Dungeon Crawl Stone Soup version 0.25-a0-471-g78e40d7af6 (webtiles) character file. Game seed: 3424565891029062845, levelgen mode: deterministic 8 Eurus the Conjurer (level 2, 13/19 HPs) Began as a Mummy Conjurer on Feb 6, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (279 turns). Eurus the Conjurer (Mummy Conjurer) Turns: 279, Time: 00:00:54 Health: 13/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of remove curse {unknown} c - a scroll of identify {unknown} Skills: + Level 1.8 Dodging + Level 1.5 Stealth + Level 2.9 Spellcasting + Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A b - Searing Ray Conj ##.... 8% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 71% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 71% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The goblin shouts! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin The magic dart hits the goblin. The goblin is severely wounded. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin (severely wounded) The magic dart hits the goblin. You kill the goblin! You have reached level 2! Memorise Searing Ray, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# .# #.# ##########.# #.# #..........#. #†# #........... #.# #.........# #.# #........# ..... #.# #........# ..... #.# #......†.## #..... #.###..@......###...... #######.##.#................. #.....>...##..###.........# #.#####.##.#.## ##.......# #.# #.###..# #...<...# #.# #.# #..## ##.......## #.# #.# #...###.(.......# #.## #.# ##................. #..# #.# #........###...... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eurus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 275 | D:1 | Reached XP level 2. HP: 13/19 MP: 0/5 279 | D:1 | Learned a level 2 spell: Searing Ray 279 | D:1 | Quit the game Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid, minmay_tall_x Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 19 Armor: Robe || 4 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------