Exodus22XD Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -15, D:1) a +0 hunting sling (8, -11, D:1) a +0 club (8, -10, D:1) a +0 dagger (11, -12, D:1) a +0 short sword 2 stones (21, -14, D:1) a +0 leather armour (21, 2, D:1) 24 stones (27, 8, D:1) 5 poisoned darts (28, 21, D:1) 20 arrows (31, 11, D:1) a +0 club (36, -18, D:1) 17 arrows (36, 13, D:1) a +1 dagger of holy wrath (37, -2, D:1) a +1 dagger of venom (37, 14, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (2, 3, D:2) a +0 leather armour (6, 27, D:2) an adder corpse (skeletalised by now) (11, 18, D:2) the +2 short sword of the Many Planets {vorpal, *Rage rElec MP+9} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). *Rage: It berserks you when you make melee attacks (+20% chance). (14, 8, D:2) a +0 dagger (17, 23, D:2) 14 bolts