Execuda Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -8, D:1) a +0 club (5, -18, D:1) a +0 dagger (6, -39, D:1) a +0 robe (7, -19, D:1) a +0 club (8, -24, D:1) a +0 club (10, -10, D:1) 12 bolts (18, -22, D:1) a +0 short sword (20, -35, D:1) a +0 club (33, -9, D:1) a +0 club (35, 9, D:1) a +0 club (43, -28, D:1) a cursed -2 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -21, D:2) 15 stones (10, 13, D:2) 14 bolts (12, -12, D:2) a +0 hunting sling (13, 16, D:2) a +0 robe (20, -18, D:2) a +0 club (26, -15, D:2) 12 arrows (47, 24, D:2) 25 stones (56, -12, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, 0, D:3) a +0 ring mail (13, 34, D:3) a +0 club (15, 8, D:3) a +0 hand axe of draining a +0 leather armour (15, 9, D:3) a +0 whip (17, 13, D:3) 22 bolts (20, 48, D:3) a +0 leather armour (26, 36, D:3) a +0 dagger (27, 11, D:3) a +0 spear (28, 7, D:3) a stone (34, 7, D:3) a +0 short sword (35, 31, D:3) a cursed +0 club (39, 12, D:3) a +0 club (48, 19, D:3) 17 arrows (57, 1, D:3) a +0 dagger (57, 28, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 robe (13, 18, D:4) a cursed -2 quarterstaff (20, -8, D:4) a +0 club (27, 0, D:4) 17 stones (27, 16, D:4) 23 arrows (32, 14, D:4) a +0 longbow (37, -18, D:4) 19 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (1, -11, D:5) 16 stones (1, -1, D:5) 4 arrows (2, -1, D:5) an arrow (3, -1, D:5) 2 arrows (5, -1, D:5) a +1 shortbow of velocity 7 arrows (6, -2, D:5) an arrow (20, -7, D:5) a +0 scale mail a +0 short sword (25, 22, D:5) 10 stones (26, 24, D:5) a +0 shortbow 3 arrows (27, 22, D:5) an arrow (28, 21, D:5) an arrow (31, 17, D:5) an arrow (32, -7, D:5) 18 stones (39, -8, D:5) a +0 giant spiked club (40, -1, D:5) a +0 war axe (40, 18, D:5) a +0 dagger a +0 robe (41, 19, D:5) a +0 dagger a +0 war axe (43, 20, D:5) a +0 mace (44, -10, D:5) 18 arrows (47, 0, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 18 bolts (5, 30, D:6) a +0 mace of protection (6, 4, D:6) a +0 leather armour (7, 31, D:6) a +4 quarterstaff of chaos (17, -8, D:6) an uncursed ring of magical power (20, 15, D:6) a +0 dagger a +0 robe a +0 hand axe 20 stones a +0 leather armour a +0 dagger a cursed +0 leather armour (28, 16, D:6) 13 sling bullets (28, 22, D:6) 20 stones (31, 1, D:6) a +0 club (31, 20, D:6) a +0 robe (43, 0, D:6) 23 stones (47, 11, D:6) a +0 quarterstaff (53, 3, D:6) a +0 dagger (53, 23, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) 18 arrows (6, -10, D:7) a +0 short sword (9, -36, D:7) a +0 hand axe (10, -15, D:7) a +0 dagger (10, -14, D:7) a +0 long sword (13, -11, D:7) a +0 rapier (14, -26, D:7) a +0 robe a +0 halberd (16, -38, D:7) a +3 spear a +0 robe (17, -25, D:7) a +0 robe a +0 scimitar of slicing a +0 plate armour a +0 flail of crushing a +0 flail a +0 robe a +0 dagger (27, -30, D:7) a +3 mace a +0 robe a +3 dire flail of freezing a +0 robe a +0 war axe a +0 robe (29, -12, D:7) 2 tomahawks (32, -18, D:7) a +0 plate armour (32, 6, D:7) 18 arrows (33, 6, D:7) a cursed +1 great sword a +0 robe a +0 war axe a +0 robe a +5 dire flail a +0 robe (34, -3, D:7) 22 arrows (34, 6, D:7) a +5 halberd a +0 robe (42, 3, D:7) a +0 long sword a cursed +0 robe (44, 1, D:7) a +0 long sword (53, -13, D:7) a +0 leather armour (60, -20, D:7) 5 tomahawks (70, -7, D:7) 5 tomahawks (71, -8, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 2 tomahawks a +0 flail (6, -3, D:8) a +0 robe (7, -2, D:8) a +0 robe a +0 leather armour an uncursed staff of energy a +0 morningstar (8, -2, D:8) a +0 hand