Exe Level 1 of the Dungeon (5, -5, D:1) a +0 club (5, 6, D:1) a +0 animal skin (17, -6, D:1) a +0 short sword (29, 19, D:1) a +0 spear (29, 20, D:1) a +0 hand axe (40, -5, D:1) a +0 club 5 stones (41, -13, D:1) a +0 robe (49, -18, D:1) a +0 short sword a stone (51, 14, D:1) a +0 robe (56, 24, D:1) a +0 short sword a +0 chain mail (61, 0, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 4 stones (2, -15, D:2) a +0 robe (2, 9, D:2) a +0 helmet (3, 3, D:2) a +0 dagger (11, 2, D:2) a +0 ring mail (12, -17, D:2) a bat corpse (skeletalised by now) (16, 0, D:2) a +0 leather armour (18, 18, D:2) a ring of magical power a +0 ring mail (19, -14, D:2) a bat corpse (skeletalised by now) (19, -13, D:2) a scroll of vulnerability (29, -17, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club a quokka corpse (skeletalised by now) (0, 30, D:3) 10 gold pieces (1, 1, D:3) a +0 short sword (1, 19, D:3) a dart slug corpse (2, 16, D:3) a hobgoblin corpse (2, 30, D:3) a scroll of acquirement (3, 31, D:3) 12 gold pieces (4, 12, D:3) a +0 hand axe a +0 ring mail an orc corpse (5, 13, D:3) an iguana corpse (5, 22, D:3) a frilled lizard corpse (6, 13, D:3) a +0 club (15, 26, D:3) a +0 hand axe (25, 27, D:3) a +0 pair of boots (25, 31, D:3) a +0 leather armour