Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3166 (webtiles) character file. Game seed: 14390445163178628087, levelgen mode: deterministic 4 Eurus the Conjurer (level 1, 13/13 HPs) Began as a Mummy Conjurer on Feb 7, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:44 (244 turns). Eurus the Conjurer (Mummy Conjurer) Turns: 244, Time: 00:00:44 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 4/4 EV: 12 Int: 14 God: Gold: 4 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 dagger Armour a - a +0 robe (worn) Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.7 Spellcasting + Level 3.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Flash Conj/Hex #..... 32% 3 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Iskenderun's Mystic Bla Conj/Tloc #....... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. Things that are here: a +0 club; a goblin corpse You see here a stone. Found 14 gold pieces. Things that are here: a +0 dagger; a stone Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. b - a +0 dagger Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####..##.!...........### #.......)##.⌠.♣.⌠.♣.⌠.## ######....#...........# #.################ #.# #.# #)# .###.#(###### ..........@..# #.###.#........... ..............# ###............. ##.........#$# ##.#####..... #.# #.#.# #. .#.. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eurus the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 244 | D:1 | Quit the game Levels and vault maps discovered: D:1: mainiacjoe_arrival_reflecting_pool, layout_loops_corners, serial_bayou_lagoon_b Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 7 Dodge: Dodged || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------