Exe Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (5, -5, D:1) a bat corpse (skeletalised by now) (8, -14, D:1) a frilled lizard corpse (skeletalised by now) (14, -16, D:1) a +0 club (14, 13, D:1) a +0 club (16, 2, D:1) a +0 dagger (22, 3, D:1) a +0 dagger (32, -20, D:1) 2 stones (32, -6, D:1) a frilled lizard skeleton (34, -14, D:1) a bat skeleton (37, -25, D:1) an inkwell talisman (37, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (38, 3, D:1) a ball python corpse (skeletalised by now) (40, -12, D:1) a bat skeleton (41, 14, D:1) a ball python corpse (skeletalised by now) (42, -14, D:1) a +0 club 2 stones (45, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (46, 2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 5, D:2) a +0 dagger (0, 22, D:2) a ball python skeleton (1, 20, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (2, 36, D:2) 8 stones (9, 2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 5, D:2) a hobgoblin corpse (skeletalised by now) (15, 10, D:2) a +0 mace (40, 12, D:2) 6 stones (40, 34, D:2) a jackal corpse (skeletalised by now) (41, 20, D:2) a +0 club a goblin skeleton (42, 2, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 12, D:3) a +0 leather armour (10, 26, D:3) a +0 sling (14, 4, D:3) a scroll of poison (20, 23, D:3) a rat corpse (skeletalised by now)