Exe Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -28, D:1) a +2 dagger of electrocution (6, -12, D:1) a +0 spear (7, 14, D:1) a +0 short sword (21, -32, D:1) a +0 dagger (26, 14, D:1) a staff of fire (33, 0, D:1) a +0 leather armour (34, 8, D:1) a +0 whip (35, -14, D:1) a +0 club (38, -5, D:1) a +0 dagger (39, -14, D:1) 4 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 club (17, 20, D:2) a +0 short sword 7 poisoned darts (19, -26, D:2) a +0 club (27, -20, D:2) a +0 ring mail (28, -2, D:2) a +0 club (30, -24, D:2) a +3 dagger (30, 2, D:2) 4 stones (32, 2, D:2) 4 boomerangs Level 3 of the Dungeon [Shop] Otosuara's Magic Scroll Shoppe a scroll of teleportation (36 gold) a scroll of poison (48 gold) a scroll of butterflies (48 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of fear (48 gold) a scroll of blinking (90 gold) a scroll of teleportation (36 gold) [Shop] Hojoa's Armour Emporium the orb "Giusiag" {light, *Slow rF- Regen+ Slay+4} (252 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. a +2 plate armour of poison resistance (370 gold) a +2 pair of boots of stealth (215 gold) a +0 leather armour (20 gold) a +2 robe of cold resistance (177 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 leather armour (20 gold) a +0 scale mail (40 gold) [Shop] Menev's Jewellery Emporium a ring of see invisible (180 gold) a ring of wizardry (360 gold) the ring of Suicidal Tendencies {Ice Str+6} (535 gold) [ring of ice] It enhances your ice magic. Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rC: It protects you from cold. a +6 ring of strength (432 gold) a +6 ring of dexterity (432 gold) a +4 ring of protection (432 gold) a ring of poison resistance (240 gold) a ring of magical power (240 gold) [Shop] Pefuolim's Jewellery Shop a ring of positive energy (200 gold) the amulet "Lafid" {Spirit rN+ Stlth+} (440 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rN: It protects you from negative energy. Stlth: It makes you more stealthy. an amulet of faith (400 gold) a ring of flight (175 gold) a +6 ring of intelligence (360 gold) a ring of magical power (200 gold) an amulet of magic regeneration (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of dexterity (360 gold) a +6 ring of strength (360 gold) a +6 ring of dexterity (360 gold) (0, 0, D:3) a +0 dagger (7, -17, D:3) a +0 dagger (7, 27, D:3) a +0 dagger (8, -15, D:3) a +0 mace (11, -15, D:3) a +0 dagger (43, -14, D:3) a +0 dagger (50, -16, D:3) a +0 dagger a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (13, -18, D:4) a +0 short sword (17, -41, D:4) a +0 dagger (17, -39, D:4) a +0 club a +0 leather armour a +0 short sword (18, -40, D:4) a +0 whip (19, -54, D:4) a +0 dagger a +0 robe (20, -54, D:4) a +0 short sword a +0 club a +0 dagger a +0 robe (23, -6, D:4) a +0 club (37, -15, D:4) a +0 dagger (37, -13, D:4) a +0 spear (49, -27, D:4) a +0 club (51, -27, D:4) a +0 long sword Level 5 of the Dungeon (0, 0, D:5) a scroll of torment (0, 30, D:5) a scroll of vulnerability (1, 36, D:5) a +0 flail (1, 37, D:5) a +0 whip (4, 26, D:5) a +0 club (5, 53, D:5) a +0 club a +0 ring mail (14, -6, D:5) a +0 sling (15, 7, D:5) a +0 scale mail a +0 animal skin (18, 5, D:5) a +0 chain mail (25, 3, D:5) 4 stones (25, 9, D:5) a +0 whip (33, 33, D:5) a +0 club a +0 chain mail (39, 37, D:5) a +0 mace a +0 robe a +0 dagger a +0 whip (41, 44, D:5) a +0 club (42, -2, D:5) a +0 spear (44, 43, D:5) a +0 mace a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a stone (5, 8, D:6) a +0 falchion a +0 leather armour (10, 4, D:6) 4 stones (16, 14, D:6) 4 stones (19, -16, D:6) 4 poisoned darts (24, -22, D:6) a +0 club (27, -12, D:6) 3 stones (31, -10, D:6) a +0 giant club (37, 4, D:6) 7 stones (39, 10, D:6) a +0 trident (44, -12, D:6) a +0 falchion (45, 12, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) a scroll of vulnerability (3, -32, D:7) a +2 dagger of draining (14, -24, D:7) a +0 mace (19, -30, D:7) a +0 leather armour (23, -18, D:7) a +0 giant club (30, 4, D:7) a +0 giant spiked club (32, -28, D:7) a +0 hand axe (36, -38, D:7) a +0 mace (39, -33, D:7) a +0 whip (40, -36, D:7) 5 stones (42, -34, D:7) a +2 long sword a +0 robe (42, -33, D:7) a +2 spear a +0 robe (44, -30, D:7) a +0 great sword a +0 robe (44, -14, D:7) a +0 halberd a +0 robe Level 8 of the Dungeon (0, 7, D:8) a +0 club (1, 7, D:8) a +0 scimitar a +4 arbalest a +0 chain mail (2, 7, D:8) a +0 dagger a +0 robe (3, 30, D:8) 2 boomerangs (4, 15, D:8) a +0 spear (5, 14, D:8) a +0 halberd (5, 16, D:8) a +0 halberd (6, 15, D:8) a +0 spear (8, 24, D:8) 9 stones (24, 7, D:8) a Young Poisoner's Handbook (24, 11, D:8) a +0 morningstar a +0 robe (25, 11, D:8) a +0 great sword a +0 robe (26, 11, D:8) a +0 hand axe a +0 robe (26, 12, D:8) a +3 spear a +0 robe (34, 27, D:8) a +0 plate armour (39, 27, D:8) 9 stones (45, 8, D:8) a +0 dagger (59, 13, D:8) a +0 scale mail (63, 30, D:8) 7 stones (66, 8, D:8) a +0 dagger a +0 ring mail a +0 short sword (66, 9, D:8) a +1 flail of draining a +0 leather armour a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a killer bee corpse (6, -2, D:9) a +0 dagger a +0 robe a kobold skeleton