Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -5, D:1) a +0 club (9, 5, D:1) a +0 dagger (15, -9, D:1) a +0 club (15, 21, D:1) a +0 club (41, 39, D:1) a +0 hunting sling (47, 19, D:1) a +0 club (51, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (2, 26, D:2) a +0 robe (5, -8, D:2) a +0 club (13, 5, D:2) a +0 short sword (14, -11, D:2) a +0 club (16, 17, D:2) a +0 whip (17, -8, D:2) a +0 robe (18, 11, D:2) 10 poisoned needles (20, -14, D:2) a +0 club (29, 24, D:2) 21 bolts (34, 29, D:2) a +0 mace (43, -2, D:2) a +0 leather armour (43, 33, D:2) 12 arrows (44, -4, D:2) a +0 club a +0 hunting sling (44, 33, D:2) a +0 whip (45, -4, D:2) a +0 leather armour (51, 9, D:2) a +0 dagger Level 3 of the Dungeon (1, 32, D:3) a +0 club (4, 37, D:3) a +1 quarterstaff of crushing (6, 48, D:3) a +0 robe (10, 19, D:3) 3 large rocks (22, 5, D:3) a +0 leather armour (33, 4, D:3) a +0 robe (37, 16, D:3) 2 poisoned needles (38, 14, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a cursed -1 trident a +0 scale mail (10, -25, D:4) a +0 whip (30, -12, D:4) 20 sling bullets (31, -26, D:4) a +0 long sword (32, -8, D:4) a +0 giant spiked club (33, -10, D:4) a cursed +0 hunting sling (44, -30, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (9, 0, D:5) a +0 shortbow (12, 3, D:5) 4 arrows (24, 29, D:5) a +0 club (25, 10, D:5) a +0 ring mail (27, 28, D:5) a +0 ring mail (27, 40, D:5) a +0 leather armour (36, 10, D:5) a +0 whip (43, 22, D:5) 18 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (1, 18, D:6) 15 bolts (1, 45, D:6) a +0 dagger (5, 41, D:6) a +0 robe a +0 flail a +0 ring mail a +3 dagger a +0 ring mail (7, 49, D:6) a +1 war axe of chopping (8, 5, D:6) a +0 whip (8, 42, D:6) a +0 dagger a +0 robe (14, 41, D:6) a +2 halberd a +0 robe (15, 49, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a +0 flail (4, -31, D:7) a +0 falchion (4, -17, D:7) a +0 rapier (6, -12, D:7) a +0 hand axe (7, -2, D:7) a +0 club (12, -1, D:7) a +0 club a +0 scale mail (13, -1, D:7) a +0 club (13, 15, D:7) a +0 mace (13, 17, D:7) a cursed -1 mace (14, -1, D:7) a +1 whip of electrocution a +0 leather armour (14, 14, D:7) a +2 cloak a +2 quarterstaff of chaos (14, 15, D:7) a +0 mace (15, 11, D:7) a +0 mace (15, 17, D:7) a +0 mace (16, 8, D:7) a +0 mace (17, -10, D:7) a +0 spear (23, 12, D:7) a +0 shortbow 15 arrows (24, 16, D:7) an arrow (25, -18, D:7) a +0 long sword (25, -16, D:7) a +0 dagger a +0 robe a cursed -2 short sword (26, -16, D:7) a +0 falchion a +0 trident a +0 leather armour (28, -15, D:7) a +0 mace (38, -10, D:7) 29 sling bullets (46, -1, D:7) a +0 trident (47, -4, D:7) a +0 battleaxe a +0 robe (47, -3, D:7) a +0 hand axe (48, -3, D:7) a +0 halberd a +0 robe a cursed +0 trident a +0 robe (49, -2, D:7) a +5 hand axe a +0 robe (50, -5, D:7) an arrow (50, 1, D:7) 26 arrows a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a potion of lignification (5, 10, D:8) a +0 mace (13, 17, D:8) an uncursed ring of loudness (14, -26, D:8) a +0 giant club a throwing net (16, -21, D:8) a +0 giant club a +0 dire flail (23, -27, D:8) a +0 club (31, 8, D:8) a cursed -3 hand axe (59, -33, D:8) 22 poisoned needles Level 9 of the Dungeon [Shop] Tocal's Antique Armour Shoppe the +3 plate armour of Wonder {MR+ Int+2} (1205 