Eurus Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 22, D:1) a +0 robe (6, 11, D:1) a +0 mace (8, -7, D:1) a +0 club (9, -7, D:1) a cursed -1 club (10, 24, D:1) a +0 short sword (10, 28, D:1) a stone (16, 36, D:1) 13 sling bullets (21, 25, D:1) a +0 ring mail (22, 34, D:1) a +0 short sword (23, 18, D:1) a +0 ring mail (23, 29, D:1) 21 stones (28, 30, D:1) 19 bolts (31, 0, D:1) a +0 buckler (32, 31, D:1) a +0 club a +0 short sword (37, 19, D:1) a cursed -1 club (38, 41, D:1) 16 stones (46, -1, D:1) a +0 short sword Level 2 of the Dungeon (15, -25, D:2) a +0 war axe a +0 leather armour (16, -6, D:2) 19 stones (20, 6, D:2) a cursed -2 short sword (25, 4, D:2) a cursed -1 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 1, D:3) a +0 ring mail (1, 11, D:3) a +0 club (2, -3, D:3) a +0 club (6, 5, D:3) 12 stones (7, 5, D:3) a +0 dagger (8, -9, D:3) a stone (9, -7, D:3) 18 stones a +0 dagger a +0 hunting sling (10, -6, D:3) 20 stones (14, 8, D:3) a +0 robe (14, 18, D:3) 18 stones (20, -6, D:3) a +0 short sword (22, -7, D:3) a +0 dagger (22, -4, D:3) a +0 leather armour (23, -30, D:3) a +0 scale mail (25, -30, D:3) a +0 hand axe (27, -22, D:3) a +0 ring mail (28, -13, D:3) a +0 ring mail a cursed -1 flail a +0 robe a +0 dagger a +0 dagger (29, 11, D:3) a +0 club (30, 7, D:3) 3 stones (30, 8, D:3) a stone (31, 5, D:3) a stone (31, 11, D:3) a +0 hand axe a +0 ring mail (36, 5, D:3) 17 stones a +0 hunting sling a +0 club (44, -12, D:3) Sif Muna's Handbook of Intoxication Spells Type Level Known a - Sting Transmutation/Poison 1 no Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, 15, D:4) a +0 trident 5 boomerangs a +0 ring mail (11, -16, D:4) a +0 dagger a +0 robe (12, -15, D:4) a +0 falchion (21, -4, D:4) a +0 club (22, -12, D:4) a +2 vorpal mace (23, -11, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 16 stones (2, -6, D:5) a +1 shortbow of flaming (6, -16, D:5) a +1 short sword of holy wrath a +0 leather armour (7, -16, D:5) a +0 dagger a cursed +0 robe (8, -13, D:5) a +0 hand axe (10, -4, D:5) 17 stones (13, -30, D:5) a +0 chain mail (18, 10, D:5) a +0 whip (23, -21, D:5) 21 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, 4, D:6) 10 bolts (5, 15, D:6) 12 sling bullets (12, 17, D:6) a +0 dagger (13, 20, D:6) a +0 robe (15, 0, D:6) 21 stones (20, -8, D:6) a +0 chain mail a +0 halberd (25, 30, D:6) a +0 club (38, 30, D:6) a +0 robe (39, 30, D:6) 19 stones (46, 12, D:6) a +0 flail Level 7 of the Dungeon [Shop] Ompaegat's Assorted Antiques a +0 shortbow (78 gold) a scroll of noise (26 gold) a scroll of teleportation (78 gold) a +0 flail (91 gold) a wand of flame (14) (208 gold) a +0 vorpal arbalest (226 gold) a +1 shortbow of freezing (322 gold) an uncursed ring of see invisible (390 gold) an uncursed staff of wizardry (650 gold) a +0 ring mail (104 gold) [Shop] Esaag's Antique Armour Shop a cursed +0 helmet (87 gold) a +0 helmet (112 gold) a +2 centaur barding (875 gold) a +0 plate armour (575 gold) a +2 robe of positive energy (367 gold) a +0 robe (17 gold) a +0 naga barding (575 gold) [Shop] Okirreh's General Store a scroll of immolation (52 gold) 3 large rocks (31 gold) a scroll of remove curse (45 gold) a scroll of fear (52 gold) 10 sling bullets (75 gold) a cursed +0 ring mail (15 gold) a scroll of remove curse (45 gold) 13 sling bullets (97 gold) a ration (75 gold) a book of Burglary (1125 gold) 19 bolts (57 gold) the +1 robe of the Vaults {rN+ rCorr Str-5 Dex+2} (243 gold) It affects your strength (-5). It affects your dexterity (+2). It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will increase by 3 (10 -> 13). a +0 ring mail (60 gold) [Shop] Muryx's Magic Scroll Emporium a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of teleportation (42 gold) a scroll of fog (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of blinking (105 gold) a scroll of blinking (105 gold) a scroll of identify (28 gold) a scroll of immolation (49 gold) [Shop] Afemuost's Armour Shoppe a +0 robe (10 gold) a +3 ring mail of magic resistance (390 gold) a +1 ring mail of cold resistance (240 