EvilAshe Level 1 of the Dungeon (0, 0, D:1) 27 sling bullets (1, 3, D:1) a +0 club (25, 17, D:1) a +0 ring mail (29, 10, D:1) a +0 whip (32, 18, D:1) a +0 whip (48, 33, D:1) 29 bolts (52, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (4, 9, D:2) a +0 falchion (6, 8, D:2) 12 bolts (8, -6, D:2) a +0 ring mail (15, 11, D:2) a +0 short sword (18, 26, D:2) a +0 whip (23, 50, D:2) a +0 dagger (38, 52, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +2 helmet (14, -3, D:3) a +0 short sword (15, -3, D:3) a +0 trident a +0 ring mail (21, 30, D:3) a +0 spear (21, 31, D:3) a +0 robe (21, 33, D:3) a +0 dagger (22, 16, D:3) a +0 dagger a +0 robe (24, 15, D:3) a +0 club (29, 37, D:3) a +0 short sword (30, 37, D:3) a +0 hand axe a +0 leather armour (32, 11, D:3) a +0 short sword (42, 25, D:3) a +0 mace (46, 29, D:3) a +0 club (50, 27, D:3) a wand of random effects (16) (56, -3, D:3) a +0 robe (57, 31, D:3) a +0 club (59, -3, D:3) a +0 leather armour (67, 4, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ucluinuy's Antique Weapon Shop a +2 great sword of holy wrath (545 gold) a +0 flail (80 gold) a +0 trident (80 gold) a +0 dagger (46 gold) a +0 fustibalus (345 gold) the +9 whip "Boagut" {slash, *Rage +Blink Dex+7} (1731 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+7). It lets you blink. It may make you go berserk in combat. a +0 mace (69 gold) a +0 dagger (46 gold) a +1 spear of piercing (264 gold) a cursed -1 falchion (2 gold) a +0 hand axe (69 gold) (0, 0, D:4) a +0 giant club (11, 13, D:4) a +0 ring mail (27, 0, D:4) 2 atropa-tipped darts (36, 9, D:4) a +0 hand axe (37, 38, D:4) a +0 short sword (43, 2, D:4) 7 boomerangs (48, 32, D:4) a +0 club (52, 0, D:4) a +0 mace (57, 5, D:4) a +0 club (57, 8, D:4) a +0 club (58, 9, D:4) a +0 club (58, 11, D:4) a +0 dagger a +0 hunting sling (58, 13, D:4) a cursed +0 helmet a +0 animal skin a +0 club (59, 11, D:4) a +0 hunting sling a +0 club Level 5 of the Dungeon [Shop] Qurhek's Distillery a potion of might (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) 2 potions of mutation (192 gold) a potion of heal wounds (60 gold) a potion of agility (48 gold) a potion of might (48 gold) a potion of invisibility (96 gold) a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of curing (36 gold) (1, -32, D:5) a +0 dagger (2, -7, D:5) 16 arrows (3, -45, D:5) a +0 chain mail (22, -7, D:5) a +0 scale mail a +0 club (24, -14, D:5) 2 potions of degeneration {!q!d} (31, -10, D:5) a +0 battleaxe of flaming a +2 robe of magic resistance (32, -22, D:5) 8 boomerangs (32, -20, D:5) a +0 ring mail (34, -24, D:5) a +0 mace (38, -14, D:5) a +0 dagger (48, -3, D:5) a +2 hand axe of flaming (49, -11, D:5) a +0 plate armour a +0 hand axe (51, -20, D:5) a +0 helmet (55, -6, D:5) a +0 robe a +1 dagger of freezing (55, 8, D:5) a +0 leather armour a +0 club (55, 10, D:5) a +0 scimitar a +0 chain mail a +0 robe a +0 dagger (56, -10, D:5) an uncursed amulet of guardian spirit (56, -9, D:5) a +0 ring mail a +0 rapier (60, -9, D:5) 12 poisoned darts Level 6 of the Dungeon (1, 3, D:6) a +0 club (2, -39, D:6) a +0 club (2, 4, D:6) a +0 whip (3, -45, D:6) a +0 robe (3, -42, D:6) a +0 glaive (5, -35, D:6) a +0 leather armour a +4 morningstar (15, -7, D:6) a +0 robe a +0 dagger (16, -9, D:6) a +0 dagger a +0 ring mail 2 boomerangs a +0 chain mail (22, -34, D:6) a poisoned dart (24, -36, D:6) a poisoned dart (25, -37, D:6) a +0 dagger (25, -35, D:6) a +0 dagger of speed a +0 robe Level 7 of the Dungeon (0, 0, D:7) 18 arrows (4, 20, D:7) a +0 dagger a +0 robe (5, 19, D:7) a +0 dagger a +0 robe (6, 15, D:7) a +0 dagger a +0 robe (6, 26, D:7) a cursed +0 giant club (8, 25, D:7) a +0 whip (24, -9, D:7) an uncursed ring of teleportation (24, 21, D:7) a +0 ring mail (31, 21, D:7) a +0 falchion (34, 17, D:7) a +0 giant club (36, -4, D:7) the +8 chain mail of a bailey {Dex+4} It affects your dexterity (+4). a +0 leather armour a +0 robe (37, -10, D:7) a +0 club (44, 4, D:7) 16 arrows (45, -9, D:7) a +0 club (unseen) (46, 16, D:7) a +0 robe (47, 0, D:7) a +0 quarterstaff (54, -1, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (7, -24, D:8) 3 arrows (14, -5, D:8) a +0 ring mail a +0 club (14, 4, D:8) a +0 short sword (14, 23, D:8) a +0 short sword (15, -30, D:8) a +0 hunting sling (15, -3, D:8) 21 arrows (16, -4, D:8) a +0 shortbow (25, 20, D:8) a +2 hand axe of chopping (35, -15, D:8) a potion of degeneration (35, -6, D:8) a potion of degeneration (36, -15, D:8) a potion of degeneration (36, -14, D:8) a potion of degeneration (40, -6, D:8) a +0 mace (45, -4, D:8) a +0 flail a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 21 arrows (6, 24, D:9) a +0 scale mail (9, 20, D:9) a +0 hand axe (9, 33, D:9) 28 bolts (11, 20, D:9) a +0 whip (12, 19, D:9) a +0 leather armour (13, 20, D:9) a +0 leather armour a +4 dagger of venom (16, 41, D:9) 17 arrows a +0 shortbow (16, 43, D:9) 2 arrows (16, 44, D:9) an arrow (22, 50, D:9) a +0 spear (24, 4, D:9) a +0 club (37, 11, D:9) a +0 hunting sling (38, 16, D:9) a +0 hand axe (43, 34, D:9) a +0 robe a +0 scimitar (44, 34, D:9) a +0 robe a cursed +0 hand axe a cursed +4 spear a +0 robe (45, 39, D:9) a +0 robe a +0 hand axe a +0 robe a cursed +2 dire flail (45, 40, D:9) a scroll of random uselessness (48, 18, D:9) a +0 dagger (unseen) (48, 19, D:9) a +0 dagger (still there?) Sif Muna's Disquisition on the Birds (still there?) Spells Type Level Known a - Shock Conjuration/Air 1 no (53, 25, D:9) a +0 leather armour (57, 40, D:9) a +0 giant club a +0 giant club (61, -1, D:9) a +2 naga barding Level 10 of the Dungeon [Shop] Kygoucaq's Antique Weapon Emporium a +0 club (22 gold) a +0 falchion (66 gold) a +3 morningstar of holy wrath (532 gold) a +0 dire flail (88 gold) the +8 trident of the Viper {speed, rPois Str+9 SInv} (1865 gold) Attacks with this weapon are significantly faster. It affects your strength (+9). It protects you from poison. It lets you see