Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 club a cursed -1 club (2, -43, D:1) a +1 short sword of draining (5, -7, D:1) 8 poisoned needles (11, 3, D:1) a +0 ring mail (12, -7, D:1) a +0 dagger (19, -48, D:1) a +0 club (22, -6, D:1) 27 bolts (29, -27, D:1) a +0 short sword (30, -1, D:1) a cursed -2 club (31, -29, D:1) a cursed +0 club (31, -1, D:1) a +0 scale mail (31, 1, D:1) a +0 robe (32, -28, D:1) a +0 club 3 stones (34, -32, D:1) a +0 dagger (36, -37, D:1) 23 sling bullets (37, -32, D:1) 16 stones Level 2 of the Dungeon (1, 2, D:2) a stone (1, 3, D:2) a stone (1, 4, D:2) a stone (2, 7, D:2) a stone (8, 44, D:2) a +0 club (9, 33, D:2) 15 arrows (21, 37, D:2) a +0 whip (26, -2, D:2) a +0 club (26, 41, D:2) a +2 leather armour (28, -2, D:2) a +0 spear a throwing net (28, 35, D:2) a +0 dagger (29, 35, D:2) a +0 club a stone (29, 57, D:2) 27 sling bullets (30, 33, D:2) a +0 dagger (30, 34, D:2) a +0 club a +1 animal skin a +0 helmet a +0 dagger (32, 33, D:2) a +0 hunting sling 14 stones (32, 57, D:2) a +0 dagger (34, 54, D:2) 22 bolts (35, 21, D:2) a +0 club Level 3 of the Dungeon (1, -3, D:3) a +0 scale mail (6, 3, D:3) a +0 short sword (13, -4, D:3) a +0 chain mail (14, -4, D:3) a +0 club a stone (16, -3, D:3) a stone (18, -3, D:3) a stone (21, 11, D:3) a +0 blowgun 12 poisoned needles (25, 11, D:3) a poisoned needle (25, 12, D:3) a poisoned needle (25, 13, D:3) a +0 dagger (28, 39, D:3) a +0 leather armour (38, 21, D:3) a +0 dagger (43, 17, D:3) a +0 flail a +0 leather armour (44, 16, D:3) 2 stones (44, 17, D:3) a +0 club a +0 scale mail (45, 17, D:3) a +0 morningstar a +0 leather armour (46, 17, D:3) a +0 mace 13 stones a +0 leather armour (47, 12, D:3) 24 sling bullets (47, 33, D:3) a +0 whip (57, 18, D:3) 18 stones (59, 18, D:3) a +0 club (63, 7, D:3) a +0 hunting sling (63, 18, D:3) 25 stones Level 4 of the Dungeon [Shop] Mevan's Weapon Shop a +0 club (11 gold) a +0 club (11 gold) a +0 club (11 gold) the +1 hunting sling "Spiderslayer" {freeze, +Blink rC+ Int+3 Dex-2} (338 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-2). It protects you from cold. It lets you blink. a +4 rapier of speed (374 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1159 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. a +3 whip of draining (236 gold) a +0 great mace (71 gold) 8 silver javelins (211 gold) a +0 long sword (38 gold) a +0 morningstar (44 gold) (0, 0, D:4) a +0 falchion (1, 1, D:4) a +0 dagger a +0 robe (1, 18, D:4) 4 large rocks (2, 0, D:4) a +1 dagger of speed a +0 robe a +0 club (4, 14, D:4) 14 poisoned needles (4, 18, D:4) a +0 robe (11, 9, D:4) a +0 robe (12, 16, D:4) 24 arrows (14, 1, D:4) a cursed -3 spear (18, -10, D:4) a +0 ring mail (18, 3, D:4) 20 arrows (20, -10, D:4) a +0 leather armour (20, -6, D:4) a +2 mace of holy wrath (20, 21, D:4) 13 bolts (26, 19, D:4) a +0 ring mail (30, 3, D:4) a +0 hand axe (38, 21, D:4) a +0 hand axe (40, 7, D:4) a +0 scale mail (43, -3, D:4) 26 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (1, -2, D:5) a +0 giant club an ogre corpse (2, -3, D:5) a +0 falchion (2, -2, D:5) a +0 club (2, -1, D:5) a +0 hand axe 2 chunks of flesh (3, -1, D:5) a +0 dagger (unseen)