Exe Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 1, D:1) a +0 club a +0 dagger (3, 8, D:1) a +0 club (13, 12, D:1) 15 stones (17, -14, D:1) a stone (18, -18, D:1) a +0 dagger (23, -14, D:1) a +0 hunting sling (26, 3, D:1) 12 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 28, D:2) a +0 whip (8, 9, D:2) a +0 short sword (9, 6, D:2) a +0 spear (9, 34, D:2) a +0 leather armour a +0 dagger (10, 24, D:2) 15 stones (10, 33, D:2) a +0 dagger (10, 35, D:2) a +0 dagger (13, 33, D:2) a +0 dagger (unseen) (19, 33, D:2) 25 arrows (19, 35, D:2) 20 poisoned darts (22, 40, D:2) 20 arrows (27, 32, D:2) 12 arrows (34, 30, D:2) a cursed -1 club (still there?) a scroll of enchant weapon (still there?) 13 gold pieces (still there?) (34, 34, D:2) a +0 club (41, 28, D:2) 16 stones (47, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a stone (2, -1, D:3) a +0 dagger a +0 hunting sling 19 stones (16, 20, D:3) a scroll of magic mapping (16, 28, D:3) 14 gold pieces (17, 22, D:3) 25 sling bullets (18, 18, D:3) a +0 scale mail (18, 19, D:3) a +0 whip (23, -19, D:3) a +0 dagger a +0 hunting sling 18 stones (23, -17, D:3) a +0 club a cursed -2 club (24, -18, D:3) a stone (25, -18, D:3) a +0 club a +0 animal skin a +0 helmet a +0 dagger a +0 club (25, -11, D:3) 8 sling bullets (26, -16, D:3) a +0 dagger (30, -1, D:3) a +0 club (32, -27, D:3) a +0 short sword (36, 1, D:3) a +0 dagger a +0 robe (37, 2, D:3) a +0 long sword a +0 war axe (38, 25, D:3) a cursed -1 club (39, 31, D:3) a poisoned dart (40, 27, D:3) a +0 short sword (40, 30, D:3) a poisoned dart (45, -9, D:3) a +0 club (57, -7, D:3) a stone (57, -5, D:3) 3 stones Level 4 of the Dungeon [Shop] Him Jool's Weapon Emporium a +2 battleaxe of venom (257 gold) a +0 hand axe (39 gold) a +2 dagger of electrocution (221 gold) a +0 spear (39 gold) a +0 falchion (39 gold) a cursed -3 trident (1 gold) a +0 trident (45 gold) the +10 hand axe of Quick Death {elec, *Noise rF+ Dex+2} (938 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your dexterity (+2). It protects you from fire. It may make noises in combat. a +1 spear of freezing (161 gold) a +3 broad axe of freezing (314 gold) (0, 0, D:4) a +0 spear (1, 11, D:4) a +0 hand axe (5, 3, D:4) a +0 trident (6, 28, D:4) 12 stones (10, 29, D:4) a +0 pair of boots (11, 15, D:4) a +0 leather armour (16, 28, D:4) 28 sling bullets (17, 38, D:4) an adder corpse (21, 16, D:4) 14 stones (29, -4, D:4) a +0 hand axe (31, 25, D:4) a ball python corpse (35, 9, D:4) a +0 dagger (36, 36, D:4) a quokka corpse Level 5 of the Dungeon (0, 0, D:5) 10 gold pieces (4, -4, D:5) 16 gold pieces