Exe Level 1 of the Dungeon (0, 25, D:1) a +0 robe (6, 35, D:1) 174 stones (16, 9, D:1) 149 stones (17, 18, D:1) a +0 dagger of venom (18, 18, D:1) a +0 dagger (29, 9, D:1) a +0 whip (55, 8, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -5, D:2) a bat corpse (skeletalised by now) (11, -39, D:2) 176 stones (12, -38, D:2) a +0 club (25, -17, D:2) a +0 club (29, -6, D:2) a +0 club (39, -24, D:2) a jackal corpse (skeletalised by now) (40, -25, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (46, -18, D:2) a +0 club a hobgoblin corpse (53, -17, D:2) a frilled lizard corpse (65, 6, D:2) 376 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 falchion 2 stones a potion of heal wounds a kobold corpse (0, 2, D:3) a scroll of enchant armour (2, 1, D:3) 161 bolts (3, 3, D:3) a potion of curing (14, 3, D:3) a +0 hand axe (21, 16, D:3) a +0 short sword (23, 16, D:3) a jackal corpse (26, 11, D:3) a +4 short sword