Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2668540947837029329 6251 EvilAshe the Destroyer (level 10, -4/78 HPs) Began as a Demigod Conjurer on July 7, 2024. Slain by a centaur warrior ... wielding a +0 whip (9 damage) ... on level 10 of the Dungeon. The game lasted 00:43:45 (12808 turns). EvilAshe the Destroyer (Demigod Conjurer) Turns: 12808, Time: 00:43:46 Health: -4/78 AC: 8 Str: 14 XL: 10 Next: 36% Magic: 21/22 EV: 14 Int: 38 God: Gold: 491 SH: 0 Dex: 14 Spells: 0/19 levels left rFire + . . p - +7 staff of the Meek {protect, meekguard} rCold . . . (shield currently unavailable) rNeg . . . B - +0 steam dragon scales rPois . n - +0 helmet rElec . w - scarf {repulsion} rCorr . l - +0 pair of gloves SInv . t - +0 pair of boots Will +.... (no amulet) Stlth ++ d - ring of wizardry HPRegen 0.33/turn y - ring "Xeuc Goe" {rF+ Str+6 Int+6 Dex+2} MPRegen 0.18/turn %: repel missiles, wizardry (x1) @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 10 of the Dungeon. You visited 1 branch of the dungeon, and saw 10 of its levels. You collected 530 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons p - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 5 of the Dungeon) x - a +0 trident of protection Armour l - a +0 pair of gloves (worn) n - a +0 helmet (worn) t - a +0 pair of boots (worn) w - a scarf of repulsion (worn) B - +0 steam dragon scales (worn) Jewellery d - a ring of wizardry (left hand) s - a ring of flight v - a +6 ring of dexterity y - the ring "Xeuc Goe" (right hand) {rF+ Str+6 Int+6 Dex+2} (You found it on level 4 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. A - a ring of protection from cold C - a ring of fire F - a ring of magical power I - a ring of see invisible J - a ring of protection from fire Wands i - a wand of paralysis (2) E - a wand of iceblast (11) H - a wand of mindburst (1) L - a wand of digging (5) Scrolls a - 7 scrolls of teleportation c - 2 scrolls of torment {unknown} e - a scroll of revelation {unknown} f - a scroll of fear {unknown} g - a scroll of brand weapon j - a scroll of silence {unknown} m - 2 scrolls of fog o - a scroll of immolation {unknown} D - 4 scrolls of amnesia {unknown} G - a scroll of identify K - a scroll of enchant weapon {unknown} Potions b - 3 potions of magic h - a potion of haste k - 4 potions of curing q - a potion of invisibility r - a potion of attraction {unknown} u - 2 potions of lignification z - a potion of brilliance {unknown} Skills: + Level 4.0 Fighting + Level 5.9 Dodging - Level 1.7 Stealth + Level 5.4 Spellcasting - Level 9.1 Conjurations + Level 1.0 Necromancy + Level 2.6 Translocations - Level 3.5 Earth Magic - Level 6.4 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Borgnjor's Vile Clut Necr/Erth 13% N/A 14% 5 f - Fulminant Prism Conj/Alch 31% 3d15 1% 4 i - Iskenderun's Mystic Conj/Tloc 53% 2d11 1% 4 s - Searing Ray Conj 100% 2d8 1% 2 w - Passwall Erth 37% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 40% 1d6 1% 1 Ensorcelled Hibernation Hex/Ice 20% N/A 1% 2 Swiftness Air 10% N/A 4% 3 Manifold Assault Tloc 30% N/A 4% 4 Animate Dead Necr 18% N/A 9% 4 Summon Blazeheart Golem Fire/Summ 10% N/A 13% 4 Dispersal Tloc 15% N/A 52% 6 Death Channel Necr 9% N/A 75% 6 Summon Cactus Giant Summ 5% N/A 86% 6 Disjunction Tloc 15% N/A 100% 8 Dragon's Call Summ 5% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (0/1) D:7 Orc (0/2) D:9 Lair: D:8-11 Shops: D:4 ? Annotations: D:8 Gastronok D:9 3 runed translucent doors, molind's ghost, journeyman