Everild Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 5, D:1) a +0 mace (32, 6, D:1) a +0 club (29, 7, D:1) a +0 robe (26, 10, D:1) a stone a +0 dagger (6, 12, D:1) a +0 club (26, 12, D:1) a +0 club (1, 13, D:1) a +0 ring mail (27, 13, D:1) a +0 whip (18, 18, D:1) a +0 dagger (3, 19, D:1) a +0 club (21, 22, D:1) a stone (24, 28, D:1) 17 sling bullets (29, 32, D:1) a +0 leather armour Level 2 of the Dungeon (2, 5, D:2) a +0 hand axe a worm corpse (-40, 7, D:2) 10 sling bullets (-19, 11, D:2) 16 stones (-1, 11, D:2) a +0 club (20, 11, D:2) a +0 dagger (-6, 12, D:2) 15 stones (-12, 13, D:2) a +0 club (-19, 14, D:2) a +0 ring mail (-19, 19, D:2) a +0 quarterstaff (-16, 19, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (-17, 27, D:2) a +0 short sword a kobold corpse (skeletalised by now) (-15, 27, D:2) a stone (-11, 27, D:2) a stone (-10, 27, D:2) a stone (-9, 27, D:2) 2 stones (-6, 27, D:2) a +0 short sword a stone (-17, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 35, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a scroll of identify