EvilAshe Level 1 of the Dungeon (1, 0, D:1) 9 stones (4, -3, D:1) a +1 mace of crushing (5, -19, D:1) a stone (8, -19, D:1) a +0 club (8, 10, D:1) a +0 leather armour (12, -19, D:1) a stone (13, -19, D:1) a stone (14, -34, D:1) a +0 ring mail (14, -30, D:1) a +0 spear (15, 5, D:1) a +0 dagger (29, 14, D:1) a stone (31, 14, D:1) a stone (32, -17, D:1) a +0 dagger (32, 14, D:1) a stone (36, 25, D:1) a +0 dagger (38, 8, D:1) 3 stones a +0 dagger (50, -25, D:1) a +0 club (56, -17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -3, D:2) a +0 leather armour (5, 12, D:2) a +0 dagger a +0 club (8, 9, D:2) a +0 ring mail (10, -12, D:2) a +0 mace (10, 12, D:2) a +0 club (16, 14, D:2) 15 stones (24, 0, D:2) a +0 hand axe (unseen) (26, 1, D:2) a +0 mace (27, 9, D:2) 9 stones (31, -12, D:2) 30 stones (32, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 22 arrows (2, -8, D:3) a +0 mace a +0 ring mail a +0 club a +0 flail (11, -37, D:3) 17 stones (11, -34, D:3) 5 tomahawks (14, -29, D:3) a +0 club (14, -10, D:3) a +0 whip (26, -4, D:3) a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger a +0 ring mail a +0 leather armour a +0 short sword (30, -17, D:3) a +0 falchion (32, -13, D:3) a +0 hand axe (33, -12, D:3) 20 stones (33, -10, D:3) a +0 mace (33, -8, D:3) 18 bolts (34, -4, D:3) a +0 dagger (35, -7, D:3) a +0 whip (unseen) (37, -7, D:3) a +0 dagger a +0 club (50, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 16 stones (3, 0, D:4) 15 arrows (5, 20, D:4) a +0 short sword 2 tomahawks a +0 dagger a +0 robe a +0 dagger a +0 robe (9, -9, D:4) a +0 blowgun (10, 18, D:4) a +0 club a +0 leather armour (10, 28, D:4) a cursed -2 giant spiked club (12, -12, D:4) a +0 club (12, -1, D:4) a +0 trident (13, 20, D:4) a +0 whip a +0 flail (17, 33, D:4) a +0 spear (18, 6, D:4) a +0 short sword (19, -10, D:4) a +0 ring mail (24, 6, D:4) a +0 large shield (24, 37, D:4) a +0 leather armour a +0 falchion (25, 4, D:4) an uncursed staff of earth (28, -3, D:4) a +0 ring mail (28, 24, D:4) a +0 leather armour a +0 dagger (29, 31, D:4) 22 arrows (30, -4, D:4) a +0 leather armour (31, 21, D:4) 18 stones (33, 21, D:4) a +0 dagger (34, 21, D:4) a +0 dagger a +0 hand axe of venom (36, 21, D:4) a +0 club 2 tomahawks of returning (37, 19, D:4) a tomahawk of returning a potion of berserk rage an uncursed amulet of faith (37, 20, D:4) a +0 club a +0 club (39, -10, D:4) a +0 leather armour (39, -7, D:4) a +0 giant club (42, 2, D:4) a +0 whip (44, 2, D:4) a cursed +0 robe a +0 dagger (45, 7, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) 23 arrows (4, 23, D:5) a +0 chain mail a +0 falchion (11, 32, D:5) 14 gold pieces (12, 8, D:5) a +0 rapier (14, -2, D:5) a +0 giant club (15, 23, D:5) the +9 staff of Olgreb {rPois} It protects you from poison. (15, 32, D:5) a +0 shortbow (15, 33, D:5) 21 bolts (19, -1, D:5) 17 arrows (20, 5, D:5) a wand of flame (30/48) (27, 31, D:5) a cursed +0 scale mail (29, -7, D:5) a +0 whip (30, 5, D:5) 19 sling bullets (31, 4, D:5) 9 gold pieces (31, 6, D:5) 8 gold pieces (33, 17, D:5) a +0 giant club (39, 4, D:5) a +0 ring mail (42, 8, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 16 stones (12, -26, D:6) 6 tomahawks (14, 4, D:6) a +0 club (15, 3, D:6) a +0 flail (16, -15, D:6) a +0 flail (21, -21, D:6) 25 stones (22, -12, D:6) an uncursed staff of summoning (22, -10, D:6) 9 gold pieces (23, -36, D:6) a +0 shortbow 10 arrows (23, -10, D:6) 3 gold pieces (24, -10, D:6) 21 gold pieces (25, -10, D:6) 16 gold pieces (26, -10, D:6) 23 gold pieces (32, -31, D:6) 18 stones (36, -6, D:6) a +0 mace (52, -7, D:6) a +0 mace (52, 5, D:6) a cursed -3 mace (53, -7, D:6) a +4 quarterstaff of chaos Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar (1, -5, D:7) a +0 arbalest (6, 0, D:7) a +0 ring mail a +0 dagger a +0 robe (7, 0, D:7) a +3 short sword of venom a +0 dagger a +0 robe (12, 2, D:7) 2 potions of degeneration an uncursed amulet of the gourmand (14, -30, D:7) a +0 scale mail (14, -29, D:7) a +0 leather armour a +0 club (14, -25, D:7) a +0 giant spiked club a +0 giant club (16, -34, D:7) a +0 leather armour a +0 dagger (17, -33, D:7) a +0 trident (17, -23, D:7) a +0 plate armour (17, 7, D:7) a +0 scale mail (21, -29, D:7) a +0 scale mail a cursed -2 club (26, -33, D:7) 29 stones (27, -28, D:7) a +0 quarterstaff (28, -19, D:7) 20 stones (41, -25, D:7) a +0 war axe (46, -29, D:7) 21 stones (47, 0, D:7) 2 stones (48, 0, D:7) a +0 whip 5 stones (49, 0, D:7) a stone (52, -6, D:7) a stone (54, -8, D:7) the +0 whip of Puypikk {flame, rN+ MR+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. Dithmenos disapproves of the use of such an item. 19 bolts (54, -4, D:7) a +0 whip 2 stones (55, -4, D:7) a +0 club 4 stones (56, -6, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 hand crossbow (4, 3, D:8) a +0 dagger a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (7, -23, D:8) a +0 club (12, -29, D:8) a +0 giant club a +0 giant club (16, -22, D:8) a +0 giant club (17, -20, D:8) a tomahawk (17, -18, D:8) a +0 flail a +0 whip a +0 chain mail a +0 club (18, -23, D:8) a tomahawk (40, -15, D:8) a +0 robe (still there?) a +0 robe (still there?) Level 9 of the Dungeon (0, 0, D:9) a +0 trident a +0 scale mail (0, 2, D:9) a +0 ring mail (3, 13, D:9) a +0 mace a +0 chain mail (6, -6, D:9) a +0 dagger a +0 robe (6, -3, D:9) a +0 trident (10, -11, D:9) a +0 dagger a +0 leather armour (10, -10, D:9) a +1 vampiric short sword a +0 chain mail a +0 dagger a +0 robe (10, -9, D:9) a +0 whip (11, -12, D:9) a cursed -3 whip a +0 blowgun 14 poisoned needles a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 robe (13, -16, D:9) a +0 dagger a +0 robe (13, -13, D:9) a +0 club (13, 17, D:9) a fan of gales (16, 26, D:9) 13 arrows a +0 shortbow (19, 7, D:9) 21 stones (22, 33, D:9) the cursed +1 trident of the Vestibule of Hell {flame, rElec rF- Dex+4 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (24, 7, D:9) 23 stones (25, 12, D:9) 13 stones (31, 18, D:9) a +0 whip (32, -18, D:9) a +0 dagger a +0 robe (33, 30, D:9) a +0 giant spiked club (37, 8, D:9) a +0 leather armour a +0 whip (39, 10, D:9) a +0 quarterstaff (40, 11, D:9) a +0 plate armour a +0 hand axe (40, 14, D:9) a +0 whip (43, 10, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a wand of lightning (5/15) (4, 24, D:10) a +0 falchion (10, 27, D:10) 6 poisoned needles (14, 27, D:10) 29 stones (15, 37, D:10) the cursed +2 hand axe of Annihilation {vamp, *Rage +Blink +Fly Str+8} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+8). It lets you fly. It lets you blink. It may make you go berserk in combat. It has a curse placed upon it. (18, 22, D:10) a cursed -1 flail the Ecumenical Temple Level 1 of the Lair of Beasts (3, 9, Lair:1) 18 poisoned needles (9, 9, Lair:1) 23 sling bullets (13, 4, Lair:1) a +1 robe of cold resistance an uncursed staff of cold (15, -11, Lair:1) a +1 falchion of slicing (21, 13, Lair:1) a scroll of amnesia (22, -17, Lair:1) 14 bolts (22, 13, Lair:1) a book of Callings a book of Minor Magic a book of Maledictions (22, 14, Lair:1) 2 potions of might (44, 25, Lair:1) a +0 mace (48, -24, Lair:1) an uncursed staff of summoning (49, 29, Lair:1) a potion of berserk rage Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of berserk rage (26, -33, Lair:2) 23 stones (28, -6, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (5, 52, Lair:3) a +0 great sword (7, 12, Lair:3) 8 bolts (9, 19, Lair:3) 20 stones (22, 12, Lair:3) 18 stones (23, 51, Lair:3) a potion of berserk rage (40, 52, Lair:3) 15 stones (43, 8, Lair:3) a +0 flail (48, 44, Lair:3) 22 stones (53, 11, Lair:3) 11 poisoned needles (53, 26, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a throwing net (3, -7, Lair:4) a water moccasin corpse (17, -8, Lair:4) 13 gold pieces (25, -10, Lair:4) 15 gold pieces (29, -1, Lair:4) 11 bolts (41, -11, Lair:4) a potion of might