Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -7, D:1) 14 stones (5, -14, D:1) a stone (5, -12, D:1) a +0 leather armour (7, -17, D:1) a +0 whip 4 stones (8, -4, D:1) a +0 hand axe (15, -8, D:1) a +0 club (16, -7, D:1) a +0 club (23, -4, D:1) a cursed +0 leather armour (25, -12, D:1) 16 poisoned needles (27, -34, D:1) a +0 dagger (40, -3, D:1) a +0 club (47, -33, D:1) a +0 club 4 stones (47, -28, D:1) a cursed +0 mace (54, -12, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 ring mail of Ru's Hope {rC- Str+9} (3290 gold) It affects your strength (+9). It makes you vulnerable to cold. the amulet "Liqorar" {Inacc rPois MR+ Str+4} (2170 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+4). It protects you from poison. It affects your resistance to hostile enchantments. the +1 leather armour of Okomon {rC+ Str+4} (2940 gold) It affects your strength (+4). It protects you from cold. the +3 leather armour of Muerrast {-Tele Str+8} (3520 gold) It affects your strength (+8). It prevents most forms of teleportation. (0, 0, D:2) a +0 spear (4, 21, D:2) a +0 dagger a +0 animal skin (8, 3, D:2) a stone (9, -9, D:2) a +0 robe (9, 3, D:2) a stone (10, 3, D:2) a stone (11, 3, D:2) a stone (14, 3, D:2) a +0 whip a stone (20, 36, D:2) a cursed -3 hunting sling a +0 club 15 stones (20, 37, D:2) a +0 club (21, 5, D:2) a +0 dagger (21, 36, D:2) 3 stones (22, 10, D:2) 28 arrows (22, 37, D:2) a stone (33, -10, D:2) a +0 hunting sling (34, 40, D:2) an uncursed amulet of guardian spirit (36, 6, D:2) a +0 dagger (39, 28, D:2) 30 stones (42, 8, D:2) a +0 robe (42, 18, D:2) a +0 robe (47, 9, D:2) a +0 war axe (50, 22, D:2) a stone (50, 28, D:2) a +0 scale mail Level 3 of the Dungeon (12, -11, D:3) a +0 dagger (12, 5, D:3) a cursed +0 robe (16, 18, D:3) a +0 quarterstaff (25, 30, D:3) a +0 dagger (25, 33, D:3) a +0 club (26, 32, D:3) a +0 club a +0 ring mail (26, 35, D:3) a +4 whip a +0 ring mail (27, 30, D:3) a +0 club (27, 33, D:3) a +0 dagger a +0 chain mail (27, 35, D:3) a +0 flail (34, 23, D:3) a +0 hunting sling (34, 36, D:3) a +0 dagger (34, 37, D:3) 24 sling bullets (35, 29, D:3) a +0 war axe (35, 31, D:3) a +0 falchion (36, 3, D:3) a +0 trident (38, 28, D:3) a +0 dagger a +0 robe (39, 28, D:3) a +0 mace (40, 28, D:3) a +0 hand axe a cursed -1 dagger a +0 robe a +0 flail a +0 ring mail (47, -7, D:3) a +0 ring mail (48, 3, D:3) a +0 short sword (48, 8, D:3) a stone (48, 12, D:3) 19 stones (51, -10, D:3) a +0 club 4 stones (53, -10, D:3) a stone (53, 49, D:3) a +0 dagger (58, 12, D:3) a cursed -2 club (60, 1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (3, 0, D:4) a +0 mace a +0 leather armour (4, -3, D:4) a +0 short sword (4, 0, D:4) a +0 hand axe (5, -2, D:4) a +0 robe (14, -24, D:4) a +0 ring mail a cursed -3 falchion (17, -27, D:4) a +0 war axe (19, -27, D:4) 16 sling bullets (20, -3, D:4) a +0 hunting sling (23, -23, D:4) 12 bolts (29, -31, D:4) a +0 short sword (30, -30, D:4) 18 arrows (32, -13, D:4) a +0 leather armour (32, -7, D:4) 13 poisoned needles (35, -7, D:4) a +0 dagger (36, -43, D:4) a +0 whip (41, -12, D:4) a +0 dagger Level 5 of the Dungeon (20, 36, D:5) a +0 