Exodus22XD Level 1 of the Dungeon (0, 0, D:1) 19 bolts (8, 14, D:1) 17 bolts (21, 4, D:1) a +0 club (24, 19, D:1) a +0 club a +0 club (33, -8, D:1) a +0 mace (46, 13, D:1) 18 bolts (53, 24, D:1) 3 javelins (54, -15, D:1) a stone (54, 27, D:1) 8 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (2, 24, D:2) a +0 club (3, 10, D:2) a +0 dagger (3, 15, D:2) 17 arrows (6, 21, D:2) 17 stones (11, 31, D:2) a +0 club (12, 19, D:2) a +0 dagger (12, 30, D:2) a +0 helmet (13, 30, D:2) a +0 club a +3 short sword (13, 31, D:2) a +0 club a +0 robe (14, 46, D:2) a cursed +0 whip (14, 47, D:2) a cursed +0 halberd (15, 41, D:2) a cursed +0 leather armour (15, 45, D:2) a +0 flail (17, 22, D:2) a +1 great sword of protection (17, 33, D:2) 17 bolts (21, 0, D:2) 13 sling bullets (23, 10, D:2) a +0 dagger (24, 11, D:2) a +0 scythe a +0 robe (25, 15, D:2) 23 bolts (29, -4, D:2) 14 stones (31, 10, D:2) a +0 club (31, 11, D:2) a +0 dagger (32, 8, D:2) a +2 helmet (32, 9, D:2) a +0 dagger a +0 animal skin a +0 dagger (33, 9, D:2) a +0 club (46, 3, D:2) a +0 flail a +0 scale mail Level 3 of the Dungeon (4, -7, D:3) a cursed -3 club (8, -6, D:3) a +0 short sword (9, -11, D:3) a +0 club (12, 1, D:3) a +0 dagger (16, -27, D:3) a +0 rapier (28, -29, D:3) a +0 hand axe (28, -28, D:3) a +0 flail a +0 falchion a +0 scale mail a +0 club (28, -13, D:3) 3 datura-tipped darts (29, -29, D:3) a +0 dagger a +0 robe (32, -12, D:3) a +0 short sword (33, -7, D:3) a +0 short sword Level 4 of the Dungeon (2, 17, D:4) 19 stones (3, 16, D:4) a +0 spear (7, 14, D:4) a +0 mace (19, -6, D:4) a +0 dagger (23, -7, D:4) a +0 leather armour (32, 5, D:4) 14 arrows (32, 15, D:4) a +0 falchion (34, 1, D:4) a +0 chain mail (35, -14, D:4) a +0 quarterstaff (36, 16, D:4) 21 sling bullets (44, 10, D:4) 21 stones (47, -3, D:4) 12 bolts Level 5 of the Dungeon (0, 0, D:5) 17 sling bullets (0, 4, D:5) 15 arrows (7, -4, D:5) a +0 club (8, -2, D:5) a +0 fustibalus (9, 3, D:5) a +0 rapier of electrocution a +0 leather armour (10, -6, D:5) a +0 flail (11, -6, D:5) a +0 robe a cursed -2 club (12, -6, D:5) a +0 club (17, -5, D:5) a +0 scale mail (19, -3, D:5) a +0 robe (24, 21, D:5) a +0 flail (36, -12, D:5) 23 stones (38, 27, D:5) a +0 rapier (40, -9, D:5) the cursed +1 whip of Zewopp {vorpal, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It has a curse placed upon it. (44, 27, D:5) 29 arrows (46, 6, D:5) a +0 hand axe (51, 8, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 12 stones (1, 13, D:6) a +0 robe (2, 37, D:6) a +0 helmet (11, 13, D:6) a +0 rapier (13, 29, D:6) a +0 giant spiked club (16, 36, D:6) a +0 hand axe (22, 30, D:6) 12 sling bullets (23, 37, D:6) 26 bolts (27, 28, D:6) a +0 club (41, 37, D:6) a +3 quarterstaff of chaos a +0 cloak (44, 36, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 scimitar (1, 0, D:7) a +0 robe a +0 spear (2, 0, D:7) a +0 robe a +0 dagger a +0 plate armour a +0 glaive a +0 robe a +0 dagger (2, 14, D:7) a +0 robe a cursed +1 battleaxe (3, 0, D:7) a +0 robe a +0 dire flail a +0 hand axe a +0 hand axe (6, 0, D:7) a +0 robe a +0 dagger (11, 17, D:7) a +0 robe a +0 dagger (12, 17, D:7) a +0 whip (12, 18, D:7) a cursed -3 club a +0 club a cursed -1 ring mail a +1 rapier of draining (12, 21, D:7) a +0 robe a +0 dagger (13, 18, D:7) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (14, 19, D:7) a +0 scale mail a +2 dagger of freezing (14, 21, D:7) a +0 whip (16, 13, D:7) a +0 robe a +0 dagger of speed a +0 hand axe a cursed -1 falchion (24, -8, D:7) a +1 vorpal shortbow (26, 31, D:7) 21 stones (27, -3, D:7) a +0 leather armour (30, 25, D:7) a +0 glaive of distortion (37, 26, D:7) a +0 flail (38, 13, D:7) 10 sling bullets (52, 14, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 flail (3, -13, D:8) 16 poisoned darts (4, -14, D:8) a +0 club a +0 chain mail of cold resistance (5, 12, D:8) a +0 dagger (6, 12, D:8) a +0 morningstar (6, 38, D:8) a +0 animal skin a +0 spear of freezing (7, 13, D:8) a +0 flail (16, -10, D:8) a +0 great mace (19, 38, D:8) a +0 scale mail (24, 32, D:8) a +0 leather armour (31, 21, D:8) 21 stones (46, 21, D:8) a +0 naga barding (51, 11, D:8) a +0 leather armour (52, -8, D:8) a +0 giant spiked club (64, 0, D:8) a +0 club (64, 1, D:8) a +0 falchion (64, 2, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) 7 stones (0, 4, D:9) a +0 flail (0, 12, D:9) 14 arrows (6, 9, D:9) a +0 leather armour (6, 37, D:9) a cursed +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (7, 9, D:9) a +0 dagger a +0 robe (17, 9, D:9) a +0 ring mail (18, 12, D:9) a +0 giant club (20, -8, D:9) a +0 morningstar (22, 33, D:9) a cursed -3 club (22, 34, D:9) 3 atropa-tipped darts (23, 33, D:9) a +0 mace 2 boomerangs a +0 scale mail (27, -10, D:9) 16 poisoned darts (38, -7, D:9) 19 stones (43, 19, D:9) a +0 robe (44, 13, D:9) a +0 whip a +0 leather armour (44, 14, D:9) a +0 hand axe 4 boomerangs a +0 glaive a +0 plate armour (44, 15, D:9) a cursed +0 trident a cursed +0 leather armour (45, 14, D:9) a +0 dagger a +0 robe (66, 13, D:9) 16 stones (66, 38, D:9) a +0 hand axe (70, 25, D:9) 27 bolts Level 10 of the Dungeon [Shop] Qoushriod's Distillery 2 potions of might (112 gold) 2 potions of curing (84 gold) a potion of degeneration (14 gold) a potion of berserk rage (70 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of stabbing (56 gold) a potion of magic (112 gold) a potion of haste (140 gold) a potion of haste (140 gold) 2 potions of lignification (84 gold) [Shop] Tacoidorgh's Weapon Shoppe the +5 mace of Uncomfortable Rashes {drain, Dex+5} (479 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). a +0 scimitar (40 gold) a +0 mace (30 gold) a +0 trident (35 gold) a +0 morningstar (40 gold) a +0 war axe (35 gold) a +0 longbow (45 gold) a +3 rapier of venom (218 gold) a +4 whip of draining (265 gold) the +7 Singing Sword {vorpal, sonic wave} (1000 gold) It inflicts extra damage upon your enemies. the +9 hand axe of Ticrih Amut {freeze, Dex+4} (658 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 halberd (40 gold) (0, 0, D:10) a +0 scale mail (6, 2, D:10) 10 stones (10, 14, D:10) a +0 ring mail (16, -8, D:10) 15 stones (17, -9, D:10) a +0 ring mail (17, -7, D:10) 32 gold pieces (18, -8, D:10) 19 gold pieces (18, 2, D:10) a +0 dagger (18, 6, D:10) a lightning rod (4/4) (20, 3, D:10) a +0 hand axe (25, -21, D:10) a +0 flail (31, -17, D:10) a +0 flail a +0 plate armour (31, -16, D:10) a +0 flail 3 boomerangs a +0 chain mail (32, -17, D:10) a +0 hand axe a +0 chain mail (33, -8, D:10) a +0 short sword a +0 chain mail a +0 giant spiked club a +0 club a +0 chain mail (34, -9, D:10) a +0 glaive 7 boomerangs a +0 plate armour (37, 0, D:10) 3 curare-tipped darts (38, -8, D:10) a +0 troll leather armour Level 11 of the Dungeon [Shop] Byoleaba's Weapon Shoppe a +2 battleaxe of flaming (379 gold) a +0 hand axe (48 gold) 19 arrows (60 gold) a +0 quarterstaff of speed (224 gold) a +0 great mace (104 gold) 19 stones (30 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (960 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +2 dagger of speed (288 gold) 15 arrows (48 gold) a +0 great sword (104 gold) a +0 great sword (104 gold) 9 stones (14 gold) a +0 spear (48 gold) (0, 0, D:11) 26 arrows (1, -4, D:11) a +4 battleaxe a +0 chain mail (22, -3, D:11) a +0 giant club a +0 dire flail (22, 3, D:11) a +2 mace of protection a +0 scale mail (25, 5, D:11) an arrow (26, 5, D:11) 2 arrows (27, -24, D:11) a +0 scimitar (27, -8, D:11) 2 arrows (29, -10, D:11) 3 arrows (29, 