Dungeon Crawl Stone Soup version 0.34-a0-721-gb454e72584 (webtiles) character file. Game seed: 11006088499830341435 595 FDRCH the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Aug 31, 2025. Was an Initiate of Vehumet. Succumbed to a kobold brigand's curare-tipped dart ... on level 5 of the Dungeon. The game lasted 00:21:11 (3963 turns). FDRCH the Conjurer (Deep Elf Conjurer) Turns: 3963, Time: 00:21:12 Health: 0/36 AC: 3 Str: 4 XL: 7 Next: 17% Magic: 16/18 EV: 13 Int: 25 God: Vehumet [......] Gold: 195 SH: 0 Dex: 13 Spells: 0/18 levels left rFire . . . (100%) b - +1 short sword (protect) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ c - ring of positive energy HPRegen 0.26/turn k - ring of wizardry MPRegen 0.32/turn %: wizardry (x1) @: brilliant, lethally poisoned (0 -> -2), attractive, slowed, very slow A: magic regeneration, potion hoarding 1, sturdy frame 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 195 gold pieces. Inventory: Hand Weapons b - a +1 short sword of protection (weapon) d - a +2 spectral quarterstaff f - a +3 dagger of venom Missiles j - a throwing net Armour a - a +0 robe (worn) e - a +0 cloak (worn) h - +0 pearl dragon scales Jewellery c - a ring of positive energy (worn) g - a +4 ring of protection i - a +5 ring of evasion k - a ring of wizardry (worn) Talismans l - a quill talisman Wands f - a wand of mindburst (7) Scrolls t - 2 scrolls of teleportation r - a scroll of revelation p - 2 scrolls of poison c - a scroll of butterflies {unknown} Potions g - a potion of magic e - 2 potions of enlightenment M - a potion of mutation j - a potion of might {unknown} A - 2 potions of attraction Baubles g - 3 flux baubles Skills: + Level 5.3 Dodging - Level 5.0 Stealth + Level 6.0 Spellcasting + Level 6.2 Conjurations + Level 0.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Stone Arrow Conj/Erth 68% 3d11 2% 3 d - Fulminant Prism Conj/Alch 17% 3d10 9% 4 e - Slow Hex 44% N/A 3% 1 f - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 g - Swiftness Air 11% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Poisonous Vapours Alch/Air 44% 1d2 3% 1 Ozocubu's Armour Ice 11% N/A 9% 3 Summon Seismosaurus Egg Summ/Erth 11% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You refuse to drink potions in combat unless injured. Your movements are slightly less encumbered by armour. (ER -2) Message History You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'g'. Found a stone staircase leading down. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. Casting: Stone Arrow (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (wandering, hasn't noticed you, 76% to hit) You focus your ray upon the kobold brigand. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The kobold brigand shouts! The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. You feel very sick. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You feel very sick. The kobold brigand hits you with a +0 dagger. The searing ray hits the kobold brigand! The kobold brigand is severely wounded. You finish channelling your searing ray. You feel sick. The kobold brigand hits you with a +0 dagger. x2 * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. k -> A - 2 potions of attraction You feel sick. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. You die... ### #... .># #..# #.###.## # #..# #...K..# #. #..# #@.# #. #..#######..# #.### #...........# .). #...###..#######.####.). ........................ ###.###.......>..#####)# #.# #.########## #)# #.# #)# #.# #)# #.# #########.# You could see a kobold brigand. Vanquished Creatures An ogre (D:5) A centaur (D:5) A phantom (D:5) A bullfrog (D:5) A jelly (D:5) A drude (D:4) Jessica (D:2) An orc wizard (D:5) 6 gnolls 4 adders 4 ufetubi (D:5) 2 dart slugs A ribbon worm (D:2) 11 orcs 4 endoplasms 4 giant cockroaches 7 hobgoblins 2 quokkas (D:2) 6 ball pythons 5 bats A frilled lizard (D:3) 8 goblins 12 kobolds 3 rats 88 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDRCH the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 214 | D:1 | Reached XP level 2. HP: 10/15 MP: 4/8 268 | D:1 | Learned a level 2 spell: Searing Ray 896 | D:2 | Noticed Jessica 898 | D:2 | Killed Jessica 899 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1180 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/11 1599 | D:3 | Found a faded altar of an unknown god. 1661 | D:3 | Found a snail-covered altar of Cheibriados. 1669 | D:3 | Reached skill level 5 in Conjurations 2262 | D:3 | Gained mutation: You refuse to drink potions in combat | unless injured. [potion of mutation] 2262 | D:3 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 2426 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 2685 | D:4 | Found a stormy altar of Qazlal. 3035 | D:5 | Entered Level 5 of the Dungeon 3116 | D:5 | Reached skill level 5 in Spellcasting 3116 | D:5 | Reached XP level 6. HP: 32/32 MP: 4/15 3215 | D:5 | Reached skill level 5 in Stealth 3408 | D:5 | Reached skill level 5 in Dodging 3416 | D:5 | Reached XP level 7. HP: 36/36 MP: 7/17 3527 | D:5 | Found a statue of an orb of winter. 3527 | D:5 | Found a staircase to the Ecumenical Temple. 3572 | D:5 | Found a statue of an orb of winter. 3577 | Temple | Entered the Ecumenical Temple 3641 | Temple | Became a worshipper of Vehumet 3641 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3646 | Temple | Learned a level 3 spell: Stone Arrow 3934 | D:5 | Learned a level 4 spell: Fulminant Prism 3944 | D:5 | Learned a level 1 spell: Slow 3949 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3953 | D:5 | Learned a level 3 spell: Swiftness 3963 | D:5 | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic, nicolae_concentric_dashed_squares_mild D:2: layout_basic, uniq_jessica D:3: layout_rooms, mainiacjoe_overflow_paths, basic_ecumenical_altar D:4: layout_loops_ring, mainiacjoe_overflow_brackets, minmay_circle_x D:5: layout_loops_ring, fedhas_altar_decomposition, minmay_temple_entry_gardened_gates, nrook_loot_triangle Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 3 4 5 | 5.3 Stealth | 3 4 5 | 5.0 Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 | 6.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 54 | 90 | 9 || 153 Searing Ray | 2 | 9 | 7 || 18 Stone Arrow | | | 2 || 2 Drink: Mutation | | 1 | || 1 Brilliance | | | 1 || 1 Attraction | | | 1 || 1 Read: Immolation | 1 | | || 1 Revelation | 1 | | || 1 Teleportation | | 1 | || 1 Noise | | 1 | || 1 Fog | | 1 | || 1 Poison | | 1 | || 1 Identify | | | 1 || 1 Enchant weapon | | | 1 || 1 Armour: Robe | 2 | 19 | 12 || 33 Dodge: Dodged | | 12 | 15 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3962 | 3751 | 211 | 331 | 2932 | 6 | 660.3 | Dungeon | 3876 | 3742 | 134 | 331 | 2932 | 5 | 775.2 | Temple | 85 | 8 | 77 | 0 | 0 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:5: 843 daAuts D:4: 770 daAuts D:2: 669 daAuts D:3: 666 daAuts Temple: 85 daAuts