Everild Level 1 of the Dungeon (15, 2, D:1) a +0 club (-3, 5, D:1) a +0 club (25, 5, D:1) a +0 whip (5, 6, D:1) 8 needles of confusion (2, 9, D:1) a +0 whip (20, 9, D:1) a +0 club (-21, 17, D:1) a +0 short sword (37, 21, D:1) a +0 short sword (5, 28, D:1) 20 arrows (37, 28, D:1) a +0 club (-1, 31, D:1) a stone (0, 32, D:1) a stone a +0 whip (9, 41, D:1) a +0 club (2, 42, D:1) 3 stones a +0 short sword (1, 44, D:1) a stone (0, 45, D:1) a stone (21, 45, D:1) 17 arrows (0, 52, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (-34, 7, D:2) 15 arrows of flame (-30, 9, D:2) a +0 club (-22, 10, D:2) a stone (-21, 10, D:2) a stone (-20, 10, D:2) a stone (-7, 12, D:2) 2 stones a +0 club (8, 13, D:2) a +0 club (-6, 16, D:2) a stone (-6, 17, D:2) a stone (1, 17, D:2) a rat corpse (skeletalised by now) (14, 17, D:2) 15 stones (-28, 18, D:2) 22 stones (-7, 18, D:2) a stone (1, 21, D:2) a +0 dagger (11, 23, D:2) a +0 club (-23, 24, D:2) 16 silver sling bullets (-22, 26, D:2) a +0 club (1, 27, D:2) 13 arrows (-7, 32, D:2) a +0 spear (-6, 34, D:2) a +0 leather armour (16, 43, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) 10 stones (-2, 2, D:3) a +0 dagger (11, 8, D:3) an uncursed ring of positive energy (1, 12, D:3) 2 potions of ambrosia (24, 26, D:3) 18 stones (9, 27, D:3) an adder corpse a rat corpse (11, 38, D:3) a +0 ring mail (12, 39, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 11 gold pieces (5, 0, D:4) 18 arrows (5, 2, D:4) 8 poisoned needles (-10, 22, D:4) the ring of Qeodweha {rC+ MR+ Int+2} [ring of protection from cold] It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. (-6, 24, D:4) 10 gold pieces (-2, 26, D:4) a +0 dagger (unseen) (8, 27, D:4) a wand of fireball (5) (10, 29, D:4) 11 gold pieces