Exe Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, 6, D:1) a +0 dagger 4 stones (7, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (7, 7, D:1) a quokka corpse (skeletalised by now) (7, 17, D:1) a rat skeleton a jackal skeleton (8, 0, D:1) 2 stones (17, 15, D:1) a +0 plate armour (22, 3, D:1) a +0 mace (25, 10, D:1) 3 stones (29, 26, D:1) a bat skeleton (30, 27, D:1) a ball python corpse (skeletalised by now) (34, 23, D:1) a ball python skeleton (37, 41, D:1) a +0 dagger a hobgoblin skeleton (39, 41, D:1) a rat skeleton (40, 11, D:1) a +0 leather armour (40, 14, D:1) a bat skeleton (41, 12, D:1) a +0 dagger (44, 26, D:1) a +0 dagger a kobold skeleton (44, 43, D:1) a +0 short sword (48, 26, D:1) a kobold skeleton (50, 11, D:1) a ball python skeleton (51, 11, D:1) a +0 dagger (55, 11, D:1) a frilled lizard skeleton (55, 43, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, -11, D:2) a dart slug corpse (3, 16, D:2) a +0 dagger a goblin corpse a jackal corpse a jackal corpse (5, -5, D:2) a +0 whip (14, 18, D:2) a +0 club a +0 whip a gnoll corpse