Ezendos Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 37, D:1) a +0 club (11, 3, D:1) a +0 dagger (26, 6, D:1) 13 sling bullets (31, 32, D:1) a +0 mace (49, 1, D:1) a +0 club (51, -12, D:1) 19 bolts (54, 18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -12, D:2) a +0 whip (19, -5, D:2) a +0 club (23, 3, D:2) a +0 short sword (25, -9, D:2) a +0 dagger (34, 0, D:2) a +0 club (40, 2, D:2) a cursed +0 short sword (41, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (0, 16, D:3) a +0 hand axe (2, 4, D:3) a +0 flail (12, 2, D:3) a +0 short sword (14, 2, D:3) a +0 ring mail (15, -9, D:3) a +0 flail a +0 ring mail (18, -9, D:3) a +0 leather armour a +0 hand axe (22, -1, D:3) a scroll of noise (22, 13, D:3) a +0 mace (24, 11, D:3) a +1 trident of venom a +0 leather armour a +0 hand axe of electrocution (24, 19, D:3) a +0 dagger (25, 10, D:3) a cursed +0 leather armour a +0 whip (28, 25, D:3) a +0 whip (37, 12, D:3) a +0 club (38, -12, D:3) a cursed -2 dagger (43, -13, D:3) a +0 club Level 4 of the Dungeon [Shop] Wolipesho's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, D:4) 11 sling bullets (7, -6, D:4) 13 sling bullets (16, -5, D:4) a +0 robe (20, -7, D:4) a +0 whip (30, 17, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 robe (1, -32, D:5) a +0 ring mail (5, -26, D:5) 12 arrows (28, 0, D:5) a +0 shortbow 24 arrows (30, 3, D:5) 3 arrows (37, -33, D:5) 13 bolts (39, -40, D:5) a +0 leather armour (44, -36, D:5) a +0 whip a +0 robe (51, -33, D:5) a +0 dagger a +0 robe (51, -31, D:5) a -2 ring of strength (57, -40, D:5) a +0 ring mail (58, -39, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (4, -2, D:6) a +0 spear (19, 12, D:6) a +0 leather armour (27, -7, D:6) a +0 whip (35, -6, D:6) 16 sling bullets (39, -2, D:6) a +0 trident (43, 0, D:6) a +0 ring mail a +0 hand axe (56, -16, D:6) a +0 trident (56, -11, D:6) a +0 war axe (unseen) Level 7 of the Dungeon (5, 17, D:7) a +2 whip of freezing a +0 robe (16, -2, D:7) a +0 flail (22, -28, D:7) a cursed -3 halberd a +0 robe (24, -28, D:7) a +0 robe a cursed +3 spear (30, -24, D:7) a +0 dagger (31, -26, D:7) 26 sling bullets (38, -1, D:7) an uncursed staff of poison a +0 war axe of chopping (39, 1, D:7) a +0 robe a cursed +4 mace (40, 1, D:7) a +0 robe (unseen) (47, 1, D:7) a +0 robe a +0 dagger a +0 ring mail a +0 dagger of protection a +0 plate armour a +0 flail (48, -21, D:7) a potion of invisibility (48, -19, D:7) a ration (48, 1, D:7) a +0 ring mail (52, -13, D:7) a +0 hand axe (53, -34, D:7) 10 arrows (55, -2, D:7) 23 arrows a cursed -3 shortbow (60, -1, D:7) a +0 war axe (unseen) Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 dagger of chaos (5, -9, D:8) 19 gold pieces (6, -11, D:8) a +2 war axe of electrocution (7, -9, D:8) a +0 ring mail (13, -33, D:8) a +0 ring mail (13, -2, D:8) a +0 short sword a +0 flail a +0 war axe a +0 chain mail (15, -2, D:8) a +0 hand axe (26, -34, D:8) a cursed -1 club (26, -33, D:8) a +0 chain mail a +0 trident (29, -34, D:8) a cursed +0 flail (29, -6, D:8) a +0 shortbow 23 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 5, D:9) a +0 hand axe a +0 leather armour (1, 6, D:9) a +0 club a +0 ring mail a +0 club a +0 hand axe (2, 5, D:9) a +0 club (2, 6, D:9) a +0 flail (2, 7, D:9) a +0 hand axe (3, 6, D:9) a +0 hand axe (5, -3, D:9) a +0 leather armour (7, -2, D:9) a +0 hand axe 5 boomerangs (8, -10, D:9) a +1 mace