EvilAshe Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 0, D:1) a +0 flail (3, 10, D:1) 18 sling bullets (6, -2, D:1) a +0 spear (13, 12, D:1) 19 stones (17, -4, D:1) a +0 club (18, -6, D:1) a +0 club (18, -5, D:1) a stone (21, 26, D:1) 15 sling bullets (23, -1, D:1) a stone (26, 13, D:1) a stone (27, 33, D:1) 12 stones (42, 28, D:1) a +0 whip (44, -2, D:1) 14 stones (44, 43, D:1) a +0 club (49, -2, D:1) a +0 club (49, 0, D:1) a +0 dagger a +0 animal skin a +0 helmet Level 2 of the Dungeon (8, 0, D:2) 23 stones (10, -4, D:2) 17 stones (15, -26, D:2) a +0 club (15, -5, D:2) 2 stones (15, -1, D:2) a stone (19, -2, D:2) a +0 club (20, -33, D:2) a +0 club (22, 0, D:2) a +0 halberd (24, -22, D:2) a book of Minor Magic (29, -31, D:2) 16 bolts (29, -25, D:2) a +0 club (29, -24, D:2) a cursed -1 mace (29, 6, D:2) 22 stones a +0 club a +0 hunting sling (30, -23, D:2) a +0 dagger (31, -26, D:2) a +0 club (32, -32, D:2) a +0 club (33, -28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (3, 23, D:3) a +0 dagger (4, 26, D:3) 21 sling bullets (9, -8, D:3) a +0 pair of gloves (24, 15, D:3) a +0 whip (30, -11, D:3) a +0 short sword (36, 13, D:3) a +0 leather armour (36, 29, D:3) 20 stones (36, 31, D:3) 12 stones (unseen) (38, 29, D:3) 20 stones (41, 6, D:3) a +0 club (41, 19, D:3) a +0 dagger (43, 15, D:3) a stone (43, 28, D:3) 3 stones Level 4 of the Dungeon [Shop] Houcot's Weapon Shoppe a +0 hand axe (42 gold) a +0 quarterstaff (56 gold) 27 stones (37 gold) a +0 falchion of slicing (91 gold) a +3 battleaxe of freezing (401 gold) a +0 whip (35 gold) a +2 falchion of slicing (231 gold) a +0 short sword (42 gold) a +0 quarterstaff (56 gold) a +3 morningstar of venom (305 gold) a +0 war axe (49 gold) 5 javelins (56 gold) a +1 quarterstaff of protection (165 gold) [Shop] Diklam's General Store the +12 hand axe of Harmony {chop, rElec rPois Int-5 Dex+5} (909 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+5). It insulates you from electricity. It protects you from poison. a potion of mutation (88 gold) a potion of berserk rage (55 gold) 10 stones (11 gold) a +0 short sword (33 gold) a scroll of identify (22 gold) a +0 scale mail (44 gold) a +0 ring mail (44 gold) a scroll of enchant weapon (82 gold) (0, 0, D:4) 12 stones a +0 whip (0, 1, D:4) a +0 whip (0, 3, D:4) 2 stones (0, 4, D:4) 3 stones (12, -17, D:4) 22 arrows (12, -4, D:4) a +0 whip (19, 23, D:4) 17 arrows (35, -15, D:4) a +0 club (44, 6, D:4) a +0 short sword (45, 7, D:4) a +0 whip an uncursed ring of positive energy (46, 4, D:4) a +0 flail a +0 club a +0 ring mail (49, -1, D:4) a +0 flail (49, 0, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) 17 arrows (2, 27, D:5) a +0 robe (7, 25, D:5) a +0 club (8, -2, D:5) a +0 trident (12, 34, D:5) a cursed +0 ring mail (13, 13, D:5) 12 gold pieces (14, 14, D:5) a scroll of fear (15, 15, D:5) 19 arrows (16, 0, D:5) a +0 giant club (17, 14, D:5) 25 stones (19, 12, D:5) 5 gold pieces (20, 12, D:5) 13 poisoned darts (23, 12, D:5) a +0 dagger (28, 2, D:5) a +0 club a +0 club (28, 7, D:5) a cursed -1 flail (29, 16, D:5) 18 arrows (35, -8, D:5) a +0 whip (35, -6, D:5) a +0 scale mail (42, 5, D:5) a +1 whip of freezing (43, -4, D:5) a +0 flail (46, -4, D:5) a +0 club (46, 7, D:5) 17 arrows (48, -4, D:5) a +0 war axe Level 6 of the Dungeon (20, 15, D:6) the +4 ring mail of Card Tricks {MR++} It affects your resistance to hostile enchantments. (24, -19, D:6) 21 stones (28, 0, D:6) 15 stones (29, -11, D:6) a +0 pair of gloves (56, 10, D:6) a +1 flail of protection Level 7 of the Dungeon (5, -15, D:7) a +0 pair of boots (5, -5, D:7) a +0 ring mail (7, -38, D:7) 2 stones (10, -38, D:7) a +0 whip (11, -38, D:7) a +0 hand axe (12, -38, D:7) a +0 whip (14, -39, D:7) 2 stones a +0 dagger (19, -24, D:7) a +0 chain mail a +0 halberd (21, -3, D:7) 6 javelins (25, -28, D:7) a stone (27, -19, D:7) a +0 leather armour a +0 mace (32, -42, D:7) a +0 spear (35, -39, D:7) 31 stones (44, -34, D:7) a +0 shortbow 20 arrows (44, -32, D:7) an arrow (45, -6, D:7) a +0 dagger (48, -15, D:7) a +0 club (50, -15, D:7) a +0 short sword a +0 robe a +0 dagger of draining (52, -4, D:7) a stone (53, -4, D:7) a stone (55, -15, D:7) a stone (55, -14, D:7) a stone (55, -10, D:7) a +0 robe a cursed -3 short sword (55, -8, D:7) a +0 falchion a boomerang of dispersal 3 stones a +0 dagger (58, -3, D:7) a +0 whip (58, 0, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +1 mace of distortion (1, 6, D:8) a +0 chain mail (7, -1, D:8) a +0 ring mail (11, 7, D:8) a +0 flail (unseen) (19, 14, D:8) a +0 ring mail (19, 16, D:8) 16 stones (24, 5, D:8) a +0 ring mail (25, -22, D:8) a +0 rapier (26, -3, D:8) a +2 dagger of holy wrath a +0 robe (28, -2, D:8) a +0 leather armour a +0 dagger (28, 18, D:8) 13 gold pieces (35, -3, D:8) 15 gold pieces (37, 7, D:8) a scroll of amnesia (41, -8, D:8) 17 gold pieces Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (0, 20, D:9) a +0 giant spiked club (6, 5, D:9) a +0 giant spiked club (7, 24, D:9) a +0 trident (15, -14, D:9) a wyvern corpse (skeletalised by now) (21, 2, D:9) a +0 dagger (21, 26, D:9) an arrow (22, 0, D:9) a book of Minor Magic (24, 26, D:9) a +0 shortbow 11 arrows (26, -23, D:9) a +0 chain mail (33, 5, D:9) 9 stones (34, 16, D:9) 4 boomerangs (37, -23, D:9) a +0 ring mail (55, 27, D:9) a +0 war axe (59, 2, D:9) a cursed +0 leather armour a +0 giant spiked club