axe 11 stones (9, -3, D:8) 4 stones a +0 falchion a +0 leather armour a +0 flail a +0 ring mail a +0 plate armour a +0 war axe (9, -2, D:8) a +0 spear of venom a +0 ring mail (9, -1, D:8) a +0 leather armour (10, -6, D:8) a cursed -1 giant spiked club (13, 7, D:8) an uncursed staff of cold (19, -9, D:8) a +0 giant club a +0 giant club (20, -15, D:8) 23 sling bullets (24, 18, D:8) a +0 giant club (31, -9, D:8) a +0 robe a +0 falchion a +0 robe a cursed -3 falchion a +0 robe a +3 morningstar (32, 3, D:8) a +0 giant spiked club a cursed -1 giant club (34, -10, D:8) a +0 leather armour a +0 mace (34, -9, D:8) a cursed -3 giant spiked club a +0 giant club (37, 0, D:8) a +0 scale mail (40, -20, D:8) a +0 robe a +1 dagger of chaos (47, 14, D:8) a +0 club (48, 4, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration an uncursed amulet of inaccuracy (1, 1, D:9) a +0 giant spiked club (1, 2, D:9) a +0 giant club (12, 7, D:9) 12 bolts (24, -2, D:9) 23 stones (24, 6, D:9) 25 arrows a +0 shortbow (26, -15, D:9) a +0 whip (27, 23, D:9) a +2 ring mail of positive energy (29, 2, D:9) a +0 halberd (30, 12, D:9) 3 arrows (31, 11, D:9) a +0 chain mail (36, -1, D:9) a +0 chain mail (37, -18, D:9) a +0 short sword (37, -17, D:9) 2 stones a +1 short sword of venom (37, -16, D:9) 3 stones (38, -22, D:9) 9 stones (38, -20, D:9) 13 bolts (39, -17, D:9) a stone (39, 19, D:9) a +0 shortbow (40, -17, D:9) 2 stones (40, 19, D:9) 2 arrows (41, -16, D:9) a stone (41, 18, D:9) an arrow (42, -17, D:9) a stone (42, -15, D:9) a stone (44, 15, D:9) a +0 giant club a +0 giant club (44, 18, D:9) 22 stones (50, -9, D:9) a stone a +0 dagger (52, -9, D:9) a stone a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (7, -19, D:10) 23 stones (14, -13, D:10) a +0 war axe (14, -11, D:10) a +0 trident (15, 27, D:10) 16 stones (16, -14, D:10) a +0 flail (19, 19, D:10) a +0 dagger (25, -14, D:10) a +0 halberd (28, -23, D:10) a +0 flail (31, 1, D:10) a potion of degeneration (38, -15, D:10) a +2 flail of draining a +0 chain mail (43, -21, D:10) a +0 giant spiked club (43, -12, D:10) a +0 chain mail (49, 34, D:10) a +0 centaur barding (51, 15, D:10) a +0 club (52, -29, D:10) an uncursed ring of flight (53, -28, D:10) a +1 flail of holy wrath (53, -27, D:10) a +1 ring mail of cold resistance (56, -26, D:10) an uncursed amulet of faith Level 11 of the Dungeon (0, 0, D:11) the cursed +0 chain mail of Purpose {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (5, 26, D:11) 18 stones (5, 35, D:11) a +0 chain mail (6, 28, D:11) a +1 dagger of venom (6, 34, D:11) a +0 shield (15, 42, D:11) 13 poisoned needles (31, 19, D:11) a +0 whip (31, 26, D:11) a +0 dagger a +0 robe a +0 giant spiked club a +0 mace a +0 plate armour a +0 giant club a +0 giant spiked club (35, 27, D:11) a +0 lajatang (37, 15, D:11) a +0 halberd (43, 39, D:11) a +0 rapier Level 12 of the Dungeon Level 13 of the Dungeon Level 14 of the Dungeon (0, 0, D:14) a +0 ring mail Level 15 of the Dungeon (14, 23, D:15) a +0 chain mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 halberd a +0 plate armour (1, 0, Orc:1) a +0 dagger a +0 robe (1, 1, Orc:1) a +0 falchion (2, 0, Orc:1) a +0 hand axe a +0 leather armour (2, 4, Orc:1) a cursed -3 giant spiked club Level 2 of the Orcish Mines [Shop] Omulups's Assorted Antiques an uncursed staff of earth (875 gold) a +0 robe (24 gold) a +0 scale mail of magic resistance (385 gold) a scroll of remove curse (105 gold) a potion of cancellation (280 gold) an uncursed ring of wizardry (1050 gold) a +0 ring mail (140 gold) a wand of polymorph (14) (560 gold) a potion of berserk rage (175 gold) a +7 longbow of freezing (1578 gold) [Shop] Vuimugaq's Magic Scroll Emporium a scroll of fog (26 gold) a scroll of remove curse (39 gold) 2 scrolls of enchant weapon (195 gold) [Shop] Dafrah's Jewellery Boutique an uncursed amulet of magic regeneration (360 gold) an uncursed ring of positive energy (240 gold) an uncursed amulet of regeneration (360 gold) the ring "Mioriduwk" {rPois rF+ rC- MR++ SInv} (501 gold) [ring of protection from fire] It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +5 ring of strength (494 gold) an uncursed ring of fire (300 gold) an uncursed ring of protection from fire (300 gold) an uncursed amulet of faith (480 gold) [Shop] Juticac's Jewellery Emporium the ring "Wythy" {-Tele rC+ rN++ MR+} (570 gold) [ring of protection from magic] It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. an uncursed ring of protection from fire (325 gold) a cursed ring of teleportation (58 gold) an uncursed ring of poison resistance (260 gold) a +6 ring of dexterity (760 gold) an uncursed ring of see invisible (195 gold) an uncursed amulet of faith (520 gold) a cursed ring of teleportation (58 gold) a +4 ring of dexterity (351 gold) a +1 ring of evasion (39 gold) a cursed amulet of inaccuracy (26 gold) an uncursed ring of ice (325 gold) [Shop] Uruxyoh's Antique Weapon Boutique the cursed +13 scythe of Curses {drain, *Curse} (2560 gold) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. a +3 dagger of speed (736 gold) a +0 mace (96 gold) a +0 rapier (128 gold) a +0 scimitar (128 gold) a +0 scythe of protection (179 gold) a +2 morningstar of pain (704 gold) (34, 5, Orc:2) the ring of Fayselea {MP+9 Int+2} [ring of intelligence] It affects your intelligence (+2). It affects your magic capacity (+9). Level 1 of the Elven Halls [Shop] Rufafuxe's Antique Weapon Shoppe a +3 falchion of slicing (666 gold) the +5 dagger "Demonslayer" {antimagic, rN+ Dex+2} (1438 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It protects you from negative energy. a +4 shortbow (775 gold) a +0 hand axe of flaming (229 gold) a +0 morningstar of holy wrath (285 gold) a +0 dagger (62 gold) a +0 dagger of flaming (173 gold) a +4 shortbow of freezing (849 gold) a +0 club (31 gold) a +1 short sword of electrocution (449 gold) [Shop] Voxary's Armour Emporium a scarf of spirit shield (117 gold) a +0 shield (58 gold) a +2 shield (214 gold) the cursed +1 ring mail of the Zebra {-Tele Dex+5 Stlth+} (269 gold) It affects your dexterity (+5). It prevents most forms of teleportation. It makes you more stealthy. It has a curse placed upon it. a +0 pair of gloves (58 gold) the +0 pair of fencer's gloves {+Riposte Dex+3} (520 gold) It affects your dexterity (+3). a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) a +0 ring mail (52 gold) (0, 0, Elf:1) a +0 long sword a +0 leather armour (0, 15, Elf:1) 15 arrows (22, 19, Elf:1) 11 bolts Level 2 of the Elven Halls (0, 0, Elf:2) a +1 halberd of chopping (9, -29, Elf:2) a +0 pair of boots (13, -22, Elf:2) a +0 rapier (13, -20, Elf:2) a +0 long sword a +0 ring mail (20, -58, Elf:2) a +0 dagger of flaming a +0 leather armour (21, -42, Elf:2) a +2 hand axe of chopping (22, -43, Elf:2) 4 arrows (22, -40, Elf:2) an arrow Level 3 of the Elven Halls (0, 0, Elf:3) an uncursed staff of wizardry (8, 38, Elf:3) the +6 rapier "Emizin" {flame, -Tele rElec rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. It makes you more stealthy. (9, -1, Elf:3) 11 stones (10, 0, Elf:3) an uncursed staff of death (12, -1, Elf:3) a +0 scimitar (15, 13, Elf:3) the +6 shortbow "Poareecs" {speed, *Corrode rC+++ Str-3 Int+8} Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+8). It renders you almost immune to cold. It may corrode you when you take damage. Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 chain mail (11, 7, Lair:1) a +0 pair of boots (23, -8, Lair:1) a +0 rapier (32, 2, Lair:1) a +0 robe (42, 4, Lair:1) 18 arrows (47, 4, Lair:1) a +0 trident (49, 8, Lair:1) a +0 dagger (51, 33, Lair:1) a book of Flames (52, 36, Lair:1) a +0 mace Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 stones (10, 15, Lair:2) 17 sling bullets (16, -15, Lair:2) a +0 shield (49, -5, Lair:2) 21 stones (58, -22, Lair:2) 19 poisoned needles (62, 0, Lair:2) 15 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 19 arrows (4, 9, Lair:3) a +3 halberd (12, 7, Lair:3) 16 arrows (21, 11, Lair:3) 15 arrows (26, 26, Lair:3) an uncursed ring of magical power (30, -3, Lair:3) a scroll of vulnerability 3 scrolls of random uselessness (31, 12, Lair:3) the +2 ring mail of Knowledge {*Slow Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It may slow you when you take damage. (35, 5, Lair:3) 12 stones (42, -10, Lair:3) 24 bolts (44, 26, Lair:3) the +9 flail of Ostesian {crush, rPois} It inflicts extra damage upon your enemies. It protects you from poison. (59, -6, Lair:3) 16 arrows Level 4 of the Lair of Beasts (10, 4, Lair:4) a +0 leather armour (16, -1, Lair:4) a +0 robe (19, 15, Lair:4) 10 arrows (21, 7, Lair:4) 18 arrows (25, 2, Lair:4) a cursed +0 scale mail (32, 43, Lair:4) a +0 chain mail (36, 11, Lair:4) a +0 robe (37, 36, Lair:4) 17 bolts (42, 41, Lair:4) 25 sling bullets (44, 40, Lair:4) an uncursed staff of poison (45, 40, Lair:4) a +0 spear Level 5 of the Lair of Beasts (1, -42, Lair:5) 21 arrows (4, -50, Lair:5) a +0 halberd (5, -31, Lair:5) a scroll of amnesia (19, -57, Lair:5) 16 stones (23, -4, Lair:5) 24 arrows (25, -15, Lair:5) a +0 spear (41, -45, Lair:5) an arrow (42, -45, Lair:5) an arrow (46, -53, Lair:5) a +0 centaur barding 13 arrows a +2 longbow of flaming (52, -14, Lair:5) a +0 buckler (57, -6, Lair:5) 17 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (6, 15, Lair:6) a cursed +0 shortbow (12, 5, Lair:6) 17 stones (15, 16, Lair:6) a +0 halberd of holy wrath (32, 4, Lair:6) 2 scrolls of brand weapon (32, 55, Lair:6) 24 arrows (36, 12, Lair:6) a +0 leather armour (48, 54, Lair:6) a +0 robe (66, 41, Lair:6) a scroll of random uselessness Level 1 of the Swamp (0, 0, Swamp:1) a +0 plate armour (23, -39, Swamp:1) 22 stones Level 2 of the Swamp (0, 0, Swamp:2) 8 stones (33, -42, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) a scroll of random uselessness (9, 38, Swamp:3) a +0 robe Level 4 of the Swamp Level 1 of the Spider Nest (0, 0, Spider:1) a +0 pair of gloves (1, 4, Spider:1) a +0 flail Level 2 of the Spider Nest Level 3 of the Spider Nest (0, 0, Spider:3) a +0 lajatang (39, 7, Spider:3) a +0 trident (62, 12, Spider:3) 14 stones Level 4 of the Spider Nest (0, 0, Spider:4) an uncursed ring of wizardry (20, -6, Spider:4) the +1 pair of gloves of Anarchy {rF+ rN++ Int-2} It affects your intelligence (-2). It protects you from fire. It greatly protects you from negative energy. Level 5 of the Pits of Slime (0, 0, Slime:5) the cursed +3 great mace of Balance {crush, rC+ MR+} It inflicts extra damage upon your enemies. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (6, -7, Slime:5) the +6 plate armour of Valiance {rF++ rC+ MR+++ Dex-2} It affects your dexterity (-2). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (8, 2, Slime:5) the +0 troll leather armour of Gravity {Regen+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It increases your rate of regeneration. Level 1 of the Vaults [Shop] Barras's General Store a wand of paralysis (8) (150 gold) a ration (75 gold) a ration (75 gold) a +0 buckler (67 gold) a ration (75 gold) a +0 scale mail of positive energy (120 gold) a +0 hand axe (45 gold) the cursed ring of Giaweggi {rF+ rC+ AC-2 Dex+2 Stlth+} (367 gold) [ring of protection] It affects your AC (-2). It affects your dexterity (+2). It protects you from fire. It protects you from cold. It makes you more stealthy. It has a curse placed upon it. [Shop] Naryser's Jewellery Shop a cursed ring of loudness (45 gold) an uncursed ring of protection from magic (250 gold) a +2 ring of dexterity (75 gold) an uncursed ring of poison resistance (200 gold) an uncursed amulet of regeneration (300 gold) an uncursed ring of wizardry (300 gold) (0, 0, Vaults:1) 22 arrows (16, 39, Vaults:1) the ring of Truth {rC+ rN+} [ring of protection from cold] It protects you from cold. It protects you from negative energy. Level 2 of the Vaults [Shop] Vashiawk's Weapon Boutique a +0 mace (48 gold) a +0 short sword (48 gold) a +1 bardiche of protection (284 gold) a +1 scythe of freezing (198 gold) a cursed -3 glaive (1 gold) a +0 mace (48 gold) a +0 scimitar (64 gold) 8 needles of sleeping (64 gold) a +0 morningstar (64 gold) a +0 blowgun (40 gold) (0, 0, Vaults:2) a +0 battleaxe (0, 39, Vaults:2) an arrow (1, 0, Vaults:2) a +0 war axe a +0 dire flail a +0 hand axe (2, 0, Vaults:2) a +0 halberd (2, 34, Vaults:2) an arrow (2, 36, Vaults:2) an arrow (3, 32, Vaults:2) a +0 dagger a +0 shortbow 10 arrows a +0 leather armour (67, 13, Vaults:2) a +0 morningstar a +0 arbalest 21 bolts a +0 ring mail (69, 15, Vaults:2) a bolt (69, 20, Vaults:2) +0 acid dragon scales Level 3 of the Vaults (0, 0, Vaults:3) a +0 robe a +0 whip (0, 17, Vaults:3) a +2 great sword of flaming (32, 19, Vaults:3) a +0 giant club (37, 19, Vaults:3) 2 curare-tipped needles (46, -34, Vaults:3) the +2 leather armour of Rizxaes {+Blink Stlth+} It lets you blink. It makes you more stealthy. (56, 3, Vaults:3) a +0 dagger (56, 4, Vaults:3) a +0 club (58, 3, Vaults:3) a +0 dire flail a +0 chain mail (58, 4, Vaults:3) a +0 short sword a +0 plate armour Level 4 of the Vaults [Shop] Muopsu Muwu's Antique Weapon Shop a +1 flail of protection (291 gold) a +0 longbow (117 gold) a cursed -3 spear (2 gold) a +1 great sword of electrocution (603 gold) a +0 falchion (78 gold) the +7 dagger of the Fulmar {elec, rC+ Str+3 Int-2 Stlth+} (1531 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (-2). It protects you from cold. It makes you more stealthy. a +2 short sword of venom (405 gold) a +0 glaive (169 gold) [Shop] Ahuzom's Armour Boutique a +0 robe (13 gold) the +6 chain mail of Theory {rN+} (868 gold) It protects you from negative energy. the +1 helmet of Fimy {+Fly Dex+4} (513 gold) It affects your dexterity (+4). It lets you fly. a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +4 chain mail of fire resistance (598 gold) a +1 scale mail of poison resistance (247 gold) a +0 leather armour (38 gold) a +0 scale mail (76 gold) a +0 leather armour (38 gold) a +0 leather armour (38 gold) [Shop] Opevy's Book Shoppe a book of