Exe Level 1 of the Dungeon (3, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 11, D:1) a bat corpse (skeletalised by now) (5, 8, D:1) a bat corpse (skeletalised by now) (7, 43, D:1) a +0 club a goblin skeleton (8, 5, D:1) a +0 dagger (8, 6, D:1) a jackal corpse (skeletalised by now) (8, 7, D:1) a jackal corpse (skeletalised by now) (9, 30, D:1) a bat skeleton (14, 20, D:1) a hobgoblin skeleton (16, 6, D:1) a rat corpse (skeletalised by now) (21, 3, D:1) a +0 hand axe (24, 25, D:1) a ball python skeleton (25, 26, D:1) a +0 club a goblin skeleton (26, 43, D:1) a hobgoblin skeleton (27, 42, D:1) a +0 club (27, 43, D:1) a ball python skeleton (37, 16, D:1) a hobgoblin corpse (skeletalised by now) (38, 17, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (39, 34, D:1) a +0 club 5 stones (51, 15, D:1) a +0 club a goblin skeleton (53, 15, D:1) a rat skeleton (55, 22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) 3 gold pieces a +0 battleaxe a +0 short sword (1, 0, D:2) a +0 club a goblin corpse (3, 3, D:2) a potion of attraction (24, -5, D:2) a parchment of Ensorcelled Hibernation (29, -6, D:2) a parchment of Swiftness (29, -3, D:2) a ball python corpse (40, 12, D:2) a +0 short sword a kobold corpse (46, 30, D:2) a quokka corpse (48, 22, D:2) a +0 sling