Exe Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 24, D:1) a +0 leather armour (1, 9, D:1) a +0 hand axe (4, 26, D:1) a +0 leather armour (7, -4, D:1) a +0 short sword (16, -17, D:1) a book of Armaments (17, -22, D:1) 6 stones (20, -10, D:1) a +0 barding (20, 27, D:1) a +0 club (24, -18, D:1) a +0 dagger (44, -11, D:1) a +0 dagger (60, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a staff of death (9, -17, D:2) a +0 animal skin (12, -16, D:2) a +0 dagger a +0 sling a +0 short sword 2 stones (13, -16, D:2) a +0 whip of electrocution (17, -18, D:2) a +0 robe (38, -16, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 10, D:3) a +0 scythe a +0 robe (16, 44, D:3) a +0 club a kobold corpse (17, 45, D:3) a +0 dagger 3 stones (17, 46, D:3) a +0 short sword 3 stones (17, 47, D:3) a book of Fire (18, 45, D:3) a +0 dagger 3 stones a kobold corpse (19, 26, D:3) a +0 ring mail (21, 12, D:3) a +0 dagger (23, 26, D:3) 7 stones (27, 35, D:3) a +0 dagger a goblin corpse (30, 37, D:3) a +0 leather armour (32, 39, D:3) a +0 quarterstaff (33, 26, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, 58, D:3) a +0 whip