ExZ Level 1 of the Dungeon (0, 0, D:1) 4 stones (10, -8, D:1) a +0 club (21, 0, D:1) 4 stones (22, 8, D:1) 5 stones (28, -15, D:1) a +0 short sword (28, -10, D:1) 3 stones (29, -15, D:1) a +0 club (43, 3, D:1) a +0 whip (47, -11, D:1) a +0 club (47, -9, D:1) a +0 club 4 stones (58, -22, D:1) 5 stones (67, 18, D:1) a +0 dagger Level 2 of the Dungeon (13, 26, D:2) a +0 mace (14, 41, D:2) a +0 dagger 2 stones (21, 26, D:2) a +0 scale mail (22, 5, D:2) a +0 quarterstaff (35, 41, D:2) a stone (38, 7, D:2) a +0 dagger (42, 14, D:2) a +0 dagger a +0 robe (49, 55, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 19, D:3) 7 stones (11, 46, D:3) an adder corpse (14, 12, D:3) a rat corpse (skeletalised by now) (19, -6, D:3) the +6 scale mail "Zefarili" {rC+ Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. (25, 2, D:3) a +0 whip (25, 5, D:3) a +0 dagger a +0 leather armour (26, 4, D:3) a +0 club a +2 robe of fire resistance (27, 2, D:3) a +0 dagger a +0 robe (27, 39, D:3) a scroll of vulnerability (28, 3, D:3) a +0 hand axe 5 stones (28, 35, D:3) an orb of light (unseen) (29, 2, D:3) a +0 hand axe a +0 ring mail (32, 18, D:3) a +0 leather armour