HuCj Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The centaur warrior shoots an arrow. The arrow closely misses you. Things that are here: a +0 trident; a +1 ring mail of positive energy Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Fulminant Prism (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - you Please select a wall. Okay, then. Unknown command. Casting: Passwall (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. The boulder beetle misses you. The boulder beetle stops rolling and uncurls. You begin to meditate on the wall. You continue meditating on the rock. The boulder beetle completely misses you. You continue meditating on the rock. The boulder beetle leaps! You continue meditating on the rock. The centaur warrior throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior throws a stone. The stone closely misses you. You finish merging with the rock. You start resting. A centaur warrior is nearby! The centaur warrior throws a stone. The stone misses you. The centaur warrior throws a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * You start resting. A centaur warrior is nearby! The centaur warrior unwields a +0 orcbow. The centaur warrior wields a +0 whip. The centaur warrior hits you with a +0 whip! You die... #..(#.......##..#...# #...####....# #....!. ##### ##...# ##..).. #...# #..... #...# #..... #...####..... #####...##....... ###..........#..... #.@.####[#####....c #c######.### #..... #.##.)c..B.###..... #.##.###.........## #.##.# ####...#### #.##.## ##### #.#...# #...).# ##....## You could see a centaur warrior. Vanquished Creatures Jeremiah (D:8) 2 trolls (D:10) A hornet (D:7) A slime creature (D:7) A vampire (D:10) A shadow (D:10) 7 yaks A steam dragon (D:6) 2 water moccasins 4 orc warriors 3 sky beasts 3 black bears An ogre (D:5) 2 phantoms 4 centaurs 3 bullfrogs 5 kobold brigands 3 scorpions 6 killer bees (D:10) A howler monkey (D:6) 3 jellies 11 orc priests 4 hounds 2 sleepcaps (D:5) 4 iguanas 4 orc wizards 6 adders 4 gnolls (D:6) A shadow imp (D:7) 2 white imps (D:7) 2 ufetubi (D:6) 2 dart slugs (D:2) 4 ribbon worms 50 orcs 6 ball pythons 6 endoplasms A giant cockroach (D:3) 6 goblins 2 hobgoblins 3 jackals (D:1) 10 kobolds 6 quokkas 8 bats 7 frilled lizards 5 rats 4 fulminant prisms 215 creatures vanquished. Vanquished Creatures (others) 39 fulminant prisms 39 creatures vanquished. Grand Total: 254 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | EvilAshe the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 419 | D:1 | Reached skill level 4 in Conjurations 470 | D:1 | Reached XP level 2. HP: 13/20 MP: 0/7 536 | D:1 | Learned a level 2 spell: Searing Ray 1354 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 2153 | D:3 | Reached skill level 5 in Conjurations 2443 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/9 3047 | D:3 | Noticed a phantom 3056 | D:3 | Killed a phantom 3057 | D:3 | Reached skill level 6 in Conjurations 3057 | D:3 | Reached XP level 5. HP: 30/38 MP: 2/10 3514 | D:3 | Learned a level 4 spell: Fulminant Prism 3628 | D:4 | Found Fare's Magic Scroll Emporium. 