Exe Level 1 of the Dungeon (8, 10, D:1) a +0 sling (21, -11, D:1) a +0 dagger 5 stones (21, 25, D:1) a +0 dagger 3 stones (24, 22, D:1) a +0 short sword (25, 16, D:1) 6 stones (30, 23, D:1) a +0 dagger a +0 club (44, -3, D:1) a +0 short sword (50, 20, D:1) a +0 animal skin a +0 dagger of speed a ring of wizardry (51, -6, D:1) a +0 falchion (51, 13, D:1) a +0 dagger (54, 34, D:1) a +0 scale mail (58, -14, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (7, -5, D:2) a +0 club a +0 short sword a +0 animal skin a +0 helmet a +0 dagger a +0 dagger 3 stones (7, -4, D:2) a +0 dagger a +0 dagger a +0 club (7, -3, D:2) a +0 club (8, -5, D:2) a +0 dagger (8, 17, D:2) a +0 dagger of holy wrath (9, -6, D:2) a +0 dagger (9, -5, D:2) a +0 club a +0 club (17, 2, D:2) a +0 scythe a +0 robe (17, 15, D:2) a +0 mace (18, -15, D:2) a +0 robe (18, 1, D:2) a +0 scale mail (23, 14, D:2) 3 stones (24, 15, D:2) a +0 spear (30, 16, D:2) a +0 ring mail (33, 8, D:2) an orb of light (36, -2, D:2) a rat corpse (skeletalised by now) (41, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (44, 5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -9, D:3) a bat corpse (6, 8, D:3) 10 gold pieces (8, -11, D:3) a +0 whip a kobold corpse (25, -19, D:3) a +0 dagger a +0 ring mail a +0 club (27, -12, D:3) the +10 whip of Desobur {vamp, MP-9 Str+3 Int+3 Stlth+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Int: It affects your intelligence (+3). MP: It affects your magic capacity (-9). Stlth: It makes you more stealthy. (unseen) (28, -12, D:3) a +0 robe