Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 9624725818905646607 121 FDRCH the Magician (level 4, -5/24 HPs) Began as a Deep Elf Fire Elementalist on Aug 30, 2025. Slain by a killer bee (6 damage) ... on level 4 of the Dungeon on Aug 31, 2025. The game lasted 00:13:03 (2415 turns). FDRCH the Magician (Deep Elf Fire Elementalist) Turns: 2415, Time: 00:13:04 Health: -5/24 AC: 6 Str: 5 XL: 4 Next: 77% Magic: 7/12 EV: 13 Int: 22 God: Gold: 1025 SH: 0 Dex: 21 Spells: 8/11 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) d - +0 helmet rElec + (33%) c - +1 cloak {rCorr} rCorr + (50%) (no gloves) SInv . h - +0 pair of boots {Stlth+} Will +.... (no amulet) Stlth +++ b - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-5 -> -14), resistant, enlightened, flying A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1025 gold pieces. Inventory: Hand Weapons e - a +4 short sword of venom f - a +2 morningstar of holy wrath Armour a - a +0 robe (worn) c - a +1 cloak of corrosion resistance (worn) d - a +0 helmet (worn) g - a +2 scale mail of willpower h - a +0 pair of boots of stealth (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls i - a scroll of identify r - a scroll of revelation I - a scroll of immolation Potions g - a potion of magic d - a potion of moonshine {unknown} f - a potion of curing {unknown} e - a potion of enlightenment l - a potion of attraction {unknown} Skills: + Level 3.6 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting + Level 2.7 Conjurations + Level 4.1 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 76% 2x1d7 2% 1 b - Scorch Fire 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Ensorcelled Hibernation Hex/Ice 8% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 22% 3 Flame Wave Conj/Fire 19% 2d7 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The killer bee is moderately wounded. The killer bee's fire resistance burns away. The killer bee buzzes angrily. You hear an angry buzzing noise. The killer bee closely misses you. The killer bee barely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is burned terribly! The killer bee is heavily wounded. The killer bee buzzes angrily. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee closely misses you. Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the killer bee. The killer bee is lightly wounded. The killer bee's fire resistance burns away. You feel sick. You hear an angry buzzing noise. The killer bee misses you. The killer bee stings you. You are lethally poisoned! The killer bee poisons you! A killer bee comes into view. x2 Okay, then. Okay, then. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. j -> e - a potion of enlightenment You feel very sick. The killer bee stings you but does no damage. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee barely misses you. The killer bee closely misses you. The killer bee misses you. It was a potion of resistance. You feel protected. * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings you. You die... #####..#..........# #..#######.##.# #..# ###.##.# ##..#####....... ##.........#####. . ##.....####.# #. ... ##.......###.# #. #..y###.y......†##.# #. #..y.'y@....)).'..#####. ##.###y........##....... ##.......######..## ##.....## ##.# ##...## #.# ##+## #.# #.# #.# #.# You could see 5 killer bees. Vanquished Creatures A hound (D:4) Terence (D:3) 2 ufetubi (D:3) 4 dart slugs 2 orcs A ribbon worm (D:4) An endoplasm (D:1) 2 giant cockroaches (D:3) 3 hobgoblins 10 jackals 2 quokkas A ball python (D:1) A bat (D:1) 3 frilled lizards 6 goblins 5 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDRCH the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 524 | D:1 | Learned a level 2 spell: Scorch 1243 | D:2 | Upgraded the game from 0.34-a0-720-g7fb7e31020 to | 0.34-a0-721-gb454e72584 1505 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 1595 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1718 | D:3 | Noticed Terence 1749 | D:3 | Killed Terence 1750 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/11 2090 | D:3 | Identified a scroll of acquirement 2093 | D:3 | Acquired 913 gold pieces 2256 | D:4 | Found a blossoming altar of Fedhas. 2415 | D:4 | HP: 1/24 [poisoned by a killer bee] 2415 | D:4 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_basic D:2: layout_loops_ring, kennysheep_nondescript D:3: layout_basic, mainiacjoe_overflow_brackets, uniq_terence D:4: layout_loops_corners, grunt_temple_overflow_open, mainiacjoe_overflow_alcove_1, nicolae_gozag_cash_rules_everything_around_me, minmay_rat_hole Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.6 Conjurations | 2 | 2.7 Spellcasting | 4 | 4.2 Fire Magic | 4 | 4.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 66 | 30 || 96 Scorch | 8 | 5 || 13 Drink: Enlightenment | | 1 || 1 Resistance | | 1 || 1 Read: Teleportation | 1 | || 1 Noise | 1 | || 1 Enchant armour | 1 | || 1 Torment | 1 | || 1 Poison | 1 | || 1 Identify | | 3 || 3 Acquirement | | 1 || 1 Armour: Robe | 17 | 6 || 23 Dodge: Dodged | 26 | 10 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2411 | 2351 | 60 | 103 | 1817 | 4 | 602.8 | Dungeon | 2411 | 2351 | 60 | 103 | 1817 | 4 | 602.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 951 daAuts D:3: 577 daAuts D:2: 575 daAuts D:4: 307 daAuts