstantial figures form in the air. The necromancer barely misses your eight-headed hydra. Your eight-headed hydra closely misses the necromancer. x2 Your eight-headed hydra barely misses the necromancer. x2 Your eight-headed hydra bites the necromancer! x2 Your eight-headed hydra barely misses the necromancer. Your eight-headed hydra bites the necromancer! Unknown command. Your eight-headed hydra bites the necromancer. Your eight-headed hydra bites the necromancer! The necromancer dies! Unknown command. Your six-headed hydra disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your eight-headed hydra disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! You now have 6218 gold pieces (gained 17). You now have 6259 gold pieces (gained 41). Items here: )) [[. You see here a +0 quarterstaff. j - a ring of protection from fire b - 14 scrolls of identify (gained 1) There is an open door here. You open the large door. A vault sentinel and 2 orc knights come into view. Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The vault sentinel shouts! The orc knight shouts! An orc warlord comes into view. It is wielding a +2 long sword of electrocution. The vault sentinel gestures at you while chanting. A sentinel's mark forms upon you. Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The orc knight unwields a +0 great mace. The orc knight wields a +1 arbalest of flaming. It bursts into flame! The orc knight shoots a bolt. The bolt misses you. The bolt hits your eight-headed hydra! The bolt burns your eight-headed hydra. Your eldritch tentacle slaps the orc knight. Your eldritch tentacle shocks the orc knight!! Your eldritch tentacle claws the orc knight! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A five-headed hydra appears. The vault sentinel blows a loud note on a signal horn! The orc warlord roars a battlecry! The orc knights go into a battle-frenzy! The orc knight roars a battlecry! The orc warlord goes into a battle-frenzy! Your eldritch tentacle slaps the orc knight but does no damage. Your eldritch tentacle claws the orc knight but does no damage. Your eldritch tentacle slaps the orc knight! The orc knight is engulfed in flames!! The orc knight dies! You swap places. Your eight-headed hydra bites the orc knight but does no damage. Your eight-headed hydra closely misses the orc knight. Your eight-headed hydra barely misses the orc knight. Your eight-headed hydra bites the orc knight. Your eight-headed hydra bites the orc knight! Your eight-headed hydra barely misses the orc knight. Your eight-headed hydra bites the orc knight but does no damage. Your eight-headed hydra bites the orc knight! The orc knight barely misses your eight-headed hydra. The orc knight hits your five-headed hydra with a +2 war axe!! The vault sentinel blows a loud note on a signal horn! Your five-headed hydra bites the orc knight but does no damage. Your five-headed hydra misses the orc knight. Your five-headed hydra bites the orc knight. Your five-headed hydra closely misses the orc knight. Your five-headed hydra barely misses the orc knight. Your eight-headed hydra barely misses the orc knight. Your eight-headed hydra completely misses the orc knight. Your eight-headed hydra closely misses the orc knight. Your eight-headed hydra bites the orc knight but does no damage. Your eight-headed hydra bites the orc knight. x2 Your eight-headed hydra bites the orc knight but does no damage. Your eight-headed hydra bites the orc knight! Your eldritch tentacle slaps the orc warlord. Your eldritch tentacle freezes the orc warlord!! Your eldritch tentacle claws the orc warlord! The orc warlord seems to slow down. The orc knight hits your eight-headed hydra with a +2 war axe!! The orc knight hits your five-headed hydra with a +2 war axe! Your eldritch tentacle barely misses the orc warlord. x2 Your five-headed hydra bites the orc knight! Your five-headed hydra closely misses the orc knight. Your five-headed hydra bites the orc knight! The orc knight dies! Unknown command. Your eldritch tentacle slaps the orc warlord but does no damage. Your eldritch tentacle claws the orc warlord! Your eldritch tentacle draws strength from the orc warlord's injuries! Your eight-headed hydra barely misses the vault sentinel. Your eight-headed hydra bites the vault sentinel! Your eight-headed hydra barely misses the vault sentinel. Your eight-headed hydra bites the vault sentinel! Your eight-headed hydra bites the vault sentinel. Your eight-headed hydra bites the vault sentinel! Your eight-headed hydra misses the vault sentinel. Your eight-headed hydra bites the vault sentinel! Your eight-headed hydra disappears in a puff of smoke! Your eldritch tentacle slaps the vault sentinel! The vault sentinel