gold) It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 plate armour (506 gold) a cursed +0 leather armour (2 gold) a +4 ring mail of magic resistance (682 gold) a +0 ring mail (88 gold) a +2 leather armour of cold resistance (418 gold) a +0 robe (15 gold) a +0 chain mail (99 gold) a +4 plate armour of magic resistance (1100 gold) a +0 helmet (99 gold) a +0 scale mail (88 gold) a +0 pair of boots (99 gold) (7, 1, D:9) a +0 whip (18, -23, D:9) a +0 leather armour (20, -24, D:9) a +0 chain mail a cursed -1 mace (22, -18, D:9) a +2 leather armour of cold resistance a +0 morningstar (23, 3, D:9) a +0 giant club (29, -25, D:9) a +0 helmet (29, -18, D:9) a +0 large shield (40, 22, D:9) a +0 whip (42, 22, D:9) a +0 whip a +0 dagger (43, -6, D:9) a +0 falchion (43, 22, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (2, 1, D:10) 19 sling bullets (3, 2, D:10) a +0 leather armour a +0 club (7, 5, D:10) an arrow (8, 9, D:10) a +0 giant club a +0 giant club (9, 5, D:10) 2 arrows (9, 6, D:10) an arrow (9, 9, D:10) a +0 robe a +0 long sword (9, 10, D:10) a +0 robe a cursed +0 battleaxe (10, 4, D:10) a +0 shortbow 56 arrows a +0 shortbow a +0 shortbow (11, 13, D:10) a +0 robe a cursed +3 spear (11, 16, D:10) a +0 robe a +0 dagger (12, 14, D:10) a +0 robe a +0 hand axe (12, 17, D:10) a +3 ring mail a +0 club (12, 18, D:10) a +0 trident (15, 2, D:10) 13 arrows (15, 15, D:10) a curare-tipped needle (15, 19, D:10) an uncursed ring of stealth a -3 ring of dexterity (16, 13, D:10) 19 arrows a +0 shortbow (16, 14, D:10) a curare-tipped needle a +1 short sword of venom a +0 blowgun (16, 19, D:10) an arrow (16, 20, D:10) an arrow (16, 21, D:10) 2 curare-tipped needles (17, -1, D:10) a +1 hand axe of chopping (20, 7, D:10) 21 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 chain mail (0, 1, D:11) a cursed -3 flail (0, 3, D:11) a +0 whip a +0 chain mail (2, -29, D:11) a +0 dagger a +0 robe (2, 6, D:11) a +1 rapier of freezing (3, -29, D:11) a +0 dagger a +0 robe a +0 short sword (4, -29, D:11) a +0 short sword (4, 8, D:11) 13 arrows (7, 10, D:11) a +0 flail (8, 10, D:11) a +0 plate armour a +0 trident (8, 11, D:11) a +0 scale mail a +0 war axe (9, 8, D:11) a +0 ring mail a +0 hand axe (9, 10, D:11) a +0 short sword (23, -21, D:11) a +0 falchion (26, -34, D:11) a +0 ring mail (28, -21, D:11) a +0 robe a +0 dagger a +0 dagger a +0 dagger (31, -20, D:11) a +0 robe a +0 dagger (32, -20, D:11) a +0 leather armour (34, -19, D:11) a +0 short sword (35, -17, D:11) a +0 club (37, 7, D:11) a cursed -1 hunting sling (48, -29, D:11) a +0 falchion a +0 leather armour (48, -28, D:11) a +0 dagger a +0 robe (48, -17, D:11) a +2 leather armour of fire resistance (49, -22, D:11) a +0 robe (52, -36, D:11) a +0 chain mail (52, -9, D:11) a +0 flail (53, 6, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 morningstar (3, 30, D:12) a +0 robe a cursed +0 mace (3, 31, D:12) a +0 robe a +0 dagger a cursed +3 falchion a +0 robe (3, 32, D:12) a +0 robe a cursed -3 great sword (3, 37, D:12) a +0 robe a cursed +0 dagger (4, 32, D:12) a +0 robe a +4 hand axe of freezing (9, 1, D:12) 4 large rocks (12, 5, D:12) a large rock (23, 2, D:12) 20 arrows (23, 44, D:12) an arrow (24, 44, D:12) an arrow (25, 9, D:12) a +0 dagger (26, 8, D:12) a +0 ring mail a +0 whip (26, 11, D:12) a +0 plate armour a +0 short sword (27, 42, D:12) 21 arrows a +0 shortbow (28, 44, D:12) 15 arrows a +0 shortbow (31, 40, D:12) 11 arrows a +0 shortbow (37, 32, D:12) 4 arrows (37, 34, D:12) 2 arrows (38, -1, D:12) a +0 leather armour a +0 dagger (38, 33, D:12) 2 arrows (39, 2, D:12) a +0 scale mail a cursed +0 hand axe (40, 2, D:12) a +0 club (40, 29, D:12) 19 arrows a +0 shortbow (44, 10, D:12) a +0 troll leather armour (46, -1, D:12) 2 large rocks (51, 19, D:12) a +0 scale mail (55, 19, D:12) a +3 ring of intelligence (55, 44, D:12) a +0 troll leather armour a +0 giant club (59, -3, D:12) a +0 club (61, 10, D:12) 4 large rocks (63, 3, D:12) 2 large rocks Level 13 of the Dungeon (0, 0, D:13) the +6 hand axe "Hiysad" {venom, rElec Str+7 Int+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+7). It affects your intelligence (+4). It insulates you from electricity. It makes you more stealthy. (0, 3, D:13) a +0 morningstar (1, 27, D:13) a +0 dagger (2, 12, D:13) a large rock (3, 22, D:13) a +0 whip a +0 robe a +0 giant spiked club a +0 giant club a +0 giant spiked club (4, 21, D:13) a +0 giant spiked club (5, 17, D:13) 4 arrows a large rock (5, 18, D:13) a large rock (5, 21, D:13) a +0 giant club a +0 giant spiked club (5, 22, D:13) a +0 rapier a +0 leather armour (5, 23, D:13) a +0 shortbow 6 arrows (6, 16, D:13) a +0 long sword a cursed +0 leather armour (6, 24, D:13) a +0 shortbow 12 arrows a +0 dagger a +0 leather armour (8, 38, D:13) a +0 dagger a +0 leather armour (9, 15, D:13) a +0 short sword (9, 40, D:13) a +0 war axe a +0 plate armour a +0 falchion (10, 15, D:13) a +0 quarterstaff (15, 14, D:13) a +0 shortbow a +0 hand axe 21 arrows (16, 18, D:13) a +2 trident of piercing 3 exploding tomahawks (19, 16, D:13) 3 arrows (20, 16, D:13) an arrow (20, 17, D:13) an arrow (22, 40, D:13) a large rock (23, 38, D:13) 3 large rocks (24, 38, D:13) a +0 club a large rock (25, 38, D:13) a +0 falchion a large rock a +0 robe a +0 hand axe a +0 robe a +0 hand axe (26, 40, D:13) a +0 leather armour a +0 hand axe (28, -2, D:13) 5 large rocks (28, 42, D:13) a +0 hand axe (31, 37, D:13) a +0 short sword of venom (33, 1, D:13) a +0 giant club (34, 28, D:13) a +0 dire flail (35, 41, D:13) a +0 halberd (37, 30, D:13) a large rock (38, 2, D:13) a +0 glaive (39, 30, D:13) 24 arrows a +0 shortbow (41, 31, D:13) 2 arrows Level 14 of the Dungeon (0, 0, D:14) a +1 ring mail of poison resistance (0, 3, D:14) a +0 ring mail (0, 4, D:14) a +0 hunting sling (7, -4, D:14) a +0 buckler (12, 4, D:14) a +0 scale mail (19, -7, D:14) a +0 chain mail (27, -37, D:14) 4 large rocks (unseen) (28, -43, D:14) a +0 halberd (35, -26, D:14) a +0 cloak (36, -40, D:14) a +0 short sword (39, -39, D:14) an uncursed amulet of harm (41, -26, D:14) 21 sling bullets the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Sigedeff's Magic Scroll Boutique a scroll of silence (105 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) a scroll of remove curse (42 gold) a scroll of remove curse (42 gold) (0, 0, Orc:1) a +0 robe a +0 dagger (1, -9, Orc:1) a steel tomahawk (1, 0, Orc:1) 4 large rocks (2, -11, Orc:1) a +0 trident a +0 plate armour (2, -10, Orc:1) a +0 dagger a +0 scimitar a +0 chain mail (2, -9, Orc:1) a cursed -1 club (2, 