Exodus22XD Level 1 of the Dungeon (4, -7, D:1) a +0 scale mail (9, -6, D:1) a +0 club (11, 3, D:1) 3 datura-tipped darts (19, -5, D:1) a +0 leather armour (24, -6, D:1) a +0 dagger (24, -5, D:1) a +0 robe (30, -14, D:1) a +0 club (35, -2, D:1) Ozocubu's Autobiography a +0 sling (43, 24, D:1) a +0 ring mail (48, 12, D:1) a +0 whip (49, 12, D:1) a +0 club (52, 16, D:1) 5 stones a +0 club (63, 31, D:1) a +0 sling Level 2 of the Dungeon [Shop] Taorhul's Antique Weapon Shoppe a +0 dagger (44 gold) a +1 antimagic battleaxe (583 gold) a +0 war axe (77 gold) the +4 executioner's axe of Kir Famyc {freeze, *Rage Int+8} (1313 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+8). *Rage: It berserks you when you make melee attacks (+20% chance). a +0 quarterstaff (88 gold) a +0 quarterstaff (88 gold) a +0 sling (33 gold) a +0 dagger (44 gold) [Shop] Wafofat's General Store the brooch of Shielding {Spirit SH+8} (780 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a potion of degeneration (12 gold) a ring of wizardry (360 gold) a scroll of poison (48 gold) a potion of magic (96 gold) a scroll of poison (48 gold) a scroll of blinking (90 gold) a wand of iceblast (7) (201 gold) [Shop] Qiywny's Distillery a potion of heal wounds (50 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of lignification (30 gold) 2 potions of curing (60 gold) [Shop] Fifiagan's Book Shoppe a book of Blood (336 gold) a manual of Armour (960 gold) a book of Dreams (288 gold) a book of Air (264 gold) Great Wizards, Vol. VII (360 gold) a book of Iron (432 gold) a book of Cantrips (144 gold) a book of the Dragon (552 gold) a book of Rime (336 gold) [Shop] Lisare's Antique Armour Shoppe a +2 leather armour of poison resistance (384 gold) a +2 ring mail of willpower (504 gold) a +0 robe (16 gold) the +3 troll leather armour of Eternal Night {rN+ Regen+ Dex-3 Stlth+} (904 gold) Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +0 ring mail (96 gold) a +0 robe (16 gold) a +0 pair of boots (108 gold) the +3 scale mail "Kaet" {*Corrode rElec Will+ Stlth+} (859 gold) rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 ring mail (96 gold) (0, 0, D:2) a +0 chain mail a +0 dagger (20, 29, D:2) a +0 whip (21, 8, D:2) 6 stones (28, 9, D:2) a +0 sling (28, 14, D:2) 5 stones (29, -3, D:2) a +0 club (29, 2, D:2) 6 stones (33, -2, D:2) a +0 scimitar (38, 30, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a book of Dreams (7, -20, D:3) a +0 whip 2 stones (12, 11, D:3) a +0 scale mail (13, -18, D:3) a +0 sling (14, -16, D:3) a +0 chain mail (17, 8, D:3) a potion of degeneration (21, 13, D:3) a +0 vampiric hand axe (25, -29, D:3) a +0 flail (26, -38, D:3) a +0 falchion (29, -2, D:3) a +0 scale mail (37, -13, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour (37, -12, D:3) a +0 hand axe (39, -11, D:3) a +0 short sword (54, -29, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 sling 3 boomerangs a +0 chain mail (0, 1, D:4) a +0 whip a +0 ring mail an adder corpse (1, 1, D:4) a +0 dagger a +0 robe a +0 whip an orc corpse (9, 2, D:4) a +0 ring mail (20, 17, D:4) a +0 war axe an orc corpse (21, 8, D:4) a hobgoblin corpse (skeletalised by now) (23, -3, D:4) 3 stones a +0 ring mail (27, 12, D:4) a book of Necromancy (29, 4, D:4) a +0 club