EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -27, D:1) a +0 club (9, 0, D:1) a +0 club (13, -27, D:1) 12 gold pieces (14, -26, D:1) 10 gold pieces (25, 1, D:1) a +0 dagger (44, -27, D:1) 3 large rocks (54, -3, D:1) a +0 club (54, 3, D:1) a +0 short sword (55, -16, D:1) a +0 dagger (60, -20, D:1) a +0 whip Level 2 of the Dungeon (1, -51, D:2) a +0 dagger (2, -9, D:2) a +0 dagger a +0 hunting sling (8, -40, D:2) a +0 whip (11, -50, D:2) a +0 club a +0 hunting sling (13, -11, D:2) a +0 whip (20, -38, D:2) 24 bolts (26, -4, D:2) a +0 dagger (42, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (1, 12, D:3) a +0 leather armour (1, 22, D:3) a +0 dagger (5, 23, D:3) a +0 hand axe (8, -10, D:3) a +0 cloak (8, 11, D:3) a tomahawk (9, -8, D:3) a +0 leather armour (9, 11, D:3) a tomahawk (11, 13, D:3) a +0 leather armour a +0 leather armour a +0 trident (11, 21, D:3) a +0 dagger a +0 robe (13, 13, D:3) a tomahawk (18, 13, D:3) 4 tomahawks (24, -13, D:3) a +0 quarterstaff (27, -27, D:3) 24 arrows (39, 9, D:3) a cursed -2 club (39, 15, D:3) a +0 club (44, 9, D:3) a +0 ring mail (47, -25, D:3) a +0 club (57, -18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 robe of Absolutism {*Contam rC+ Str-5 Dex+6} It affects your strength (-5). It affects your dexterity (+6). It protects you from cold. It causes magical contamination when unequipped. (4, 2, D:4) a scroll of identify (12, -3, D:4) 14 arrows (16, -6, D:4) 21 arrows (17, -6, D:4) a +0 chain mail