9, Orc:1) a +0 giant club (3, 5, Orc:1) a large rock (3, 11, Orc:1) a +0 plate armour a +0 battleaxe (4, 7, Orc:1) a large rock (4, 11, Orc:1) a +0 plate armour a +0 short sword (5, -27, Orc:1) a +0 dagger (5, -26, Orc:1) a cursed -2 morningstar (6, -26, Orc:1) a +0 hand axe (6, -15, Orc:1) a +0 hand axe (6, 4, Orc:1) a +0 club (7, 3, Orc:1) a +0 club (8, -31, Orc:1) a +0 dagger a +0 robe (8, 2, Orc:1) a cursed -2 giant spiked club (8, 3, Orc:1) a +0 plate armour a +0 hand axe (9, -26, Orc:1) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (9, -25, Orc:1) a +0 dagger (9, -22, Orc:1) a +0 halberd a +0 chain mail (9, 1, Orc:1) a +0 short sword (9, 12, Orc:1) a +0 hand axe (10, -24, Orc:1) a +0 short sword a +0 leather armour (10, -23, Orc:1) a +0 dagger a cursed +0 robe (10, -22, Orc:1) a steel tomahawk (11, 1, Orc:1) a +0 chain mail a +0 war axe (12, 1, Orc:1) a +0 robe a cursed -1 dagger a +0 mace a +0 ring mail (12, 4, Orc:1) a cursed +0 robe a +0 dagger (13, 0, Orc:1) a +0 robe a +0 dagger (13, 5, Orc:1) a cursed -3 giant club (21, 0, Orc:1) a +0 giant club (64, -23, Orc:1) a +2 dagger of venom a +0 robe (64, -22, Orc:1) a +0 scimitar a +0 plate armour (66, -10, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Nunotorch's Distillery a potion of haste (110 gold) a potion of lignification (33 gold) a potion of curing (33 gold) 2 potions of mutation (176 gold) a potion of curing (33 gold) 2 potions of might (88 gold) a potion of agility (44 gold) [Shop] Imosirch's Magic Scroll Boutique a scroll of magic mapping (38 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of acquirement (572 gold) a scroll of magic mapping (38 gold) a scroll of immolation (38 gold) a scroll of fog (22 gold) a scroll of immolation (38 gold) [Shop] Gumeomod's Book Emporium a book of Party Tricks (750 gold) a book of Summonings (1050 gold) a book of the Tempests (1050 gold) a book of Transfigurations (825 gold) a manual of Throwing (1656 gold) a book of Changes (375 gold) a book of Transfigurations (825 gold) a manual of Shields (1656 gold) a book of Death (1050 gold) a book of the Dragon (1350 gold) a book of Misfortune (300 gold) a book of Minor Magic (300 gold) [Shop] Okikhliorch's Antique Armour Shoppe a +0 cloak (139 gold) a +0 buckler of poison resistance (263 gold) a +0 plate armour (713 gold) a +0 scale mail (124 gold) a +1 robe of fire resistance (393 gold) a +0 plate armour (713 gold) a +2 ring mail of cold resistance (651 gold) a +0 ring mail (124 gold) (0, 0, Orc:2) a +0 club (1, 1, Orc:2) a +0 falchion (1, 2, Orc:2) a +0 chain mail a +0 battleaxe a +0 ring mail (3, -11, Orc:2) a +0 short sword (4, -8, Orc:2) a +2 demon trident of flaming a +0 scale mail (5, -9, Orc:2) a +0 dire flail a +0 plate armour (7, -4, Orc:2) a +0 mace a +0 chain mail (7, 4, Orc:2) a +0 plate armour 5 tomahawks a +0 halberd (8, 7, Orc:2) the cursed +0 pair of boots of Mezcal {rF- Str+8} It affects your strength (+8). It makes you vulnerable to fire. It has a curse placed upon it. (10, -12, Orc:2) a +0 dire flail a +0 chain mail a +0 scimitar a +0 chain mail a +0 scimitar (10, -11, Orc:2) a +2 robe of resistance a +0 dagger (10, -6, Orc:2) a +0 dire flail (11, -12, Orc:2) a +0 short sword (11, -7, Orc:2) a +1 demon trident of draining a +0 