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) a +0 scale mail (60 gold) the cursed +0 ring mail "Woloih" {rF+ Regen+ Int+4} (351 gold) It affects your intelligence (+4). It protects you from fire. It increases your rate of regeneration. If you switch to wearing this armour, your AC will increase by 5 (10 -> 15). It has a curse placed upon it. a +0 chain mail (67 gold) a +0 ring mail (60 gold) (6, -4, D:7) a +0 long sword (7, 22, D:7) a +0 dagger (9, 33, D:7) an uncursed ring of stealth an uncursed ring of stealth an uncursed ring of protection from fire (16, -5, D:7) a +0 leather armour (20, 9, D:7) a +0 scale mail (31, -10, D:7) a +0 spear (36, 5, D:7) 13 stones (36, 15, D:7) a cursed -1 club (39, 19, D:7) a +0 dagger (48, -2, D:7) a +0 dagger (50, -10, D:7) a +0 long sword (55, -28, D:7) a +0 longbow (58, -18, D:7) 18 bolts (60, -24, D:7) a +0 robe Level 8 of the Dungeon [Shop] Tadueper's Antique Weapon Shoppe the +7 dagger "Giantbane" {vorpal, *Corrode rF- Str+7 Dex+4} (1443 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+4). It makes you vulnerable to fire. It may corrode you when you take damage. the +8 shortbow of the Boiling Point {venom, rElec rN++ Int+3} (1934 gold) It poisons the ammo it fires. It affects your intelligence (+3). It insulates you from electricity. It greatly protects you from negative energy. a +0 club (26 gold) a +0 short sword (78 gold) a +0 battleaxe (169 gold) a +2 bardiche of venom (592 gold) the +10 great mace of Ihaf {elec, +Rage Str-5 Int+2 Dex+9} (2321 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-5). It affects your intelligence (+2). It affects your dexterity (+9). It lets you go berserk. a +0 trident (91 gold) a +4 hunting sling (611 gold) a +0 hand axe (78 gold) a +0 scimitar (104 gold) a +0 mace (78 gold) a +0 scimitar (104 gold) the +9 falchion of the Six Demons {freeze, rPois rC+ MR- Dex+4} (1892 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (0, 0, D:8) a +0 robe (3, -35, D:8) a +0 dire flail (3, -16, D:8) a +0 falchion (14, -32, D:8) 14 sling bullets (15, -11, D:8) a +0 giant club (15, -10, D:8) a scroll of immolation (19, -1, D:8) a +0 flail (28, -6, D:8) a +2 chain mail of cold resistance (32, 0, D:8) a +0 quarterstaff (46, -10, D:8) a scroll of random uselessness (46, 2, D:8) a +0 mace (47, 2, D:8) a +0 plate armour a +0 hand axe (48, 2, D:8) a +0 mace (48, 4, D:8) a +0 chain mail a +0 club (55, -11, D:8) a +0 giant spiked club Level 9 of the Dungeon [Shop] Aska Gihinn's Antique Armour Boutique a +1 kite shield of protection (478 gold) the +0 scale mail of Indemnity {*Slow +Inv Dex+5} (664 gold) It affects your dexterity (+5). It lets you turn invisible. It may slow you when you take damage. If you switch to wearing this armour, your AC will increase by 6 (10 -> 16). a +0 ring mail (116 gold) a +0 leather armour (58 gold) the +3 ring mail of an ossuary {+Blink Str+2} (1078 gold) It affects your strength (+2). It lets you blink. If you switch to wearing this armour, your AC will increase by 8 (10 -> 18). a +2 scale mail of magic resistance (609 gold) a +0 robe (20 gold) a +0 helmet (130 gold) (14, -21, D:9) a +0 hand axe (16, -55, D:9) a +0 flail (23, -20, D:9) a +0 leather armour a +0 whip (23, -19, D:9) a +0 ring mail a +0 war axe (23, -18, D:9) a +0 dagger (24, -19, D:9) a +0 robe a +0 dagger (33, -29, D:9) a +0 flail a +0 flail (33, -15, D:9) a +0 war axe (37, -29, D:9) a cursed +0 robe a +0 dagger (37, -28, D:9) a +0 robe a +0 dagger (39, -27, D:9) a +0 flail (44, 1, D:9) a +0 long sword (53, -34, D:9) 16 poisoned darts (57, -27, D:9) 9 stones (58, -33, D:9) a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a ration (5, 7, D:10) a +0 trident (13, 11, D:10) a +0 ring mail a +0 whip an orc skeleton (14, 11, D:10) a +0 leather armour a +0 mace a +0 dagger a +0 robe (16, 10, D:10) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 pair of boots (11, -16, Lair:1) 22 stones (20, -34, Lair:1) 5 large rocks Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 sling bullets (2, -16, Lair:2) a ration (4, 4, Lair:2) 13 gold pieces (10, 2, Lair:2) a +0 robe