Exe Level 1 of the Dungeon (0, 0, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (2, -1, D:1) a hobgoblin corpse (skeletalised by now) (4, 5, D:1) a +0 dagger (4, 26, D:1) 3 flux baubles (11, -1, D:1) a frilled lizard corpse (skeletalised by now) (23, 3, D:1) 5 stones (23, 36, D:1) a bat skeleton (24, -3, D:1) a rat corpse (skeletalised by now) (24, 17, D:1) a +0 club a goblin skeleton a jackal skeleton (25, 6, D:1) a +0 club (27, -5, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (29, 41, D:1) a +0 short sword (32, 26, D:1) a quokka skeleton (34, 15, D:1) an inkwell talisman (36, 8, D:1) a ball python skeleton (38, -5, D:1) a jackal skeleton a hobgoblin skeleton (41, 12, D:1) a +0 club a goblin skeleton (42, 12, D:1) a +0 dagger (42, 23, D:1) a hobgoblin corpse (53, 41, D:1) a +0 heavy hand axe (54, 32, D:1) 3 flux baubles (59, 27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (0, 3, D:2) 5 poisoned darts (3, 0, D:2) a +0 plate armour (5, 2, D:2) a +0 spear a +0 hand axe (5, 3, D:2) a +0 whip a gnoll corpse (6, 4, D:2) a +3 whip (unseen) (12, 4, D:2) 11 gold pieces