Dungeon Crawl Stone Soup version 0.31-a0-801-gc67433417a (webtiles) character file. Game seed: 5326893649216901734 37 EuServersOMG the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Sept 20, 2023. Slain by Terence ... wielding a +0 hand axe (4 damage) ... on level 2 of the Dungeon. The game lasted 00:03:11 (1490 turns). EuServersOMG the Conjurer (Octopode Conjurer) Turns: 1490, Time: 00:03:11 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 41% Magic: 2/6 EV: 13 Int: 22 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Missiles e - 6 poisoned darts Scrolls b - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions a - a potion of magic c - a potion of berserk rage {unknown} d - a potion of lignification {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 5.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 21% 2 Ignite Poison Fire/Tmut/Pois 2% N/A 38% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Freezing Cloud Conj/Ice/Air 4% 6-21 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The goblin shouts! The magic dart hits the goblin! You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 hand axe and wearing a +4 chain mail of poison resistance. The magic dart hits Terence but does no damage. Terence shouts! The magic dart hits Terence but does no damage. The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of poison resistance (85% to hit) Okay, then. You see here a +0 ring mail. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +4 chain mail of poison resistance (85% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. Terence misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. Terence attacks as he pursues you! Terence barely misses you. Terence bares his teeth. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe! Terence attacks as he pursues you! Terence barely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. You die... #.#.# # ..#.# ## #.###.#.. ..##### .... ..# ....... #.....####....... #...#.....#....[. #.....#.#........ ###.#.#<....... #####.@@........... #.....#####.##..... #.##..# #.# ..... #.....#####.#.....# ####.[...##.......# #########.#.....#.#...# .............>#...# .# ..#######.#...#.### #.#...#.# You could see Terence. Vanquished Creatures An adder (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) A ball python (D:1) 4 bats 3 frilled lizards (D:1) 2 kobolds (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EuServersOMG the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 1080 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1391 | D:1 | Learned a level 2 spell: Searing Ray 1396 | D:2 | Reached skill level 5 in Conjurations 1459 | D:2 | Noticed Terence 1490 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, roderic_roman_lattice, minmay_misc_feat_iff, minmay_misc_feat_alley, nrook_mini_vaults, roderic_serpentine_path D:2: layout_basic, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_small_b, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Unarmed || 7 Tentacles || 3 Constrict || 1 Cast: Magic Dart || 50 Searing Ray || 1 Armour: Skin || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1491 | 1428 | 63 | 25 | 1227 | 2 | 745.5 | Dungeon | 1491 | 1428 | 63 | 25 | 1227 | 2 | 745.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1379 daAuts D:2: 112 daAuts