3636 | D:4 | Bought a scroll of teleportation for 39 gold pieces 3698 | D:4 | Found the +8 frozen axe "Frostbite" {freeze, freezing | cloud, *Noise Fly rC+} 3931 | D:4 | Reached skill level 1 in Alchemy 4000 | D:4 | Identified the ring "Xeuc Goe" {rF+ Str+6 Int+6 Dex+2} 4329 | D:4 | Noticed a +0 hand axe 4330 | D:4 | Noticed a +0 dagger 4491 | D:5 | Entered Level 5 of the Dungeon 4500 | D:5 | Reached XP level 6. HP: 42/45 MP: 6/11 4839 | D:5 | Reached skill level 7 in Conjurations 5127 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/12 5878 | D:5 | Reached skill level 8 in Conjurations 5979 | D:5 | Reached skill level 5 in Alchemy 5979 | D:5 | Reached XP level 8. HP: 52/57 MP: 3/13 6271 | D:5 | Found the +7 staff of the Meek {protect, meekguard} 6460 | D:6 | Got the Almanac of the Gathered Winter 7114 | D:6 | Reached skill level 9 in Conjurations 7518 | D:7 | Noticed a slime creature 7635 | D:7 | Learned a level 3 spell: Passwall 7926 | D:7 | Reached skill level 1 in Earth Magic 8059 | D:7 | Noticed a hornet 8065 | D:7 | Killed a hornet 8118 | D:7 | Reached XP level 9. HP: 62/62 MP: 7/16 8410 | D:7 | Found a staircase to the Ecumenical Temple. 10025 | D:8 | Noticed Gastronok 10101 | D:8 | Reached skill level 1 in Fighting 10891 | D:8 | Noticed Jeremiah 11026 | D:8 | Killed Jeremiah 11027 | D:8 | Reached skill level 5 in Dodging 11449 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 11450 | D:9 | Found a staircase to the Orcish Mines. 11591 | D:9 | Noticed a manticore 11717 | D:9 | Found a runed translucent gate. 11717 | D:9 | Found a runed translucent gate. 11717 | D:9 | Found a runed translucent gate. 11718 | D:9 | Noticed a ten-headed hydra 11718 | D:9 | Noticed a ten-headed hydra 11719 | D:9 | Noticed molind's ghost (journeyman HuCj) 11809 | D:10 | Entered Level 10 of the Dungeon 11928 | D:10 | Reached skill level 1 in Translocations 11928 | D:10 | Reached XP level 10. HP: 77/77 MP: 11/21 11972 | D:10 | Reached skill level 5 in Spellcasting 12205 | D:10 | Noticed an eight-headed hydra 12302 | D:10 | Learned a level 5 spell: Borgnjor's Vile Clutch 12314 | D:10 | Noticed a centaur warrior 12651 | D:10 | Noticed a cyclops 12659 | D:10 | Reached skill level 1 in Necromancy 12788 | D:10 | Noticed a boulder beetle 12808 | D:10 | Slain by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic D:2: layout_loops_ring, basic_ecumenical_altar D:3: layout_basic D:4: layout_basic, dancing_weapons_uskayaw, serial_shops, nicolae_shop_tiny_statue_garden, minmay_cut_off D:5: layout_rooms, chequers_temple_overflow_statue_of_worship, pf_guarded_unrand_meek D:6: minmay_diamond_boxcup, layout_cave_pods, ashenzari_altar_1 D:7: layout_cave_pods, minmay_temple_entry_glassed_door, grunt_ministairs_1, kennysheep_nondescript, moated_statue, hangedman_feature_mirror, chequers_serial_rivers_small_3, minmay_microvault D:8: layout_loops_ring, uniq_gastronok, uniq_jeremiah D:9: layout_roguey, mainiacjoe_overflow_alcove_3, due_lair_maze_entry_diamond, david_orc_2, gammafunk_ghost_hydra_chop, kennysheep_small_square D:10: layout_rooms, lemuel_crystal_altar, minmay_pinched_square Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 4 5 6 7 8 9 | 9.1 Alchemy | 1 3 5 6 | 6.4 Dodging | 2 5 | 5.9 Spellcasting | 2 4 5 | 5.4 Earth Magic | 2 3 | 3.5 Fighting | 3 4 | 4.0 Translocations | 1 2 | 2.6 Necromancy | 1 | 1.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Spear | 55 | 3 | | || 58 Punch | 1 | | | || 1 Trident | | 9 | 25 | || 34 Quarterstaff | | | 30 | 27 || 57 Cast: Magic Dart | 69 | 90 | 168 | 8 || 335 Searing Ray | 1 | 8 | 39 | 12 || 60 Fulminant Prism | | 1 | 37 | 5 || 43 Passwall | | | | 1 || 1 Evoke: Wand | | | 2 | 1 || 3 Use: Scroll | | 8 | 1 | || 9 Potion | | | 2 | 1 || 3 Stab: Sleeping | 3 | | | || 3 Armour: Robe | 11 | | | || 11 Leather armour | 27 | 39 | 75 | || 141 Steam dragon scal | | | 52 | 61 || 113 Skin | | | | 18 || 18 Dodge: Dodged | 37 | 25 | 103 | 75 || 240 Repelled | | | 1 | 1 || 2