2, D:11) 2 arrows (29, 3, D:11) a +0 longbow 9 arrows (29, 4, D:11) a cursed -2 battleaxe 4 boomerangs a +0 chain mail a +0 halberd a +0 chain mail (29, 5, D:11) an arrow (30, -11, D:11) a +0 shortbow 8 arrows (30, 2, D:11) a +0 club a +0 mace a +0 plate armour (31, -22, D:11) a tin of tremorstones (3/3) (33, 12, D:11) a +0 club a +0 shortbow 15 arrows (33, 15, D:11) a +0 dagger a +0 robe (33, 16, D:11) 4 large rocks (34, 14, D:11) a +1 dagger of draining a +0 robe (35, 2, D:11) a large rock (35, 11, D:11) 2 arrows (36, 3, D:11) a large rock (37, 4, D:11) 2 large rocks (38, 6, D:11) a large rock (38, 9, D:11) an arrow (38, 12, D:11) an arrow (39, 8, D:11) 2 arrows (40, 8, D:11) an arrow (40, 9, D:11) 4 arrows (42, 9, D:11) 29 arrows (45, 5, D:11) the +0 battleaxe of the Destroying Saviour {flame, +Blink Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It lets you blink. (45, 19, D:11) 2 scrolls of random uselessness the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 long sword (6, -18, Lair:1) 9 poisoned darts (11, -26, Lair:1) a potion of degeneration (18, -14, Lair:1) 15 stones (26, -40, Lair:1) a +0 ring mail (27, -2, Lair:1) 20 stones (41, -33, Lair:1) 25 bolts (49, -41, Lair:1) an uncursed ring of teleportation (50, -35, Lair:1) 17 stones (51, -41, Lair:1) a cursed amulet of inaccuracy (54, -21, Lair:1) a +0 pair of boots (55, -39, Lair:1) a +0 leather armour (55, -14, Lair:1) a +0 buckler (55, -3, Lair:1) 10 stones Level 2 of the Lair of Beasts (3, 13, Lair:2) 17 poisoned darts (6, 16, Lair:2) a +0 lajatang (6, 40, Lair:2) a +0 short sword (14, 9, Lair:2) 18 bolts (42, 23, Lair:2) a wand of polymorph (11) (42, 34, Lair:2) 6 stones (44, 16, Lair:2) a Fen Folio (45, 16, Lair:2) 3 scrolls of fear (46, 16, Lair:2) a +0 pair of boots (47, 16, Lair:2) 19 bolts (58, 21, Lair:2) a +0 cloak Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 flail (8, -4, Lair:3) a +0 war axe a +2 robe of the Archmagi (14, 27, Lair:3) a +0 scale mail (16, 30, Lair:3) 18 bolts (17, 14, Lair:3) 13 stones (34, 10, Lair:3) a +0 robe (37, 6, Lair:3) a +0 morningstar (37, 30, Lair:3) a +0 trident (38, -4, Lair:3) a +0 leather armour (45, 19, Lair:3) an uncursed ring of wizardry (46, 2, Lair:3) a +0 flail (46, 4, Lair:3) a +0 war axe (46, 44, Lair:3) a +0 war axe (47, 3, Lair:3) a +0 robe a +0 hand axe (48, 5, Lair:3) a +0 glaive (54, 18, Lair:3) a +0 war axe (60, 37, Lair:3) a +0 battleaxe a +0 robe (60, 50, Lair:3) a +0 spear (64, 38, Lair:3) 23 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 bolts (15, -13, Lair:4) 28 stones (24, -18, Lair:4) a +0 cloak (31, -11, Lair:4) a +0 ring mail (32, -10, Lair:4) 24 bolts (37, 17, Lair:4) a lightning rod (4/4) (42, 5, Lair:4) 22 bolts (43, -3, Lair:4) a +0 shortbow (44, 4, Lair:4) an uncursed staff of death (52, 4, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 18, Lair:5) 11 stones (2, 10, Lair:5) 21 stones (3, 2, Lair:5) a +0 dagger (4, 17, Lair:5) a +0 dagger (9, -9, Lair:5) a +0 leather armour (13, 32, Lair:5) a cursed +0 hand crossbow (47, 0, Lair:5) 5 silver boomerangs (49, 4, Lair:5) a +0 leather armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a phantom mirror (1, -25, Lair:6) 15 sling bullets (3, -6, Lair:6) a +0 leather armour (5, -28, Lair:6) a +0 robe (14, -44, Lair:6) an uncursed ring of see invisible (34, -29, Lair:6) 18 stones (41, -26, Lair:6) a +0 trident (53, -48, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (2, -15, Shoals:1) a +0 trident (unseen) (2, -1, Shoals:1) a dream sheep skeleton (3, -2, Shoals:1) a large rock (3, -1, Shoals:1) 3 large rocks (6, -19, Shoals:1) a +0 spear (unseen) (6, -8, Shoals:1) an uncursed ring of wizardry (6, -7, Shoals:1) a sea snake corpse (6, -6, Shoals:1) a manticore skeleton