Execuda Level 1 of the Dungeon (0, 0, D:1) a stone (1, -1, D:1) a cursed +0 whip (1, 3, D:1) a stone (2, 0, D:1) a stone (2, 16, D:1) a +0 short sword (3, 11, D:1) a +0 dagger (4, 2, D:1) a cursed -3 club (5, 7, D:1) a +0 mace (9, -12, D:1) 12 stones (12, -5, D:1) a +0 spear (12, 11, D:1) a +0 hunting sling (22, -1, D:1) a cursed +0 short sword (26, 30, D:1) a +0 short sword (35, -12, D:1) a +0 leather armour (38, 23, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 4 stones (0, 1, D:2) a +0 club (2, 1, D:2) a cursed -1 club (4, -20, D:2) a +0 spear (5, -30, D:2) 25 arrows (7, -34, D:2) a +0 spear (7, -33, D:2) a +0 whip (8, -33, D:2) a +0 whip (12, -9, D:2) 11 bolts (13, -7, D:2) a +0 halberd (16, -32, D:2) 10 sling bullets (18, -10, D:2) a +0 dagger (26, -9, D:2) a +0 flail (29, -2, D:2) a +0 club a +0 hunting sling 18 stones (40, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 16 stones (6, -28, D:3) a +0 whip (11, -32, D:3) a +0 mace (17, -18, D:3) 16 stones (19, -15, D:3) a +0 leather armour (20, -12, D:3) a +0 club (27, -36, D:3) 8 curare-tipped needles (28, -27, D:3) 19 sling bullets (29, -26, D:3) a +0 scale mail (32, 1, D:3) a +0 flail (33, 1, D:3) a +0 short sword (44, -18, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (0, 0, D:4) a +0 whip a cursed +0 leather armour (0, 1, D:4) a +0 halberd (1, 0, D:4) a +0 whip (1, 1, D:4) a +0 halberd a +0 club (5, -3, D:4) a +0 ring mail (7, -16, D:4) a +0 scale mail (12, -39, D:4) 16 sling bullets (30, 9, D:4) a +0 spear (34, -44, D:4) a +0 dagger 3 stones (35, -44, D:4) 3 stones (35, -43, D:4) a +0 club (36, -44, D:4) a +0 whip (37, -44, D:4) a +0 blowgun a +0 short sword 5 poisoned needles (37, -43, D:4) a +1 dagger of speed a +0 blowgun 11 poisoned needles a +0 dagger 4 stones (37, -42, D:4) a cursed +0 dagger a +0 blowgun 17 poisoned needles a +0 short sword 7 stones a +0 plate armour (37, -41, D:4) a stone (38, -51, D:4) a +0 shortbow (38, -43, D:4) a +0 short sword 3 stones (38, -40, D:4) a poisoned needle (38, -39, D:4) a stone (still there?) a poisoned needle (still there?) (46, -32, D:4) a +0 dagger (48, -26, D:4) a +0 whip (49, -26, D:4) a stone (49, -25, D:4) 3 stones (49, -24, D:4) 2 stones (50, -28, D:4) a +0 whip (50, -22, D:4) a stone (60, 8, D:4) a +0 mace Level 5 of the Dungeon [Shop] Xadeh's Weapon Emporium the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} (482 gold) It inflicts extra damage upon your enemies. It affects your dexterity (-3). a +0 rapier (40 gold) a +5 short sword of distortion (345 gold) a +0 long sword (35 gold) a +0 great sword (65 gold) a +0 morningstar of protection (68 gold) a +0 dagger (20 gold) a +2 morningstar of holy wrath (192 gold) a +3 whip of venom (200 gold) 18 stones (18 gold) 16 sling bullets (80 gold) a +0 rapier (40 gold) (0, 0, D:5) a +0 leather armour (3, -9, D:5) 19 sling bullets (29, -2, D:5) a +0 giant club (38, -43, D:5) a +0 hunting sling (39, -15, D:5) 12 stones (58, -15, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) 25 stones (17, 4, D:6) 12 poisoned needles (19, 2, D:6) a +0 halberd (23, -9, D:6) a +2 whip of freezing a +0 robe (23, -8, D:6) a +0 animal skin a +0 animal skin (23, -7, D:6) a +0 animal skin (23, -6, D:6) 25 stones (24, -7, D:6) a +0 animal skin (28, -8, D:6) a +0 whip a +0 robe (28, 16, D:6) an uncursed ring of stealth (28, 17, D:6) 2 potions of degeneration (31, 13, D:6) a +0 leather armour a cursed -1 flail (31, 15, D:6) a +0 ring mail a +0 robe a cursed +0 dagger (32, 13, D:6) a +0 animal skin a +2 mace of holy wrath (33, 13, D:6) a +0 leather armour (34, 8, D:6) a +0 helmet (36, -3, D:6) a +0 spear (36, 0, D:6) a +0 halberd (48, 18, D:6) 9 stones (50, 2, D:6) a +0 whip (52, -11, D:6) a +0 plate armour (53, 1, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (3, -7, D:7) a +0 flail (5, -19, D:7) a +0 flail (6, -8, D:7) 2 scrolls of noise (11, -9, D:7) a +0 hunting sling (13, 4, D:7) 15 stones (17, -6, D:7) 2 sling bullets (18, -6, D:7) 25 sling bullets a +0 leather armour a +2 quarterstaff of draining a +0 hunting sling (19, -4, D:7) a sling bullet (25, 4, D:7) 2 stones (29, 0, D:7) 4 stones (29, 1, D:7) a stone (30, -2, D:7) a +0 club (31, -2, D:7) a stone (31, 4, D:7) 12 poisoned needles (54, -9, D:7) 2 arrows (55, -12, D:7) an arrow (55, -6, D:7) a +0 shortbow 4 arrows Level 8 of the Dungeon [Shop] Sicenote's Antique Weapon Shop a +0 hand axe (63 gold) a +0 trident (73 gold) a cursed -1 arbalest (2 gold) a +0 hand axe (63 gold) a cursed -3 war axe (2 gold) a +0 rapier (84 gold) a +1 quarterstaff of protection (247 gold) a +0 hunting sling (31 gold) a +0 trident (73 gold) a +0 shortbow (63 gold) a +3 long sword of venom (445 gold) a +0 arbalest (94 gold) a +0 long sword (73 gold) a +0 spear (63 gold) (0, 0, D:8) 15 sling bullets (3, -3, D:8) a +0 ring mail (6, 6, D:8) a +0 ring mail (11, -5, D:8) a +0 falchion (17, 7, D:8) 19 arrows (19, 1, D:8) 7 sling bullets (21, 4, D:8) a potion of degeneration (27, 14, D:8) a +0 club (33, 1, D:8) a +0 falchion (36, -27, D:8) a +0 chain mail (36, -25, D:8) an arrow (36, -24, D:8) a +0 club a +0 glaive a +0 mace a +0 chain mail a +0 shortbow 22 arrows (37, -23, D:8) an arrow (48, -23, D:8) a cursed +0 dagger a +0 robe (50, 4, D:8) a +0 dagger (56, -23, D:8) a +0 giant club a +0 dire flail (58, -15, D:8) a +0 hand axe a +0 buckler (59, -16, D:8) a +0 scale mail Level 9 of the Dungeon [Shop] Okhlocue's Weapon Shop the +11 rapier of Immorality {antimagic, rElec rC+ Str-5} (1240 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (-5). It protects you from cold. It insulates you from electricity. a +0 hand crossbow (56 gold) a +0 war axe (56 gold) 15 stones (24 gold) a +0 scimitar (64 gold) a +0 hand axe (48 gold) a +0 quarterstaff (64 gold) (2, -7, D:9) a +0 naga barding (5, 0, D:9) a +0 plate armour a +0 dire flail (8, 16, D:9) a +0 dagger (9, 4, D:9) a +0 giant spiked club (9, 17, D:9) 19 arrows (12, -2, D:9) a +0 leather armour (16, -2, D:9) a +0 club (16, 0, D:9) a +0 long sword a potion of degeneration (17, -2, D:9) a +0 scale mail a +0 dagger of speed a +0 chain mail (18, -3, D:9) a +0 trident (18, 23, D:9) a book of Debilitation (20, 4, D:9) a +0 ring mail a +2 mace of protection (21, 3, D:9) the +10 whip of Focus {pain, *Corrode +Blink Int-3 Dex+10} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-3). It affects your dexterity (+10). It lets you blink. It may corrode you when you take damage. a +0 robe (24, -2, D:9) a book of Changes (24, 11, D:9) 3 arrows (24, 14, D:9) an arrow (24, 15, D:9) an arrow (24, 16, D:9) an arrow (24, 18, D:9) a +0 shortbow 7 arrows (25, 12, D:9) an arrow (26, -20, D:9) a +0 club (40, 13, D:9) a +4 dagger of chaos a +0 robe Level 10 of the Dungeon (0, 0, D:10) 14 arrows (22, 8, D:10) 3 large rocks (22, 9, D:10) an arrow (22, 10, D:10) a +0 short sword (22, 11, D:10) 2 poisoned needles a +0 dagger a +0 blowgun (23, 7, D:10) 14 arrows a +0 shortbow (23, 11, D:10) 13 poisoned needles a +0 short sword a +0 blowgun (23, 12, D:10) a +0 dagger (24, 12, D:10) 2 poisoned needles (26, 14, D:10) a poisoned needle (27, 6, D:10) a +0 dagger (28, 4, D:10) a +2 battleaxe of electrocution a scroll of summoning (29, 17, D:10) 2 poisoned needles (29, 20, D:10) a +2 morningstar of protection (32, -13, D:10) a +0 giant spiked club a +0 giant club (32, 2, D:10) a cursed staff of poison (33, 29, D:10) 27 bolts (42, 5, D:10) a manual of Shields (47, -9, D:10) 16 arrows (51, -3, D:10) a cursed -2 dagger (53, 5, D:10) a +0 giant club a +0 giant spiked club (54, 32, D:10) a +0 quarterstaff (60, 32, D:10) a +0 dire flail a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 19 stones (0, 28, D:11) a cursed -2 club (2, -3, D:11) a +1 antimagic scimitar (16, 6, D:11) an arrow (17, 5, D:11) an arrow (18, 5, D:11) 3 arrows (18, 6, D:11) an arrow (18, 8, D:11) an arrow (19, -1, D:11) 17 stones (19, 2, D:11) a +2 shortbow of velocity a +0 whip a +0 shortbow 18 arrows (19, 3, D:11) 5 arrows (19, 4, D:11) 5 arrows (19, 5, D:11) 2 arrows (20, 2, D:11) a +0 shortbow a +0 longbow 10 arrows (20, 3, D:11) a +0 shortbow an arrow (25, 2, D:11) a +0 battleaxe (25, 19, D:11) a +0 falchion a +0 robe (25, 27, D:11) 3 poisoned needles (27, 29, D:11) a stone (27, 30, D:11) 2 stones (28, 30, D:11) a cursed +0 blowgun a +0 dagger 11 poisoned needles (28, 31, D:11) a cursed +2 scimitar a +0 robe 3 stones 2 large rocks (28, 32, D:11) a +0 halberd a +0 robe a +0 short sword a cursed +0 falchion a +0 robe (28, 33, D:11) a cursed +0 great sword a +0 robe a +0 club 2 stones a large rock a +0 dagger (30, -2, D:11) a +0 ring mail (30, 21, D:11) a potion of magic (32, 1, D:11) a +0 halberd a +0 plate armour (37, -2, D:11) 15 stones (40, 25, D:11) a cursed -2 giant spiked club a +0 giant club (42, -1, D:11) a +0 dagger a +0 whip a cursed -1 short sword a cursed -3 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 club a +0 whip (42, 25, D:11) a +0 shortbow 18 arrows (42, 26, D:11) a +0 shortbow 18 arrows (43, 7, D:11) 20 stones (44, 26, D:11) 2 arrows (45, -11, D:11) a book of Frost (45, 25, D:11) an arrow (45, 27, D:11) 3 arrows (46, 27, D:11) an arrow (46, 48, D:11) 20 sling bullets (48, 