chain mail (11, 0, Orc:2) a +0 dagger (11, 2, Orc:2) a +0 flail (12, -12, Orc:2) a +0 chain mail a +3 glaive (12, -11, Orc:2) a +0 robe a +0 dagger of protection (12, 2, Orc:2) a +0 plate armour a +0 flail a +0 chain mail of positive energy a +3 long sword a +0 dagger (12, 3, Orc:2) a +0 flail (13, -10, Orc:2) a +0 chain mail 16 bolts a +0 great mace a +1 arbalest of flaming (13, -9, Orc:2) a +0 dagger a cursed +0 robe a cursed +0 dagger (13, 1, Orc:2) a cursed +0 chain mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour 8 tomahawks a +1 war axe of freezing (13, 2, Orc:2) 2 tomahawks a +0 giant club a +0 flail a +0 scale mail a +0 hand axe (14, -10, Orc:2) a +2 robe of positive energy a cursed -1 dagger (14, -9, Orc:2) a +0 short sword (14, -8, Orc:2) a +0 robe a +0 dagger (14, 0, Orc:2) a +0 trident (16, -8, Orc:2) a bolt (16, -1, Orc:2) a +0 plate armour a +0 hand axe (18, -7, Orc:2) a bolt (19, -14, Orc:2) a +0 leather armour a +0 club a +0 chain mail a +0 short sword (19, -12, Orc:2) a +0 mace (19, -7, Orc:2) a +0 hand axe (20, -7, Orc:2) a +0 trident (20, -4, Orc:2) a +0 leather armour of fire resistance a +0 whip (21, -8, Orc:2) a +0 trident a +0 robe a +0 dagger (21, -5, Orc:2) a +0 trident (21, -2, Orc:2) a +0 chain mail a +0 mace (21, 0, Orc:2) 2 tomahawks (21, 7, Orc:2) a +0 club (21, 8, Orc:2) a +0 chain mail a +0 flail (22, -12, Orc:2) a +0 plate armour a +0 war axe (22, -9, Orc:2) a cursed -2 robe a +0 dagger (22, -8, Orc:2) a +0 chain mail a +2 flail of protection (22, -6, Orc:2) a cursed -1 giant club (22, -2, Orc:2) a +0 robe a cursed -1 dagger (22, 1, Orc:2) a +0 plate armour a +0 scimitar (22, 2, Orc:2) 2 tomahawks (23, -8, Orc:2) a cursed +0 plate armour a +0 halberd (23, -7, Orc:2) a cursed +0 ring mail a +0 trident (23, -6, Orc:2) a +0 trident (23, -4, Orc:2) 4 tomahawks a +0 scale mail a +0 dagger (23, 7, Orc:2) a +0 ring mail a +0 dagger (24, -8, Orc:2) a +0 robe a +0 dagger a +1 vampiric war axe a +0 chain mail a +3 long sword (24, -7, Orc:2) a +0 chain mail a +0 scimitar a +0 plate armour a +0 hand axe (24, -6, Orc:2) a +0 falchion (24, -5, Orc:2) a +0 giant club a +0 giant spiked club (25, -10, Orc:2) a +0 mace (25, -9, Orc:2) a +0 leather armour of poison resistance a +0 plate armour a +0 great sword a +3 battleaxe of holy wrath (25, -8, Orc:2) 2 tomahawks (25, -6, Orc:2) a +0 trident (25, -4, Orc:2) a +0 giant club a +0 ring mail a +0 hand axe (26, -7, Orc:2) a +0 chain mail a +0 hand axe (28, -10, Orc:2) a +0 flail (30, -8, Orc:2) a +0 club (30, -2, Orc:2) a cursed -2 chain mail a +0 dire flail (31, 1, Orc:2) a cursed -2 mace a +0 plate armour (33, 1, Orc:2) a +0 giant spiked club (34, 4, Orc:2) a +0 trident a +0 leather armour (38, 1, Orc:2) a +0 battleaxe a +0 chain mail (39, -1, Orc:2) a +0 great sword a +0 chain mail (39, 0, Orc:2) a +0 trident a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 helmet (13, 5, Lair:1) a +0 chain mail of cold resistance (23, 9, Lair:1) a +0 ring mail (26, 12, Lair:1) a +0 hand axe (30, -18, Lair:1) a +0 scimitar (38, 10, Lair:1) 19 arrows (41, 2, Lair:1) the +6 falchion of the Crawling Thing {slice, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (15, -15, Lair:2) 2 potions of degeneration (22, -40, Lair:2) a +0 spear (25, 0, Lair:2) a +0 leather armour (35, -34, Lair:2) a +0 long sword (37, -59, Lair:2) a +3 leather armour (37, -37, Lair:2) a +0 quarterstaff (37, -23, Lair:2) the +6 dagger of Pyromania {antimagic, rF+ rN+ Stlth-} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from negative energy. It makes you less stealthy. (38, -44, Lair:2) a +0 hunting sling (38, -1, Lair:2) a +0 robe (40, -34, Lair:2) a +0 quarterstaff (40, -1, Lair:2) a +0 morningstar (55, -7, Lair:2) a +0 ring mail (60, -49, Lair:2) a +0 plate armour (62, -19, Lair:2) a +1 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 potions of lignification (11, 1, Lair:3) a +0 war axe (19, -3, Lair:3) a +0 battleaxe (23, 4, Lair:3) a +0 great sword (32, 0, Lair:3) a +3 ring mail of cold resistance a throwing net a +0 short sword (35, 3, Lair:3) 2 throwing nets (43, 32, Lair:3) a sack of spiders (45, 32, Lair:3) a +0 ring mail (57, 35, Lair:3) 18 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (9, -3, Lair:4) a crystal ball of energy (11, -13, Lair:4) 6 tomahawks the +4 whip "Pokkiulio" {protect, rF+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. (16, -46, Lair:4) 7 poisoned needles (19, -9, Lair:4) a +0 ring mail (31, -41, Lair:4) a +0 leather armour (47, -4, Lair:4) a crystal ball of energy (51, -51, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 11 sling bullets (19, -29, Lair:5) the +5 hand axe of Abruho {chop, -Tele rPois Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from poison. It prevents most forms of teleportation. (35, -14, Lair:5) 4 potions of flight (47, -13, Lair:5) a +0 morningstar Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 troll leather armour (6, 40, Lair:6) 19 arrows (7, 10, Lair:6) a +0 plate armour (7, 11, Lair:6) the cursed +3 quarterstaff of Earthquakes {speed, *Noise +Inv rElec MP+9} Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your magic capacity (+9). It lets you turn invisible. It may make noises in combat. It has a curse placed upon it. (8, 10, Lair:6) 17 arrows (9, 9, Lair:6) a +0 robe (9, 24, Lair:6) a +0 leather armour (10, 7, Lair:6) a lamp of fire (41, 17, Lair:6) a +0 plate armour (41, 61, Lair:6) a cursed -1 spear (53, 28, Lair:6) 7 tomahawks (56, 24, Lair:6) a +0 quarterstaff (59, 58, Lair:6) an uncursed ring of teleportation a scarf of cloud immunity Level 1 of the Shoals (0, 0, Shoals:1) 3 large rocks (0, 1, Shoals:1) 23 arrows (0, 5, Shoals:1) a +0 spear a +0 hunting sling (0, 6, Shoals:1) 19 sling bullets a +0 spear a +0 hunting sling (0, 7, Shoals:1) a +0 spear a +0 hunting sling (1, 0, Shoals:1) a large rock (4, -4, Shoals:1) a +0 trident (6, -4, Shoals:1) 3 sling bullets (6, -3, Shoals:1) a sling bullet (7, -4, Shoals:1) 3 arrows (7, -3, Shoals:1) a sling bullet (8, -2, Shoals:1) an arrow (11, -3, Shoals:1) a +0 trident (11, 3, Shoals:1) 11 arrows (unseen) (12, -2, Shoals:1) a +4 hunting sling a +0 spear 8 sling bullets a faun skeleton (31, -6, Shoals:1) 13 stones Level 2 of the Shoals (0, 0, Shoals:2) 27 arrows (unseen) (1, -10, Shoals:2) a ration Level 1 of the Spider Nest (0, 0, Spider:1) 20 bolts (6, -15, Spider:1) a +1 ring mail of positive energy Level 2 of the Spider Nest (0, 0, Spider:2) a potion of haste (7, 4, Spider:2) 14 gold pieces (8, 2, Spider:2) 2 scrolls of noise