dies! Your five-headed hydra barely misses the orc warlord. Your five-headed hydra bites the orc warlord! x4 Your eldritch tentacle slaps the orc warlord!! Your eldritch tentacle drains the orc warlord! The orc warlord dies! Unknown command. You start resting. Your five-headed hydra disappears in a puff of smoke! An eldritch tentacle is nearby! An eldritch tentacle is nearby! The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle writhes! The sentinel's mark upon you fades away. Magic restored. You now have 6265 gold pieces (gained 6). There is a large open door, spattered with blood here. Things that are here: a +2 war axe; a +0 plate armour You now have 6273 gold pieces (gained 8). Things that are here: a +2 long sword of electrocution; a +0 chain mail You now have 6278 gold pieces (gained 5). Things that are here: a +0 long sword; a +0 scale mail You now have 6286 gold pieces (gained 8). Things that are here: a +1 arbalest of flaming; a +0 great mace; a +0 chain mail Things that are here: a +2 long sword of electrocution; a +0 chain mail There is a large open door, spattered with blood here. Things that are here: a +2 war axe; a +0 plate armour There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. There is a large open door here. There is a large open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. As you open the door, it creaks loudly! A redback comes into view. You hear a shout! An entropy weaver comes into view. There are monsters nearby! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - redback Aim: a redback Insubstantial figures form in the air. The entropy weaver hits your freezing wraith! The entropy weaver hits your freezing wraith. The entropy weaver barely misses your freezing wraith. The entropy weaver hits your freezing wraith! Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The entropy weaver hits your freezing wraith. x2 The entropy weaver misses your freezing wraith. The entropy weaver hits your freezing wraith. The redback bites your eight-headed hydra! Your phantasmal warrior hits the redback. Your wraith hits the redback! Your wraith drains the redback's vigour! The redback seems to slow down. Unknown command. The redback bites your wraith. Your eight-headed hydra barely misses the redback. Your eight-headed hydra bites the redback! x2 The redback dies! Your phantasmal warrior gestures at the entropy weaver. Your phantasmal warrior blinks! Your freezing wraith hits the entropy weaver. Your freezing wraith freezes the entropy weaver!! Your freezing wraith closely misses the entropy weaver. The entropy weaver hits your freezing wraith. x2 Your freezing wraith is destroyed! Your freezing wraith disappears in a puff of smoke! A culicivora comes into view. A brown ugly thing comes into view. Unknown command. The entropy weaver hits your phantasmal warrior. x2 The entropy weaver barely misses your phantasmal warrior. x2 The culicivora barely misses your wraith. The brown ugly thing gores your wraith! Your wraith is splashed with acid. The entropy weaver casts a spell at you. Your phantasmal warrior hits the entropy weaver but does no damage. Your wraith hits the entropy weaver! Your wraith disappears in a puff of smoke! Your eight-headed hydra disappears in a puff of smoke! The culicivora bites your freezing wraith. The entropy weaver barely misses your phantasmal warrior. The entropy weaver hits your phantasmal warrior but does no damage. The entropy weaver barely misses your phantasmal warrior. The entropy weaver hits your phantasmal warrior. A cyan ugly thing comes into view. Your phantasmal warrior barely misses the entropy weaver. Your freezing wraith hits the culicivora! Your freezing wraith freezes the culicivora!! Your freezing wraith hits the culicivora! The culicivora dies! Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. The cyan ugly thing gurgles horribly! A wizard comes into view. It is wielding a +0 dagger. The entropy weaver is distracted by your dazzling golden aura. Unknown command. You swap places. The cyan ugly thing basks in the mutagenic energy from its kin and changes! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - brown ugly thing Aim: a brown ugly thing Attack! