Exe Level 1 of the Dungeon (2, -7, D:1) a +0 leather armour (3, -11, D:1) a jackal corpse (skeletalised by now) (4, -10, D:1) a jackal corpse (skeletalised by now) (4, -8, D:1) a parchment of Cause Fear (4, -6, D:1) a bat corpse (skeletalised by now) (4, 9, D:1) a rat corpse (skeletalised by now) (12, 7, D:1) a +0 dagger (13, -4, D:1) a +0 club (19, -12, D:1) a bat skeleton (19, -3, D:1) a +0 hand axe (20, -14, D:1) a +0 dagger 5 stones (20, -12, D:1) a +0 dagger (25, 5, D:1) an inkwell talisman (26, -7, D:1) a parchment of Slow (26, 0, D:1) a +0 spear (27, -13, D:1) a +0 club (28, -14, D:1) a +0 short sword a kobold skeleton (28, -9, D:1) a parchment of Mephitic Cloud (30, -17, D:1) a rimehorn talisman (33, 0, D:1) a hobgoblin skeleton (34, 0, D:1) a +0 club a goblin skeleton (36, -11, D:1) a parchment of Jinxbite (36, 0, D:1) a +0 dagger a quokka skeleton (41, -22, D:1) a frilled lizard corpse (skeletalised by now) (42, -14, D:1) a parchment of Summon Ice Beast (43, -23, D:1) a +0 short sword 2 stones (44, -5, D:1) a +0 short sword (45, -17, D:1) a +0 dagger a kobold corpse (46, -17, D:1) a bat corpse (48, -19, D:1) a +0 short sword (48, 9, D:1) a jackal corpse Level 2 of the Dungeon (0, 0, D:2) a scroll of enchant weapon (1, 4, D:2) 12 gold pieces (2, 4, D:2) a +0 dagger (4, 3, D:2) an amulet of magic regeneration (5, 2, D:2) a hobgoblin corpse (8, -2, D:2) 8 gold pieces (8, -1, D:2) a scroll of teleportation (8, 3, D:2) the +6 quarterstaff of Uskayaw's Benevolence {speed, rF+ Str+3 Int+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen)