Eurus Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 4, D:1) a +0 short sword (6, 5, D:1) 18 sling bullets (6, 49, D:1) a +0 short sword a +0 dagger (7, 27, D:1) a +0 dagger (20, 45, D:1) 22 stones (27, 52, D:1) 23 stones (31, 6, D:1) 5 arrows (32, 6, D:1) 24 stones (32, 7, D:1) 20 stones (32, 41, D:1) a +0 dagger (47, 0, D:1) a +0 short sword (48, -1, D:1) a +0 club (48, 21, D:1) 2 stones (48, 22, D:1) a stone (48, 23, D:1) a stone (48, 27, D:1) a cursed -3 club (52, 19, D:1) 16 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 10, D:2) a +0 club (4, 43, D:2) a +0 whip (4, 45, D:2) a stone (4, 47, D:2) a stone (12, 42, D:2) a +0 ring mail (18, 15, D:2) a stone (19, 15, D:2) a stone (21, 14, D:2) 3 stones a +0 short sword (24, 12, D:2) a +0 club (25, 11, D:2) 22 stones a +0 club a +0 hunting sling (37, 48, D:2) a +0 dagger (40, 55, D:2) 10 poisoned needles (49, 20, D:2) a cursed -2 club (50, 50, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger (3, -2, D:3) a +0 leather armour (7, -10, D:3) 7 poisoned needles (28, -5, D:3) a +0 leather armour a +0 hand axe (29, -17, D:3) a +0 leather armour (31, -5, D:3) a +0 club (34, -13, D:3) a +0 buckler (36, -12, D:3) a +0 dagger (38, -18, D:3) a +0 hunting sling (38, -6, D:3) 2 stones (38, -5, D:3) a stone (40, -21, D:3) a +0 spear (41, -6, D:3) a stone (42, -5, D:3) a +0 mace (43, -6, D:3) a cursed -1 whip Level 4 of the Dungeon [Shop] Xeinob's Antique Armour Shoppe a +0 robe (15 gold) a +0 pair of gloves of archery (253 gold) a +3 leather armour of fire resistance (528 gold) a +1 robe of magic resistance (279 gold) the +2 robe "Tepn" {-Tele rC++ MR+ MP+9} (1190 gold) It greatly protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It prevents most forms of teleportation. a +0 leather armour (44 gold) a +0 robe (15 gold) (0, 0, D:4) a +0 giant spiked club (1, -4, D:4) a +0 chain mail a +0 flail (7, 5, D:4) 19 bolts (9, 10, D:4) a +0 club (13, 17, D:4) a +1 hand axe of flaming 16 stones (14, 0, D:4) a +0 falchion (14, 17, D:4) a +0 dagger a +0 robe a cursed -2 hand axe a +0 leather armour (15, 17, D:4) a +0 war axe (17, 1, D:4) a +0 giant club (19, 7, D:4) a +0 robe a +0 scythe (20, -13, D:4) a +0 leather armour (20, 17, D:4) a stone (22, -13, D:4) 22 poisoned needles (28, -12, D:4) a +0 buckler (38, -16, D:4) a -4 ring of intelligence a wand of polymorph (16) a scroll of random uselessness (40, -11, D:4) a cursed +0 club (40, 6, D:4) a cursed +0 leather armour a +0 club a +0 mace a +0 leather armour a +0 hand axe (40, 17, D:4) 26 stones (46, 4, D:4) a +0 quarterstaff (48, 2, D:4) a +0 hunting sling (48, 10, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) 8 sling bullets (11, -17, D:5) a +4 shortbow (11, -8, D:5) a +1 leather armour of fire resistance (15, -10, D:5) a scroll of immolation (26, -11, D:5) 19 stones (34, -19, D:5) 15 stones (43, -14, D:5) a wand of random effects (48) (46, -13, D:5) a +0 dagger Level 6 of the Dungeon (0, 8, D:6) a +0 scale mail (37, 3, D:6) a cursed +0 robe a +0 dagger (37, 4, D:6) a +0 leather armour a +0 rapier (39, 41, D:6) the +0 shield "Vengiqabb" {rC+} It protects you from cold. (40, 7, D:6) a +0 leather armour a +0 club a +0 leather armour (40, 22, D:6) a cursed +0 robe a +0 dagger (41, 7, D:6) a +0 leather armour a +0 flail a +0 flail (43, 13, D:6) a +0 whip a +0 robe (50, 13, D:6) a +0 robe Level 7 of the Dungeon (2, -1, D:7) 2 throwing nets (8, -4, D:7) a +0 giant spiked club (12, 16, D:7) a +0 spear (14, 6, D:7) a +0 leather armour (26, 2, D:7) a +0 giant club a +0 giant club (32, 11, D:7) an uncursed staff of earth (34, 5, D:7) a +4 shortbow of flaming (34, 13, D:7) a +6 falchion of protection (35, 1, D:7) a +0 long sword (36, 19, D:7) 20 sling bullets (38, 0, D:7) the +1 ring mail "Cupesh" {+Blink} It lets you blink. (38, 5, D:7) a +0 short sword of draining (38, 13, D:7) a +4 ring mail of fire resistance (44, -5, D:7) a +0 flail a cursed +0 leather armour (44, -4, D:7) a tomahawk (44, -3, D:7) a tomahawk (44, -1, D:7) a tomahawk (44, 0, D:7) a tomahawk (45, -5, D:7) a +0 flail a +0 chain mail (45, -3, D:7) a +0 hand axe (46, 19, D:7) a throwing net (47, 16, D:7) the +7 trident of Courage {flame, rC+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It makes you more stealthy. a +0 leather armour (52, 23, D:7) a +0 leather armour a +0 whip (53, 23, D:7) a +0 short sword a +0 hand axe (54, 21, D:7) a +0 robe of magic resistance (57, -3, D:7) a +0 giant club (61, 3, D:7) a +0 hunting sling (62, 0, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) 19 stones (1, -4, D:8) a +0 robe (5, 8, D:8) a +0 trident (5, 9, D:8) a +0 robe a +2 dagger of flaming (6, 10, D:8) a +0 mace (7, 10, D:8) a +0 robe a cursed +0 dagger a +0 chain mail a +0 trident (13, -1, D:8) a +0 robe (20, 8, D:8) a +0 leather armour a +0 mace (21, -1, D:8) a +0 leather armour (21, 12, D:8) 6 stones (27, -23, D:8) 9 stones (27, -4, D:8) a +0 quarterstaff (32, 27, D:8) 3 poisoned needles (33, -7, D:8) a +0 shortbow a +0 giant club (33, -6, D:8) 10 stones (34, 11, D:8) a throwing net (38, -2, D:8) a +0 robe (42, 8, D:8) a wand of clouds (5) (44, 13, D:8) a wand of random effects (21) Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 scale mail (1, 0, D:9) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 club (6, 18, D:9) 23 stones (21, 13, D:9) a +0 robe a +0 dagger (23, 6, D:9) a +0 leather armour (25, 40, D:9) a +0 ring mail (29, 28, D:9) a +0 giant club (31, 27, D:9) a +0 falchion (39, 52, D:9) a +0 robe (45, -1, D:9) a +0 ring mail (53, 6, D:9) a +0 falchion (56, 10, D:9) 18 stones (56, 17, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (1, -3, D:10) a +0 flail (12, -11, D:10) a +0 ring mail a +0 mace a +0 dagger of venom a +2 short sword of venom 6 stones (12, -3, D:10) a +0 dagger a +0 robe (14, -2, D:10) a +0 dagger a +0 robe (14, 2, D:10) a +0 dagger a +0 robe a +0 robe (15, 23, D:10) 18 sling bullets (17, -11, D:10) a +4 mace (19, 22, D:10) 18 sling bullets (23, 25, D:10) a +0 chain mail a stone (24, 25, D:10) a scroll of immolation a cursed -2 blowgun 13 poisoned needles a +0 club 5 stones (25, 25, D:10) a +0 club a +0 short sword a stone (27, -11, D:10) a +0 dagger a +0 robe (29, -11, D:10) a +0 ring mail a +0 dagger (30, -11, D:10) a +0 flail a +1 chain mail of fire resistance (31, -11, D:10) a +0 hand axe a +1 chain mail of cold resistance (31, 25, D:10) an uncursed amulet of harm a wand of iceblast (16) a wand of acid (16) (38, 7, D:10) a +0 dagger (38, 31, D:10) a +0 shortbow (40, 12, D:10) a +0 leather armour (57, 26, D:10) 12 stones Level 11 of the Dungeon [Shop] Noal's Antique Weapon Shoppe a +0 morningstar (96 gold) a cursed -2 blowgun (2 gold) the +8 spear of Cobwebs {pierce, +Inv Dex+4} (1605 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+4). It lets you turn invisible. a +0 club (24 gold) a +0 dagger (48 gold) a +0 hand axe (72 gold) a +0 battleaxe (156 gold) a +0 short sword (72 gold) a +1 trident of protection (268 gold) a +0 giant spiked club (45 gold) a +0 long sword (84 gold) a +0 hand crossbow (84 gold) a +0 war axe (84 gold) a +0 hunting sling (36 gold) [Shop] Kumam's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Syudop's Magic Scroll Shop a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of remove curse (45 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) a scroll of blinking (112 gold) [Shop] Tohyasme's Distillery 2 potions of invisibility (208 gold) a potion of brilliance (52 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of lignification (39 gold) 2 potions of heal wounds (130 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) a potion of flight (39 gold) 2 potions of heal wounds (130 gold) a potion of heal wounds (65 gold) a potion of flight (39 gold) (0, 0, D:11) a poisoned needle (2, -6, D:11) a +0 blowgun a +0 dagger 9 poisoned needles a stone (3, -6, D:11) a +0 short sword a stone (3, -2, D:11) 2 stones (3, 0, D:11) a stone (25, -13, D:11) a +0 morningstar (56, 35, D:11) 11 poisoned needles (63, 15, D:11) a box of beasts Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club (7, 14, D:12) a cursed -1 whip (unseen) (13, 17, D:12) 7 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +1 hand axe of chopping (8, -2, Lair:1) a water moccasin skeleton a water moccasin skeleton (8, 0, Lair:1) a water moccasin skeleton (15, 8, Lair:1) a death yak corpse a death yak corpse