leather armour (38, -8, D:5) 7 arrows (39, 34, D:5) 18 bolts Level 6 of the Dungeon (4, -14, D:6) a +0 dagger (6, -41, D:6) a +0 robe (9, -49, D:6) a +0 dagger (10, -49, D:6) a cursed -1 dagger (12, -45, D:6) a +0 dagger (13, -23, D:6) a +0 halberd (14, -22, D:6) a +0 club a +0 club a cursed +0 leather armour (14, -21, D:6) a +0 short sword the +1 leather armour of Xom's Benevolence {rF++ Str+4} It affects your strength (+4). It greatly protects you from fire. (15, -23, D:6) a stone a +0 club (18, -40, D:6) 14 arrows (19, -22, D:6) a stone (20, -52, D:6) a +0 robe a cursed +0 dagger (20, -45, D:6) a +0 long sword of pain a +0 leather armour (20, -44, D:6) a cursed -2 dagger (21, -52, D:6) a +0 leather armour a cursed -2 short sword (21, -29, D:6) a stone (22, -32, D:6) a stone (22, -29, D:6) a stone (23, -44, D:6) a +0 club (25, -37, D:6) a +0 club (25, -28, D:6) a cursed +0 hand axe a +0 robe (26, -37, D:6) a +0 short sword (26, -32, D:6) 23 sling bullets (26, -28, D:6) a cursed +0 mace a +0 robe (27, -36, D:6) a +4 short sword a +0 club (27, -35, D:6) a +0 flail a +0 ring mail a +0 flail a +0 leather armour (27, -32, D:6) a +0 club a cursed -3 club a +0 club a +0 dagger 3 stones (28, -35, D:6) a +0 club (28, -33, D:6) a cursed +0 mace (28, -32, D:6) a +0 trident the +5 hunting sling of Vayten {freeze, +Fly Str+6 Int-4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+6). It affects your intelligence (-4). It lets you see invisible. It lets you fly. a +0 robe a +0 club (28, -31, D:6) a +0 dagger (28, -29, D:6) a cursed +3 falchion a +0 robe (30, -32, D:6) a +0 hunting sling a +0 dagger 27 stones a +0 hand axe (31, -41, D:6) a +0 broad axe (31, -32, D:6) a +0 dagger a cursed +0 robe (31, -31, D:6) a +0 hand axe (31, -30, D:6) a +0 club (31, -29, D:6) a +0 mace a +0 club (32, -31, D:6) a +0 halberd a +0 mace (33, -45, D:6) a +0 hand axe a +0 leather armour (33, -31, D:6) a +0 whip a +0 short sword (34, -30, D:6) a +0 mace a +0 trident (34, -27, D:6) a +0 robe a +0 dagger (34, -25, D:6) a +0 robe a +0 leather armour a +0 chain mail a +0 dagger a +0 mace a +0 mace a +0 robe a +0 dagger a +0 robe (34, -24, D:6) a stone (35, -23, D:6) a stone (38, -31, D:6) a +0 hand axe a +0 hand axe a cursed +0 ring mail a +0 club a +0 ring mail (38, -30, D:6) a +0 dagger (40, -4, D:6) 16 arrows a +0 shortbow (40, -2, D:6) a +0 scale mail (51, 6, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (0, 9, D:7) a +2 scythe of venom a +0 robe (2, 10, D:7) a +0 robe (4, 1, D:7) a +4 flail of protection a +2 ring mail of positive energy (21, 19, D:7) a +0 dire flail a +0 chain mail (22, 19, D:7) a +0 leather armour (23, 14, D:7) a +0 quarterstaff (23, 16, D:7) a +0 giant spiked club (28, 3, D:7) 3 potions of degeneration 2 potions of heal wounds a scroll of random uselessness (31, -20, D:7) a +0 ring mail (35, 3, D:7) a +0 mace (35, 4, D:7) a +0 cloak a +1 plate armour of poison resistance (37, -25, D:7) a +0 ring mail (38, 4, D:7) a +3 quarterstaff of chaos (45, 5, D:7) a +0 mace (46, 4, D:7) a +0 mace (46, 5, D:7) the +9 mace "Heubeg" {venom, +Inv Str+2} It poisons the flesh of those it strikes. It