39, D:11) a +0 giant club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 halberd (11, 12, D:12) 5 large rocks (13, -18, D:12) a killer bee corpse a killer bee corpse (19, -11, D:12) 16 stones (21, -16, D:12) a sky beast corpse (23, -8, D:12) a +0 plate armour (23, 23, D:12) 2 potions of degeneration (24, 18, D:12) a +0 short sword (32, 12, D:12) a +0 dagger a +0 ring mail a +0 flail (32, 13, D:12) a +0 war axe a +0 falchion a +0 leather armour (42, -12, D:12) a wand of iceblast (8) (47, -15, D:12) a +0 long sword (49, -12, D:12) an adder corpse (49, -11, D:12) a +0 dagger a +0 robe (50, -12, D:12) 3 arrows (50, -11, D:12) an arrow a +0 mace an orc corpse an orc corpse (50, -10, D:12) an arrow (50, -9, D:12) an arrow (51, -11, D:12) a cursed +0 short sword (unseen) (54, -19, D:12) a scroll of enchant weapon Level 1 of the Orcish Mines [Shop] Ilangaar's Antique Weapon Boutique (Shop contents are unknown) (0, 0, Orc:1) a large rock (1, -2, Orc:1) a +0 morningstar (1, -1, Orc:1) a large rock a +0 ring mail a +0 club (2, -25, Orc:1) 30 gold pieces (2, -2, Orc:1) a +0 dagger a +0 hand axe a +0 chain mail a +0 flail a +0 mace (2, -1, Orc:1) 2 large rocks (2, 0, Orc:1) a cursed -2 robe a +0 leather armour a +0 whip a +0 dagger a cursed +0 leather armour a +0 hand axe a +0 club (2, 1, Orc:1) a +0 giant spiked club a +0 plate armour a +0 long sword (3, -2, Orc:1) a +0 leather armour a +0 flail (3, -1, Orc:1) a +0 robe a cursed -2 dagger a +0 chain mail a +0 long sword (4, 0, Orc:1) a +0 chain mail a +0 plate armour a +0 war axe a +0 trident (16, -16, Orc:1) a +0 leather armour a +0 robe a +0 whip a +0 dagger a +0 flail a +0 falchion (17, -16, Orc:1) a +0 spear (17, -15, Orc:1) a +0 ring mail a +0 club a +0 flail a +0 whip (18, -17, Orc:1) a +0 troll leather armour a +0 short sword (18, -16, Orc:1) a cursed +0 plate armour a +0 trident (19, -17, Orc:1) a +0 leather armour a cursed -2 trident (29, -27, Orc:1) a +0 dagger a +2 robe of resistance Level 2 of the Orcish Mines [Shop] Entyskun's Jewellery Shop an uncursed amulet of regeneration (390 gold) a +4 ring of intelligence (351 gold) a +5 ring of protection (715 gold) a +3 ring of strength (204 gold) the ring of Byonaw {MR+ Int+2} (470 gold) [ring of protection from magic] It affects your intelligence (+2). It affects your resistance to hostile enchantments. a cursed ring of loudness (58 gold) an uncursed ring of flight (227 gold) an uncursed ring of magical power (260 gold) a cursed ring of teleportation (58 gold) (0, 0, Orc:2) a +0 robe a +0 giant spiked club (2, 1, Orc:2) a +0 flail (2, 2, Orc:2) a +0 chain mail a +0 glaive (3, 1, Orc:2) a +0 robe of magic resistance a +0 dagger a +0 plate armour a +0 dire flail (4, 1, Orc:2) a cursed +0 robe a +0 dagger (5, 0, Orc:2) a +0 leather armour a +0 dagger (7, -1, Orc:2) a +0 ring mail a +0 mace (12, 23, Orc:2) a +0 ring mail (13, 22, Orc:2) a +0 plate armour (unseen) (13, 23, Orc:2) a cursed -2 giant club a +0 great sword a +0 chain mail (13, 24, Orc:2) a +0 war axe (unseen) (17, 21, Orc:2) a potion of magic