invisible. a +0 longbow (99 gold) a +0 hand axe (66 gold) (0, 0, D:10) a +0 falchion a +0 robe (0, 11, D:10) an uncursed ring of protection from magic (2, 7, D:10) 8 boomerangs (7, -2, D:10) 23 bolts (10, 6, D:10) a cursed +0 robe a +0 dagger (11, -13, D:10) a +0 war axe (16, -18, D:10) a +0 robe (17, -6, D:10) the ring "Luqogy" {*Drain rF- MR+++ Str+4 Stlth+} [ring of stealth] It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (22, -10, D:10) a +0 hand crossbow (23, 9, D:10) a sling bullet (26, -24, D:10) a +0 pair of boots (26, -10, D:10) a +0 club (28, 8, D:10) a sling bullet (32, 9, D:10) a +2 scimitar of flaming a +0 robe (37, 19, D:10) 4 sling bullets (37, 20, D:10) a sling bullet (38, 7, D:10) a +0 flail of protection a +0 hand axe of draining a +2 halberd of venom 6 javelins a +0 chain mail (42, -3, D:10) a +0 quarterstaff a +0 hunting sling 2 sling bullets a +3 leather armour of poison resistance (42, 10, D:10) a sling bullet (43, -3, D:10) a cursed +0 long sword a +0 leather armour a +0 shield 3 sling bullets (47, -32, D:10) a +0 giant club (56, -31, D:10) 27 arrows (58, 3, D:10) a +0 fustibalus Level 11 of the Dungeon (0, 0, D:11) an arrow (2, 0, D:11) an arrow (3, 0, D:11) an arrow (4, 0, D:11) an arrow (5, -35, D:11) a +0 giant club a +0 giant club (6, 0, D:11) a +0 shortbow 17 arrows (37, -21, D:11) 4 boomerangs of dispersal (37, -20, D:11) 4 boomerangs of dispersal {!f} (37, -19, D:11) 6 boomerangs of dispersal (38, 15, D:11) a +0 pair of boots (39, -1, D:11) a +0 robe a cursed +3 mace (44, -8, D:11) a +0 robe a +4 morningstar (46, 6, D:11) a +0 falchion (59, -11, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 flail (2, -1, D:12) a +0 short sword (2, 0, D:12) a +0 leather armour a +0 dagger a +0 ring mail (7, -26, D:12) a cursed -2 mace (16, -39, D:12) 2 potions of degeneration (17, -38, D:12) 2 potions of degeneration (17, -37, D:12) a +0 hand axe (18, -41, D:12) 2 potions of degeneration (18, -40, D:12) 2 potions of degeneration (18, -37, D:12) a +0 hand axe (18, -36, D:12) a +0 hand axe (18, -32, D:12) 2 potions of degeneration {!q!d} (18, 7, D:12) a +0 club a +0 chain mail a +0 dagger a +0 ring mail (19, -39, D:12) 2 potions of degeneration (19, -37, D:12) a +0 hand axe (20, -38, D:12) 2 potions of degeneration (20, -32, D:12) a +0 giant club (22, -5, D:12) 24 sling bullets (37, -18, D:12) 6 boomerangs (39, -33, D:12) a +0 short sword (40, -23, D:12) a +0 hand axe (43, -1, D:12) a +0 mace (44, -25, D:12) a +0 falchion (48, -13, D:12) 10 gold pieces (48, -6, D:12) 17 gold pieces (52, -25, D:12) a +0 robe a +1 dagger of venom (54, -15, D:12) a +0 club (56, -29, D:12) a cursed -1 mace (56, -8, D:12) a +0 robe a +1 dagger of electrocution a +0 giant spiked club (57, -27, D:12) a +0 mace (64, -33, D:12) a +0 falchion Level 13 of the Dungeon [Shop] Cihota's Antique Armour Shop the +1 leather armour "Myssen" {Str+3 Dex+2 SInv} (832 gold) It affects your strength (+3). It affects your dexterity (+2). It lets you see invisible. a +0 leather armour (58 gold) the +1 ring mail of the Hundredfold Curses {Regen+ Dex+2 SInv} (707 gold) It affects your dexterity (+2). It lets you see invisible. It increases your rate of regeneration. a +0 scale mail (116 gold) a +0 leather armour (58 gold) a +0 scale mail (116 gold) a +0 chain mail (130 gold) a +0 cloak (130 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 ring mail (116 gold) (0, 0, D:13) 15 poisoned darts (4, 19, D:13) a +0 helmet (19, -1, D:13) a +0 war axe (24, 2, D:13) a +0 ring mail (26, 17, D:13) a +0 spear (29, 5, D:13) a +0 long sword a +0 plate armour (30, 4, D:13) an arrow (30, 6, D:13) a +2 dagger of protection a +0 robe a +0 longbow 25 arrows (31, -5, D:13) a +0 chain mail (31, 6, D:13) an arrow (32, -19, D:13) 8 boomerangs (32, -6, D:13) a +0 dagger (unseen) (35, 7, D:13) 23 poisoned darts (36, -23, D:13) a +0 short sword (37, -24, D:13) a +0 short sword 5 large rocks (38, -4, D:13) a +0 morningstar (39, -15, D:13) a +1 battleaxe (unseen) the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 21 sling bullets (5, 21, Lair:1) 20 poisoned darts (8, -7, Lair:1) a +0 ring mail (13, -5, Lair:1) a +0 broad axe of chopping (35, 24, Lair:1) a lamp of fire (43, 2, Lair:1) a scroll of random uselessness (49, -6, Lair:1) 4 boomerangs Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 poisoned darts (31, 32, Lair:2) a +0 ring mail (40, 20, Lair:2) a +0 pair of gloves (45, 20, Lair:2) a +0 centaur barding (50, 5, Lair:2) a cursed +0 leather armour (51, 36, Lair:2) a cursed +0 leather armour (52, 27, Lair:2) 4 boomerangs (56, 13, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise {!r} (11, -5, Lair:3) 16 arrows (14, -22, Lair:3) 19 arrows (17, 17, Lair:3) 31 sling bullets (18, -28, Lair:3) a cursed +0 chain mail (19, 15, Lair:3) 20 sling bullets (26, -5, Lair:3) 19 arrows (26, -3, Lair:3) a potion of degeneration (27, -12, Lair:3) a +0 long sword (31, -31, Lair:3) a +0 club (43, 8, Lair:3) a +0 dagger (46, -5, Lair:3) a +0 scale mail (48, 20, Lair:3) 16 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) 19 sling bullets (4, -13, Lair:4) 25 arrows (6, -24, Lair:4) a +0 ring mail (36, -44, Lair:4) a +0 robe (36, 20, Lair:4) a +0 leather armour (39, 18, Lair:4) a +0 whip (60, -17, Lair:4) a +0 lajatang (67, -21, Lair:4) a +0 chain mail (70, -11, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (7, 4, Lair:5) a wand of random effects (13) (19, 45, Lair:5) a crystal ball of energy (26, 33, Lair:5) 20 bolts (38, 30, Lair:5) 16 arrows (48, 28, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (14, 3, Lair:6) a +0 chain mail (18, 14, Lair:6) a stone (20, 16, Lair:6) a +0 morningstar of freezing (21, 38, Lair:6) 13 arrows (24, 36, Lair:6) a +0 mace (28, 14, Lair:6) a +0 arbalest (29, 12, Lair:6) an uncursed staff of energy (29, 16, Lair:6) a +0 great sword (30, 35, Lair:6) a +0 whip (66, -9, Lair:6) a +0 club (71, -2, Lair:6) a +0 arbalest