Everild Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (-14, 2, D:1) a +0 club a bat corpse (skeletalised by now) (-21, 5, D:1) a +0 hunting sling (16, 5, D:1) 3 stones (19, 6, D:1) a +0 club (20, 9, D:1) a stone (21, 9, D:1) a stone (36, 12, D:1) a +1 dagger of protection (-6, 14, D:1) 19 stones (-6, 15, D:1) a +0 spear (-7, 19, D:1) a +0 club (44, 19, D:1) a +0 dagger (28, 27, D:1) a cursed -1 club (0, 33, D:1) a +0 club (15, 34, D:1) a +0 club (16, 36, D:1) a +0 hand axe (-7, 37, D:1) a +0 dagger (-19, 44, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 46, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +1 mace of protection (-4, 11, D:2) a scroll of enchant armour (1, 11, D:2) a +0 cloak (4, 11, D:2) a scroll of identify (-8, 21, D:2) a hobgoblin corpse (-5, 21, D:2) a +0 club a +0 dagger a hobgoblin corpse (-2, 21, D:2) a +0 robe the human corpse of Jessica (-2, 22, D:2) a +0 club (-15, 25, D:2) 22 stones