Exe Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -1, D:1) a +0 falchion (13, -5, D:1) a +0 dagger (17, 9, D:1) a +0 club (25, 21, D:1) 108 stones a potion of mutation (27, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 90 arrows (2, -13, D:2) a leopard gecko corpse (skeletalised by now) (4, -16, D:2) a bat corpse (skeletalised by now) (20, -14, D:2) 4 stones (22, 6, D:2) 55 arrows (25, 20, D:2) a hobgoblin corpse (skeletalised by now) (28, -13, D:2) 141 bolts (29, -6, D:2) a +0 club (29, 20, D:2) a jackal corpse (skeletalised by now) (30, 1, D:2) a cursed -3 club a potion of degeneration a scroll of remove curse (31, -6, D:2) a cursed -2 dagger (32, 11, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (34, 15, D:2) 150 arrows (36, -32, D:2) a +0 dagger (37, -32, D:2) a +0 club (53, -17, D:2) a frilled lizard corpse (54, -17, D:2) a leopard gecko corpse Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 leather armour an orc corpse (1, -1, D:3) a +0 hand axe a +0 ring mail an orc corpse (14, -1, D:3) a leopard gecko corpse