Exe Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (5, 2, D:1) a scarf of harm (9, -26, D:1) a stone a kobold corpse (skeletalised by now) (10, -27, D:1) a ball python corpse (skeletalised by now) (16, -25, D:1) a +0 leather armour (18, 20, D:1) 5 stones (47, -23, D:1) a bat skeleton (47, -13, D:1) 3 stones (48, -8, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant armour