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. Your eight-headed hydra disappears in a puff of smoke! The brown ugly thing basks in the mutagenic energy from its kin and changes! Your eight-headed hydra closely misses the red ugly thing. Your eight-headed hydra bites the red ugly thing! x2 Your eight-headed hydra bites the red ugly thing but does no damage. Your eight-headed hydra bites the red ugly thing! Your eight-headed hydra barely misses the red ugly thing. Your eight-headed hydra bites the red ugly thing! Your eight-headed hydra closely misses the red ugly thing. The brown ugly thing headbutts your eight-headed hydra! Your eight-headed hydra is splashed with acid. The acid corrodes your eight-headed hydra! Your eight-headed hydra misses the brown ugly thing. Your eight-headed hydra bites the brown ugly thing! x2 Your eight-headed hydra bites the brown ugly thing. Your eight-headed hydra bites the brown ugly thing but does no damage. Your eight-headed hydra bites the brown ugly thing. Your eight-headed hydra bites the brown ugly thing! x2 Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - entropy weaver, p - brown ugly thing Aim: an entropy weaver (heavily wounded) Insubstantial figures form in the air. The entropy weaver hits your wraith! The entropy weaver hits your wraith but does no damage. The entropy weaver hits your wraith. The entropy weaver hits your wraith but does no damage. The brown ugly thing headbutts your eight-headed hydra. Your eight-headed hydra is splashed with acid! Your eight-headed hydra seems to be corroded for longer. The red ugly thing bites your four-headed hydra! Your four-headed hydra is engulfed in flames! Your eight-headed hydra bites the brown ugly thing! Your eight-headed hydra barely misses the brown ugly thing. Your eight-headed hydra bites the brown ugly thing! The brown ugly thing dies! Your eight-headed hydra bites the red ugly thing but does no damage. Your eight-headed hydra bites the red ugly thing! Your eight-headed hydra closely misses the red ugly thing. Your eight-headed hydra bites the red ugly thing. x2 Your four-headed hydra bites the red ugly thing! The red ugly thing dies! Your phantasmal warrior hits the entropy weaver!! The entropy weaver hits your eight-headed hydra! x2 The entropy weaver barely misses your eight-headed hydra. The entropy weaver hits your eight-headed hydra. Your wraith hits the entropy weaver. Your wraith drains the entropy weaver's vigour! The entropy weaver seems to slow down. Your wraith hits the entropy weaver but does no damage. Your eight-headed hydra bites the entropy weaver! Your eight-headed hydra bites the entropy weaver but does no damage. Your eight-headed hydra misses the entropy weaver. Your eight-headed hydra barely misses the entropy weaver. Your eight-headed hydra bites the entropy weaver! The entropy weaver dies! Unknown command. You start resting. Your shadow wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your wraith disappears in a puff of smoke! Your eight-headed hydra disappears in a puff of smoke! Your four-headed hydra disappears in a puff of smoke! A wizard is nearby! A wizard is nearby! Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - wizard Aim: a wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you) Insubstantial figures form in the air. The wizard shouts! The wizard hits your wraith but does no damage. Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A six-headed hydra appears. The wizard hits your wraith but does no damage. Your freezing wraith barely misses the wizard. x2 Your wraith closely misses the wizard. The wizard hits your wraith but does no damage. Your freezing wraith barely misses the wizard. Your freezing wraith hits the wizard! Your freezing wraith drains the wizard's vigour! The wizard seems to slow down. Your wraith hits the wizard! Your wraith drains the wizard's vigour! The wizard seems to slow down. Your phantasmal warrior hits the wizard! The wizard's willpower is stripped away! Your phantasmal warrior hits the wizard!! The wizard dies! Unknown command. Your wraith disappears in a puff of smoke! x2 Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your freezing wraith disappears in a puff of smoke! Your six-headed hydra disappears in a puff of smoke! Magic restored. You now have 6290 gold pieces (gained 4). You now have 6300 gold pieces (gained 10). There is an open door here. You now have 6304 gold pieces (gained 4). Things that are here: a +0 dagger; a +0 robe You now have 6311 gold pieces (gained 7). You now have 6317 gold pieces (gained 6). Found a shiny ring mail. You open the door. There is an open door here. You see here a +0 ring mail of cold resistance. Things that are here: a +0 dagger; a +0 robe There is an open door here. You open the door. There is an open door here. Marking area around an orange crystal statue as unsafe for travelling. There is an open door here. There is an open door here. You see here a +0 long sword. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. You now have 6326 gold pieces (gained 9). There is an open door, spattered with blood here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door, spattered with blood here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. A war gargoyle is nearby! The peacekeeper roars! Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haunt (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f - war gargoyle Aim: a war gargoyle, wielding a +2 morningstar of distortion Insubstantial figures form in the air. The war gargoyle launches metal splinters at you. The spray of metal splinters hits your wraith!! The spray of metal splinters misses your phantasmal warrior. The spray of metal splinters misses you. Casting: Haunt (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The peacekeeper roars a battlecry! The war gargoyle goes into a battle-frenzy! The war gargoyle hits your wraith with a +2 morningstar of distortion!! Your wraith is destroyed! Your wraith disappears in a puff of smoke! Your phantasmal warrior hits the war gargoyle but does no damage. Your freezing wraith hits the war gargoyle but does no damage. Your freezing wraith hits the war gargoyle. Your freezing wraith drains the war gargoyle's vigour! The war gargoyle seems to slow down. Your phantasmal warrior gestures at the war gargoyle. Your phantasmal warrior blinks! Unknown command. Unknown command. Your phantasmal warrior hits the war gargoyle! The war gargoyle's willpower is stripped away! The war gargoyle launches metal splinters at you. The spray of metal splinters hits your phantasmal warrior!!! Your phantasmal warrior is destroyed! Your phantasmal warrior disappears in a puff of smoke! The peacekeeper hurls a volley of spikes at you. The volley of spikes misses you. Your eldritch tentacle slaps the peacekeeper! Your eldritch tentacle freezes the peacekeeper!! The peacekeeper resists. Your eldritch tentacle claws the peacekeeper!! The peacekeeper is destroyed! Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. Your eldritch tentacle slaps the war gargoyle! The war gargoyle resists with almost no effort. Your eldritch tentacle claws the war gargoyle! Unknown command. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. Your eldritch tentacle slaps the war gargoyle! Your eldritch tentacle freezes the war gargoyle! The war gargoyle resists. The war gargoyle is destroyed! You swap places. Unknown command. Saving game... please wait. Level annotation: exclusion: orange crystal statue Welcome back, EuServersOMG the Felid Summoner. Gozag says: Greed is good. Press ? for a list of commands and other information. Your freezing wraith disappears in a puff of smoke! Your phantasmal warrior disappears in a puff of smoke! Your four-headed hydra disappears in a puff of smoke! Your four-headed hydra disappears in a puff of smoke! You start resting. Magic restored. There is an open door here. Things that are here: a +0 robe; a +0 dagger Things that are here: a +0 robe; a +0 dagger There is an open door here. You now have 6330 gold pieces (gained 4). You see here a +2 morningstar of distortion. You now have 6339 gold pieces (gained 9). Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. Press: ? - help, v - describe, . - travel The floor. You close the door. Found 3 scrolls of enchant weapon, a scroll of poison and a ring of willpower. Cast which spell? (? or * to list) Okay, then. Unknown command. You open the door. Cast which spell? (? or * to list) The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A four-headed hydra appears. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - orange crystal statue Aim: an orange crystal statue (fire blocked by a translucent rock wall) There's something in the way. Okay, then. You swap places. There is an open door here. Your four-headed hydra disappears in a puff of smoke! You start resting. The portal closes; something is severed. You start resting. An eldritch tentacle is nearby! The eldritch tentacle writhes! You see here a +2 morningstar of distortion. There is an open door here. Stopped running for exclusion. Casting: Summon Hydra (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! There is an open door here. You see here a +0 club. Magic restored. There is an open door here. Stopped running for exclusion. Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! There is an open door here. You start resting. Magic restored. You start waiting. Done waiting. There is an open door here. Stopped running for exclusion. Saving game... please wait. Level annotation: exclusion: orange crystal statue Welcome back, EuServersOMG the Felid Summoner. Gozag says: Greed is good. Press ? for a list of commands and other information. You close the door. Found a dagger and 21 gold pieces. The orange crystal statue fixes its piercing gaze on you. Something tries to feed on your intellect! Cast which spell? (? or * to list) The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! The orange crystal statue fixes its piercing gaze on you. You feel your power leaking away. Your eldritch tentacle slaps the orange crystal statue. The orange crystal statue appears confused. Your eldritch tentacle claws the orange crystal statue!! Your eldritch tentacle shocks the orange crystal statue. The orange crystal statue resists. The orange crystal statue glitters topaz in the dim dungeon light. Your eldritch tentacle slaps the orange crystal statue! Your eldritch tentacle shocks the orange crystal statue. The orange crystal statue resists. Your eldritch tentacle claws the orange crystal statue! Your eldritch tentacle shocks the orange crystal statue! The orange crystal statue resists. Your eldritch tentacle slaps the orange crystal statue but does no damage. Your eldritch tentacle claws the orange crystal statue. The orange crystal statue is destroyed! You open the door. There is an open door here. You close the door. You start resting. Magic restored. You open the door. There is an open door here. Found 27 gold pieces. You now have 6352 gold pieces (gained 13). r - a ring of willpower You now have 6373 gold pieces (gained 21). You see here a +0 dagger. You now have 6400 gold pieces (gained 27). K - 7 scrolls of poison (gained 1) You drop 14 scrolls of identify. You drop a ring of flight. You drop a ring of protection from fire. You drop a ring of willpower. Done exploring. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a runed great sword. There is a stone staircase leading up here. You open the door. There is an open door here. You now have 6432 gold pieces (gained 32). You open the door. There is an open door here. An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. The ironbound thunderhulk shouts! You hear a shout! Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning misses you. Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! Strange energies crackle from the ironbound thunderhulk's apparatus. The ironbound thunderhulk blinks! An ironbound thunderhulk comes into view. It is wielding a +0 dire flail. Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning misses you. Your eldritch tentacle slaps the ironbound thunderhulk! Your eldritch tentacle freezes the ironbound thunderhulk! Your eldritch tentacle claws the ironbound thunderhulk! The ironbound thunderhulk is engulfed in flames!! Your eldritch tentacle barely misses the ironbound thunderhulk. Your eldritch tentacle closely misses the ironbound thunderhulk. Casting: Malign Gateway (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An eight-headed hydra appears. Your eldritch tentacle slaps the ironbound thunderhulk! Your eldritch tentacle claws the ironbound thunderhulk!! The ironbound thunderhulk looks as sick as possible! Your eldritch tentacle poisons the ironbound thunderhulk! Electricity crackles from the ironbound thunderhulk's apparatus. The bolt of lightning hits you! You resist. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-801-gc67433417a 0.31-a0-806-g0bc164a743 0.31-a0-816-gd61d57ddb1 0.31-a0-818-ge7c7cf74f0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [EuServersOMG] Species: Felid Job: Summoner HP: 73/89; mods: 0/0 MP: 34/46; mod: 0 Stats: 4 (4) 24 (24) 17 (17) Position: (78, 35), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 13 | 4973 | 173/825 Dodging | X | 1 | 25 | 18 | 6065 | 313/729 Stealth | X | 0 | 0 | 2 | 127 | 52/75 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 25 | 13 | 6618 | 910/981 Conjurations | X | 0 | 0 | 0 | 0 | 0/59 Hexes | X | 0 | 0 | 6 | 525 | 0/175 Summonings | X | 1 | 25 | 24 | 19827 | 1302/1825 Necromancy | X | 0 | 0 | 9 | 2250 | 0/525 Translocations | X | 0 | 0 | 12 | 2025 | 0/375 Transmutations | X | 0 | 0 | 0 | 0 | 0/42 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 5 | 891 | 0/357 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 14108 #13: 1326 #23: 63494 #24: 1846381042 #49: 3326 #51: 6 #52: 6 #57: 6350 Mutations: claws: 1 (innate) fangs: 3 (innate) see invisible: 1 (innate) speed: 1 (innate) shaggy fur: 3 (innate) stealthy paws: 1 (innate) no weapons or thrown items: 1 (innate) no armour: 1 (innate) multi-lived: 1 (innate) Inventory bugs: Equipment: eq slot #7, inv slot #27: +5 ring of evasion eq slot #8, inv slot #48: ring "Paloykuz" {rElec rCorr MP+9} eq slot #9, inv slot #41: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #...............# #.....###'####..# #.....#......#..# ##.....#......#..# .......#......+..# #####..#......#..# #..#......#..# #..#......#..# #..#......#.@# #..########..# #............# #............# #............# .......O.# ......O..# .......w.# ......ยงยงยง# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< ice_cave_hard: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>