Everild Level 1 of the Dungeon (0, 0, D:1) a cursed -1 whip (5, 4, D:1) 7 tomahawks of dispersal (-13, 12, D:1) a scroll of random uselessness (-26, 18, D:1) a +0 chain mail (-9, 22, D:1) a giant newt corpse (-6, 22, D:1) a stone (10, 22, D:1) a rat corpse (skeletalised by now) (-27, 24, D:1) 21 sling bullets (9, 25, D:1) a +0 hand axe (18, 25, D:1) a +0 robe (-1, 29, D:1) a +0 hat (8, 32, D:1) 23 bolts (6, 48, D:1) a hobgoblin corpse (skeletalised by now) (2, 49, D:1) 17 stones (-8, 56, D:1) a +0 dagger (-7, 56, D:1) a goblin corpse (skeletalised by now) (-8, 62, D:1) 7 javelins (-6, 62, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 mace of protection (52, 5, D:2) a +0 leather armour (21, 10, D:2) a +0 ring mail (15, 11, D:2) a +0 club (50, 11, D:2) a hobgoblin corpse (50, 13, D:2) a +0 plate armour (49, 15, D:2) a giant gecko corpse (13, 17, D:2) a +0 ring mail (14, 17, D:2) 19 stones (48, 31, D:2) a bat corpse (40, 32, D:2) a cursed +0 leather armour