affects your strength (+2). It lets you turn invisible. (47, 3, D:7) a +0 mace (47, 4, D:7) a +0 mace (47, 5, D:7) a +0 mace (47, 6, D:7) a +0 mace of protection (48, 3, D:7) a +2 mace of holy wrath (48, 5, D:7) a +0 mace (59, -11, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -13, D:8) 22 sling bullets (8, -15, D:8) 24 bolts (15, 3, D:8) a +0 dagger a +0 robe (22, -39, D:8) a +0 cloak of poison resistance a +0 short sword (22, -27, D:8) 13 arrows (29, -6, D:8) a +0 short sword (41, -27, D:8) 2 tomahawks (47, -29, D:8) a +0 battleaxe (50, -21, D:8) 8 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a +0 leather armour a +0 flail a +0 ring mail (0, 1, D:9) a +0 club (0, 13, D:9) 23 stones (5, 19, D:9) a +0 long sword (8, 7, D:9) a +2 quarterstaff of protection a +1 hunting sling of freezing 18 sling bullets a +0 ring mail (11, 8, D:9) a sling bullet (14, 7, D:9) a +0 ring mail (15, 9, D:9) a +0 dagger (17, -2, D:9) a +0 plate armour (26, 24, D:9) a +2 hand axe a +0 robe a +1 long sword a +0 robe a +2 long sword a +0 robe a +0 long sword a +0 robe (29, 27, D:9) 20 stones (45, 3, D:9) a +1 dagger of venom a +0 leather armour (45, 38, D:9) 13 sling bullets (46, 3, D:9) a +0 whip 22 stones (46, 4, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (49, 32, D:9) a +0 giant club (51, 30, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (2, 34, D:10) a +0 battleaxe (3, 31, D:10) an uncursed staff of earth (6, 1, D:10) 23 arrows (13, -14, D:10) a +0 rapier (13, -7, D:10) 23 stones (24, 22, D:10) a +0 chain mail (26, -11, D:10) a +0 whip (33, -2, D:10) a +0 spear (35, 17, D:10) 4 javelins of returning (35, 27, D:10) 23 bolts (46, -1, D:10) a +0 dagger a +0 robe (47, -3, D:10) a +0 dagger a +0 leather armour (49, -4, D:10) a +0 trident a +0 plate armour Level 11 of the Dungeon [Shop] Icaecy's Antique Weapon Shoppe a +0 blowgun (85 gold) a +0 trident (119 gold) a +0 dagger (68 gold) a +0 great sword (221 gold) a +0 great mace (221 gold) a +0 hand crossbow (119 gold) the cursed +1 lajatang of Proximity {freeze, *Drain +Inv rElec rPois} (1652 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. a +0 battleaxe (221 gold) (0, 0, D:11) a cursed -3 hand axe a +0 short sword a +0 leather armour (1, 0, D:11) a +0 dagger (1, 1, D:11) a +0 trident a +0 robe (3, -15, D:11) 12 arrows (3, -1, D:11) a +0 shortbow 16 arrows (3, 8, D:11) a +0 dagger (4, -1, D:11) 2 arrows (7, -12, D:11) 19 stones (18, 4, D:11) a +0 giant club (20, 27, D:11) 19 bolts (21, 10, D:11) 5 arrows (22, 4, D:11) 2 scrolls of amnesia (23, -12, D:11) a +0 spear (24, 7, D:11) a +0 dire flail (27, 26, D:11) a +0 flail a +0 hand axe a +0 flail a +0 chain mail a +0 club a cursed -1 leather armour a +0 whip (27, 27, D:11) a +0 club (28, 20, D:11) a +0 club (28, 27, D:11) a cursed -2 club a +0 club (29, 20, D:11) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (31, 12, D:11) a cursed -1 centaur barding (39, 24, D:11) a hound skeleton (44, 11, D:11) a +0 spear a merfolk skeleton (48, 22, D:11) a +0 giant club (unseen) (57, -11, D:11) 17 arrows Level 12 of the Dungeon (0, 0, D:12) a scorpion corpse (4, -2, D:12) 24 gold pieces