EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -13, D:1) a +0 hand axe (14, 20, D:1) 25 stones (17, -20, D:1) a +0 dagger (24, 13, D:1) 21 stones (30, -2, D:1) a +0 club (32, 15, D:1) a +0 dagger (40, 12, D:1) 19 stones (41, 27, D:1) a +0 dagger (44, 7, D:1) a stone (44, 9, D:1) a +0 dagger (54, -3, D:1) 13 stones Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (2, -33, D:2) 14 stones (8, -45, D:2) a +0 club (12, 16, D:2) 17 sling bullets (21, -35, D:2) 11 stones (23, -32, D:2) a +0 ring mail (25, -40, D:2) 21 bolts (25, 9, D:2) a +0 club (36, -34, D:2) a +0 club (38, -1, D:2) a +0 dagger (39, 0, D:2) a +0 dagger a +0 robe (43, -44, D:2) a +0 dagger (46, -1, D:2) a +0 short sword (46, 10, D:2) 27 bolts (47, 7, D:2) a +0 club (60, -31, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 13, D:3) a stone (2, 14, D:3) a stone (2, 16, D:3) a stone (2, 17, D:3) a stone (2, 20, D:3) a +0 dagger (3, 14, D:3) a stone (7, 8, D:3) 2 stones (7, 21, D:3) a poisoned needle (8, 19, D:3) a +0 scale mail a +0 short sword (8, 21, D:3) a +0 hand axe (9, 12, D:3) a +0 scale mail (9, 14, D:3) 2 stones (10, 24, D:3) a poisoned needle (11, 15, D:3) a +0 flail (11, 28, D:3) a +0 blowgun a +0 dagger 7 poisoned needles (21, 7, D:3) a +0 club (31, 19, D:3) a +0 arbalest (38, 20, D:3) a +0 robe (47, 32, D:3) a +0 club (54, 6, D:3) a +0 robe Level 4 of the Dungeon (2, -19, D:4) a cursed +0 whip (15, 8, D:4) a +0 dagger (18, -10, D:4) a +0 club (33, -26, D:4) a cursed -1 leather armour (33, -7, D:4) a +0 club (36, 9, D:4) a poisoned needle (41, -12, D:4) a +0 dagger (42, -6, D:4) a +0 club (43, -9, D:4) a +0 club a +0 animal skin a +0 helmet a +0 dagger (51, -24, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 dagger of flaming (3, 13, D:5) 12 gold pieces (7, 34, D:5) a scroll of random uselessness (20, -5, D:5) a +0 robe a +0 whip (31, -9, D:5) a +0 spear (32, -9, D:5) a throwing net a +0 whip (39, -11, D:5) 22 sling bullets Level 6 of the Dungeon [Shop] Tumaqim's Distillery a potion of invisibility (96 gold) a potion of might (48 gold) 2 potions of invisibility (192 gold) a potion of lignification (36 gold) a potion of heal wounds (60 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of flight (36 gold) (0, 0, D:6) a +0 short sword (2, -1, D:6) a +0 ring mail a +0 falchion a +0 robe a +0 dagger (2, 3, D:6) a +0 spear (3, 4, D:6) a +0 whip (6, 7, D:6) a throwing net (8, -11, D:6) a +0 club (13, 3, D:6) 23 arrows (13, 7, D:6) 2 potions of mutation the +7 hand axe "Faiwoema" {protect, Dex+2} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+2). a +0 spear (15, -9, D:6) 8 curare-tipped needles (17, -7, D:6) a +0 giant spiked club (17, -2, D:6) 16 poisoned needles (17, 6, D:6) a +1 whip of freezing (21, 17, D:6) a +0 dagger a +0 robe (31, -27, D:6) a +0 cloak (31, 13, D:6) a +0 hand axe a +0 ring mail (33, 14, D:6) a cursed -2 mace a +0 dagger (40, -27, D:6) 15 sling bullets (48, 7, D:6) a +0 giant spiked club (56, -16, D:6) 10 bolts Level 7 of the Dungeon (0, 0, D:7) a +0 flail (11, 21, D:7) 13 stones (14, 22, D:7) a +0 flail an orc skeleton (15, 0, D:7) a hippogriff corpse (18, -8, D:7) a +0 hand axe (21, 15, D:7) a +0 robe a +0 dagger (23, -13, D:7) a +0 leather armour (25, 20, D:7) a tomahawk (26, 19, D:7) 2 tomahawks (27, -12, D:7) +0 ice dragon scales (29, 12, D:7) a tomahawk (34, 9, D:7) a cursed -1 flail (37, 5, D:7) 17 bolts