of protection (10, -29, D:9) a cursed -2 short sword (10, -28, D:9) a +0 robe a +0 dagger (12, -8, D:9) a +0 leather armour a +0 robe (14, -28, D:9) a +0 short sword a +0 leather armour (15, -28, D:9) a +0 club (17, -28, D:9) a +0 club (19, -18, D:9) a +0 dagger (20, -18, D:9) the +0 pair of gloves "Qycy" {rPois rN+ Dex+4 Stlth-} It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It makes you less stealthy. (22, -18, D:9) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It provides partial protection from all sources of acid and corrosion. It protects you from mutation. (24, 2, D:9) a +0 giant spiked club a +0 giant spiked club (30, -8, D:9) a cursed +0 chain mail a +0 hand axe (43, 11, D:9) 19 sling bullets (50, -10, D:9) a cursed -1 dagger (52, -10, D:9) a +0 whip a +0 short sword (53, -9, D:9) a +0 club (57, -4, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a cursed +0 leather armour a +0 hand axe (1, -6, D:10) a +0 plate armour a +0 hand axe (3, 27, D:10) 20 bolts (4, -8, D:10) a +0 falchion (6, 34, D:10) a +0 dagger a +0 robe (13, 15, D:10) a +0 dagger (13, 22, D:10) a +0 scale mail (15, 27, D:10) a +0 robe (unseen) (17, 27, D:10) a +0 ring mail (24, -13, D:10) a +0 ring mail a cursed +0 hand axe a +0 robe a +2 dagger of freezing a +0 robe a +0 dagger (28, -11, D:10) a +0 club (31, -3, D:10) a +0 dagger (45, 10, D:10) a +0 shortbow 12 arrows Level 11 of the Dungeon (0, 0, D:11) 5 stones (5, 27, D:11) 16 arrows (5, 29, D:11) a cursed +0 great sword a +0 robe (10, -11, D:11) a +0 chain mail a +0 battleaxe (10, 35, D:11) a +4 great sword (unseen) (10, 38, D:11) a cursed +3 dagger a +0 robe (11, 36, D:11) a +0 scale mail (12, -12, D:11) a +0 whip a +0 leather armour (13, -11, D:11) a +0 flail a +0 ring mail (14, -11, D:11) a +0 flail a +0 leather armour (15, -10, D:11) a cursed +0 chain mail a +0 war axe (15, -9, D:11) a +0 leather armour a +0 flail (15, -8, D:11) a +0 scale mail Level 1 of the Lair of Beasts (2, 1, Lair:1) a book of Misfortune (32, -29, Lair:1) 6 atropa-tipped darts (39, 0, Lair:1) 20 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (1, -18, Lair:2) 19 arrows (7, -22, Lair:2) a +0 leather armour (17, 7, Lair:2) a cursed +0 robe (19, 23, Lair:2) a +0 robe (30, -5, Lair:2) 4 boomerangs (37, -7, Lair:2) a +0 robe a +0 short sword (43, -14, Lair:2) a +0 quarterstaff (48, -8, Lair:2) 3 scrolls of noise (51, -24, Lair:2) 11 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (1, -17, Lair:3) a +0 trident (2, -14, Lair:3) 7 boomerangs a +0 trident (3, -7, Lair:3) a +0 hand crossbow (9, -19, Lair:3) a +0 long sword (10, -19, Lair:3) a +0 flail (10, -18, Lair:3) a +0 trident 3 boomerangs (16, -17, Lair:3) a +0 flail (18, 25, Lair:3) 3 chunks of flesh a crocodile skeleton (22, 25, Lair:3) 18 sling bullets (23, 11, Lair:3) 3 boomerangs (24, 9, Lair:3) a +0 war axe (35, -16, Lair:3) a +0 scale mail (37, -10, Lair:3) a +0 long sword (38, -8, Lair:3) a komodo dragon corpse (skeletalised by now) (38, -7, Lair:3) a +0 bardiche (39, -10, Lair:3) the +0 leather armour of the Learner {+Blink rCorr Str+2 Int-5} It affects your strength (+2). It affects your intelligence (-5). It lets you blink. It provides partial protection from all sources of acid and corrosion. a +0 plate armour a +2 ring of dexterity a +0 ring mail an uncursed ring of ice (43, 5, Lair:3) a +0 plate armour (48, -20, Lair:3) a +0 long sword