Burglary (1500 gold) a book of Minor Magic (400 gold) a book of Misfortune (400 gold) a Young Poisoner's Handbook (800 gold) a book of the Dragon (1800 gold) a book of Transfigurations (1100 gold) a book of Conjurations (600 gold) a Grand Grimoire (2208 gold) a book of Maledictions (500 gold) [Shop] Veb Jyuf's Distillery a potion of berserk rage (55 gold) a potion of mutation (88 gold) a potion of brilliance (44 gold) a potion of curing (33 gold) a potion of haste (110 gold) a potion of haste (110 gold) 2 potions of curing (66 gold) a potion of curing (33 gold) a potion of lignification (33 gold) a potion of berserk rage (55 gold) 2 potions of resistance (220 gold) (0, 0, Vaults:4) a +3 battleaxe of freezing (1, -20, Vaults:4) the amulet of Riopse {Acrobat Str+6} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+6). (53, -6, Vaults:4) 14 arrows Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 dire flail (0, 16, Zot:1) a cursed -3 whip a +2 cloak of invisibility (25, -6, Zot:1) a +0 war axe (30, 3, Zot:1) a +0 robe (49, 0, Zot:1) 13 stones (56, 25, Zot:1) a +0 morningstar (unseen) (56, 26, Zot:1) a +0 cloak (unseen) Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 rapier Level 1 of the Depths (2, -20, Depths:1) a +0 shortbow 15 arrows (2, -19, Depths:1) an arrow (3, -22, Depths:1) a cursed -3 shortbow 16 arrows (3, -21, Depths:1) a +1 demon whip of freezing (4, -26, Depths:1) 2 arrows (4, -25, Depths:1) 2 arrows (4, -24, Depths:1) an arrow (4, -22, Depths:1) a +0 shortbow a +0 shortbow 33 arrows (4, -21, Depths:1) 2 arrows Level 2 of the Depths (0, 0, Depths:2) the ring "Ukhib" {Ice Dex+4 SInv} [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. the ring of Nemelex Xobeh's Favour {*Corrode rC+ Str+2 Dex+3 Stlth+} [ring of protection from cold] It affects your strength (+2). It affects your dexterity (+3). It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (32, -17, Depths:2) a +0 troll leather armour (33, -17, Depths:2) a +0 robe a +0 dagger Level 3 of the Depths (30, -20, Depths:3) the +1 scythe "Jacraav" {protect, +Inv Str+4 Int-5} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). It affects your intelligence (-5). It lets you turn invisible. (44, -25, Depths:3) the -3 pair of boots "Cuduopn" {+Fly Str-3 Dex+7} It affects your strength (-3). It affects your dexterity (+7). It lets you fly. Level 4 of the Depths (0, 0, Depths:4) 13 poisoned needles (0, 4, Depths:4) a +0 cloak (2, -3, Depths:4) a +0 ring mail (4, -5, Depths:4) the cursed +1 longbow "Nikhlearph" {flame, Int+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. a scroll of vulnerability (9, -9, Depths:4) a +0 leather armour (15, 20, Depths:4) 19 stones (19, 23, Depths:4) a +0 great mace a +0 dire flail (20, 14, Depths:4) a bolt (21, 14, Depths:4) 23 stones (22, 18, Depths:4) 16 bolts a +1 arbalest of flaming (22, 19, Depths:4) 6 bolts a +0 arbalest (22, 31, Depths:4) a scroll of torment (23, 19, Depths:4) 17 bolts a +0 arbalest (23, 29, Depths:4) a +0 leather armour (24, 18, Depths:4) a bolt (24, 19, Depths:4) 16 bolts a +0 arbalest (25, 19, Depths:4) +0 shadow dragon scales (29, 3, Depths:4) a +0 arbalest 9 bolts (37, -3, Depths:4) a cursed +0 hand axe a +0 animal skin Level 5 of the Depths (0, 0, Depths:5) a +2 shield a +0 war axe a cursed -2 cloak (0, 1, Depths:5) a +0 cloak (0, 6, Depths:5) a bolt (1, -3, Depths:5) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (2, 5, Depths:5) a +0 arbalest 21 bolts (25, -10, Depths:5) +0 shadow dragon scales