Eurus Level 1 of the Dungeon (2, 4, D:1) a +0 ring mail (6, -13, D:1) a +0 whip (10, -18, D:1) a +0 hand axe of distortion (16, -28, D:1) a +0 helmet (18, 11, D:1) a +0 short sword (19, -11, D:1) a +0 hunting sling (24, -23, D:1) a stone (26, -39, D:1) a +0 mace (26, -24, D:1) a cursed -1 dagger 3 stones (46, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (18, 12, D:2) a stone (30, 8, D:2) a +2 scale mail of cold resistance (36, -7, D:2) 26 stones (44, 19, D:2) a +0 hand axe (45, -11, D:2) a +0 club (46, 9, D:2) 14 stones (52, -12, D:2) a +0 helmet (54, 32, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 25 stones (3, -16, D:3) a +0 spear (9, -20, D:3) a +0 whip (19, -31, D:3) 17 stones (22, -23, D:3) a cursed +0 rapier (23, -33, D:3) a cursed -3 club (23, 19, D:3) a +0 club (28, -5, D:3) a +0 chain mail (29, -29, D:3) 21 sling bullets (29, 8, D:3) a cursed -2 dagger a cursed +0 robe (35, -2, D:3) 2 poisoned needles (36, -7, D:3) 11 bolts (36, -6, D:3) a +0 blowgun a +0 whip 17 poisoned needles (36, -4, D:3) a poisoned needle (36, -3, D:3) a poisoned needle (38, -15, D:3) a +0 ring mail (39, -18, D:3) a +0 dagger a +0 leather armour (40, -15, D:3) a +0 robe (41, -10, D:3) 22 sling bullets (unseen) (43, 1, D:3) a ration (44, 0, D:3) a ration (45, 1, D:3) a ration (50, -6, D:3) 5 poisoned needles Level 4 of the Dungeon [Shop] Miggaus's Antique Armour Shoppe the cursed +1 ring mail of the Elven Halls {Regen+ Str-2 Int+6} (513 gold) It affects your strength (-2). It affects your intelligence (+6). It increases your rate of regeneration. It has a curse placed upon it. a +2 pair of boots (396 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) a +0 leather armour (48 gold) a +2 chain mail of poison resistance (444 gold) a +0 cloak (108 gold) a +0 scale mail (96 gold) a cursed +0 robe (2 gold) the +1 robe of Kuceuc {Str+2} (405 gold) It affects your strength (+2). a +2 chain mail of cold resistance (516 gold) a +0 ring mail (96 gold) a +0 robe (16 gold) (0, 0, D:4) a +0 ring mail (3, 4, D:4) a +2 short sword of flaming (5, 22, D:4) a +0 dagger (12, 8, D:4) a +0 whip (15, 35, D:4) a +0 spear (20, 8, D:4) 12 stones (29, -6, D:4) a +0 club (33, 27, D:4) 16 stones (34, 7, D:4) a +0 shortbow (34, 10, D:4) a +0 war axe (38, 40, D:4) a +0 dagger (40, 41, D:4) a +0 club (42, 41, D:4) a +0 war axe (43, 33, D:4) 22 stones (48, 5, D:4) 24 stones (48, 32, D:4) the +4 quarterstaff of Circularity {venom, +Inv rF+ Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from fire. It lets you turn invisible. Level 5 of the Dungeon [Shop] Ilimew's Antique Weapon Boutique a +0 glaive (208 gold) a +0 broad axe (128 gold) a +0 quarterstaff (128 gold) a +0 trident (112 gold) a +0 broad axe (128 gold) a +0 spear (96 gold) a +0 flail of protection (198 gold) a +0 falchion (96 gold) a +0 war axe (112 gold) a +3 rapier of distortion (864 gold) a +0 quarterstaff (128 gold) a +0 rapier (128 gold) a cursed +0 quarterstaff (32 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2940 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (0, 0, D:5) a cursed +0 scale mail (3, 42, D:5) a +0 scimitar (6, 38, D:5) a +0 plate armour (11, 51, D:5) a +0 club (25, 48, D:5) a +0 hunting sling (31, 12, D:5) a +0 spear (31, 51, D:5) a +0 hunting sling (36, 17, D:5) 6 stones (42, 11, D:5) 14 stones (43, 32, D:5) a +0 short sword (45, 4, D:5) 21 sling bullets (46, 32, D:5) a +0 giant club (50, 45, D:5) 13 stones (52, 28, D:5) 14 poisoned needles (55, 4, D:5) 17 gold pieces (65, 45, D:5) a +1 flail of protection Level 6 of the Dungeon (0, 0, D:6) 12 stones (3, -4, D:6) an arrow (5, -4, D:6) an arrow (7, -4, D:6) an arrow (12, -4, D:6) 2 arrows (14, -4, D:6) an arrow the Ecumenical Temple